What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal

[Loot Rules] Giles Ultimate Inferno Loot

But Damage Dealt is Converted to life is not the same of LifeOnHit. The firts is better for high dsp stats and critical
 
Unless your in inferno where it's near useless with the 80% reduction.
 
But Damage Dealt is Converted to life is not the same of LifeOnHit. The firts is better for high dsp stats and critical

Wrong, life leech sucks in inferno. Not sure bout the numbers, but i think in inferno life leech is reduced to 80%, meaning:

a 50k hit with a weapon with 2% life leech, would NOT return 1000 hp back to you, but like 200 . . .

Lazy to do the math, but there might be a break even point here. Where for people with DPS over 100k and critin over 200k, then yea, a bit MAYBE here that LifeLeech>LifeonHit . . .
 
Important Update:
Sorry guys, but these loot rules will no longer be maintained by me, as I no longer like relying on DemonBuddy rulesets.

I have created a new plugin that replaces DemonBuddy' stashing code with a new system that actually scores items based on their stats, and then keeps those items based on total scores. It also handles all item types - Demon Hunter Cloaks, Wizard Wands, etc. You can download it here:

[Plugin] Stash & Loot Rule Replacer by GilesSmith
 
What I have to modify to stash Rings/Amulets with 15%+ GF only -without any sidespecs and blue items too... I get over 500k for 18+% GF Ring for example
 
I have been using your rules for a long time but last 2 days it doesn't work as intended, stashing pure shit, anyone having this issue?

Gonna take a look at your new plugin :)
 
Wrong, life leech sucks in inferno. Not sure bout the numbers, but i think in inferno life leech is reduced to 80%, meaning:

a 50k hit with a weapon with 2% life leech, would NOT return 1000 hp back to you, but like 200 . . .

Lazy to do the math, but there might be a break even point here. Where for people with DPS over 100k and critin over 200k, then yea, a bit MAYBE here that LifeLeech>LifeonHit . . .

He's not wrong, just lurk around d2jsp and you'll see it. There is a break even point, but it's mostly only attainable for very well geared characters. I found that my friend's monk with 3% life leech at 90k dps was gaining the same as about 450 life on hit.
 
He's not wrong, just lurk around d2jsp and you'll see it. There is a break even point, but it's mostly only attainable for very well geared characters. I found that my friend's monk with 3% life leech at 90k dps was gaining the same as about 450 life on hit.
Did you even read what he said? His post clearly says that unless you have around 100k damage it's not worth it. Your friend's monk at 90k is a bit behind the break even point I'd say, 450 life per hit isn't very good at all.
 
I tried to set rule to sell gems to vendor when they're picked up, but it still "keep" to the stash. Here is my keep rules and there are no gems in there, How do I fix it?

<!-- Everything listed in the Keep category is stuff that will be STASHED -->
<Category ruleType="Keep">

<!-- Keep designs and plans -->
<ItemRule itemName="*Plan:*" stack="1" />
<ItemRule itemName="*Design:*" stack="1" />
<!-- Keep inferno crafting stuff, flawless gems, mythic health potions and tomes -->
<ItemRule itemName="*Tome of*" stack="1" />
<ItemRule itemName="Exquisite*" stack="1" />
<ItemRule itemName="Iridescent*" stack="1" />
<ItemRule itemName="*Brimstone" stack="1" />
<ItemRule itemName="*Health Potion*" stack="1" />
<!-- Safety for all levels of staff of herding -->
<ItemRule itemName="*Staff of Herding*" stack="1" />


<!-- Keep all Legendary or Set items regardless of any stats -->
<ItemRule description="Set or Legendary">
<StatRules>
<Rule quality="Legendary" />
</StatRules>
</ItemRule>
 
Hello Giles, first of all thanks for all these awesome profiles you're making.

I got just a small request for you when you'll get some minutes for that. I have tryied to do it by myself but i'm a kind of vegetable for coding.^^

Since the price of salvaged mats is worthless and nobody even want to buy it, i would like to remove salvaging fonction and just sell all the things that are usually salvaged.

Can you edit a profile for that or just show me how to do it, that would be very kind.

Thx mate. =)

Edit : In the filters description it's sayd that "LifeOnHit" on weapons is a stat filtered and keeped but as i'm watching "Giles Ultimate Inferno Loot v3" now i can't see any "LifeOnHit" in the profile but lot of "DamageReductionPhysicalPercent" on weapons. Is that normal ?

Sorry if my ask is stupid.^^
 
Last edited:
i have tried it but i think its selling and salvaging everything i loot regardless of the filtering and its not stashing at all.
 
Hey my bot is grabbing whites with your item rules =/ i dont have you're stash handler plug in enabled either, any thoughts ?
 
Is it possible to sort not only by the level etc.? Is it possible to sort by price ?
something like
<Rule stat="Price" maxValue="810" />
 
Just a comment ! You should modify some rules in everything.... or people could let pass some really good item! I've find a ring With IAS + CHC + CHD + LOH that I've sold for more then 100m With no primary stat on it! And this ring was giving me and upgrade of +24k dommage compare froma ring that were having 180dex CHC and CHD.

Well good work anyway!
 
Back
Top