dthien0511
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- Mar 22, 2014
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For those who want to farm Shard quickly, search for a profile in Act 1 sub-box. It runs nice. Got 20 shard in 3 hours.
EDIT: OK after going through a lot of hassle and re-downloading DB and downgrading trinity, this is what works for me.
1) DB 394
2) Trinity 1.8.26
3) This Profile but v1.3, I don't know what's wrong with v1.4 but it doesn't work for me.
4) Used the Trinity Plug-in files on page one for Trinity 1.8.23 for your Trinity 1.8.26, copy it into the plugins/trinity/xml tags folder.
5) Start a game in Quest 5.1, as OP said, it will NOT work if you just set the quest and press start, you have to create a game before you start it the first time.
6) Make sure to adjust your Trinity settings, as OP indicated.
7) It seems to get stuck in barriers easily as OP indicated, so you have to have some AOE skill or illusory boots to make sure you get past all the junk or it gets stuck easily
8) It should be at least working somewhat at this point.
I will test it more and report back.
EDIT2: Test a few games.
Seems to be working at the moment with the above settings, it found some essence for me, haven't seen the ghost event yet so no shard atm, but at least essence work. There seems to be an issue with it back tracking a lot. It fully explores the sewers twice?
I can't understand. Should this profile start at adventure mode or in campany? Is it ok that he clean only "Sewers of caldeum" in every game he start?
P.S. I use EoTS + SoEP v2.0 profile.
Yesworks trinity .28 with this profile?
Not in adventure mode...it is said in the Set Up section, please read carefully.
Yes
problem #1 with your profile. Adventure mode is much better for farming..
adventure mode with festering wood spawn is so much faster
Failed to load profile: Element DungeonExpFoundObjOrFullyExped is not supported. Please check your XML and try again. (<DungeonExpFoundObjOrFullyExped questId="1" stepId="1" until="ObjectFound" actorId="194383" objectDistance="40" boxTolerance="0.38" boxSize="14" ignoreMarkers="False" forceResetMax="0">
<IgnoreScenes>
<!-- Ignoring dead end for EoTS event -->
<IgnoreScene sceneId="31034" />
<!-- Ignoring waypoints -->
<IgnoreScene sceneId="31035" />
<IgnoreScene sceneId="31027" />
<!-- Ignoring unwanted dead ends and exits -->
<IgnoreScene sceneId="31036" />
<IgnoreScene sceneId="31008" />
<IgnoreScene sceneId="174054" />
<IgnoreScene sceneId="174055" />
<IgnoreScene sceneId="174056" />
<IgnoreScene sceneId="174057" />
</IgnoreScenes>
</DungeonExpFoundObjOrFullyExped>) Line 29
System.Exception: Element DungeonExpFoundObjOrFullyExped is not supported. Please check your XML and try again. (<DungeonExpFoundObjOrFullyExped questId="1" stepId="1" until="ObjectFound" actorId="194383" objectDistance="40" boxTolerance="0.38" boxSize="14" ignoreMarkers="False" forceResetMax="0">
<IgnoreScenes>
<!-- Ignoring dead end for EoTS event -->
<IgnoreScene sceneId="31034" />
<!-- Ignoring waypoints -->
<IgnoreScene sceneId="31035" />
<IgnoreScene sceneId="31027" />
<!-- Ignoring unwanted dead ends and exits -->
<IgnoreScene sceneId="31036" />
<IgnoreScene sceneId="31008" />
<IgnoreScene sceneId="174054" />
<IgnoreScene sceneId="174055" />
<IgnoreScene sceneId="174056" />
<IgnoreScene sceneId="174057" />
</IgnoreScenes>
</DungeonExpFoundObjOrFullyExped>) Line 29
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ..(XElement , Type )
at ...(XElement )
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at ..(XElement , PropertyInfo )
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
You need to download an "addon" to Trinity, descriptions are in the Download section - DO NOT FORGET to do this, otherwise the profile won't work.Code:Failed to load profile: Element DungeonExpFoundObjOrFullyExped is not supported. Please check your XML and try again. (<DungeonExpFoundObjOrFullyExped questId="1" stepId="1" until="ObjectFound" actorId="194383" objectDistance="40" boxTolerance="0.38" boxSize="14" ignoreMarkers="False" forceResetMax="0"> <IgnoreScenes> <!-- Ignoring dead end for EoTS event --> <IgnoreScene sceneId="31034" /> <!-- Ignoring waypoints --> <IgnoreScene sceneId="31035" /> <IgnoreScene sceneId="31027" /> <!-- Ignoring unwanted dead ends and exits --> <IgnoreScene sceneId="31036" /> <IgnoreScene sceneId="31008" /> <IgnoreScene sceneId="174054" /> <IgnoreScene sceneId="174055" /> <IgnoreScene sceneId="174056" /> <IgnoreScene sceneId="174057" /> </IgnoreScenes> </DungeonExpFoundObjOrFullyExped>) Line 29 System.Exception: Element DungeonExpFoundObjOrFullyExped is not supported. Please check your XML and try again. (<DungeonExpFoundObjOrFullyExped questId="1" stepId="1" until="ObjectFound" actorId="194383" objectDistance="40" boxTolerance="0.38" boxSize="14" ignoreMarkers="False" forceResetMax="0"> <IgnoreScenes> <!-- Ignoring dead end for EoTS event --> <IgnoreScene sceneId="31034" /> <!-- Ignoring waypoints --> <IgnoreScene sceneId="31035" /> <IgnoreScene sceneId="31027" /> <!-- Ignoring unwanted dead ends and exits --> <IgnoreScene sceneId="31036" /> <IgnoreScene sceneId="31008" /> <IgnoreScene sceneId="174054" /> <IgnoreScene sceneId="174055" /> <IgnoreScene sceneId="174056" /> <IgnoreScene sceneId="174057" /> </IgnoreScenes> </DungeonExpFoundObjOrFullyExped>) Line 29 at ‚..(PropertyInfo , XElement , Object ) at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element) at ‚..(XElement , Type ) at ‚...(XElement ) at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext() at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection) at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source) at ‚..(XElement , PropertyInfo ) at ‚..(PropertyInfo , XElement , Object ) at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element) at Zeta.Bot.Profile.Profile.Load(XElement element, String path) at Zeta.Bot.Profile.Profile.Load(String path) at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
If you try to load the profile with latest Beta and trinity.
I had the same issue I thought it was an isolated incident with me. Lol. Would love to know how to fix that if it shouldn't be doing that.In reference to the EoTS profile.
It may be from my crazy trinity/bot settings from so many different profiles, but the profile seems to operate inefficiently for me. Example:
It will run halfway down tunnel A, turn around, run halfway down tunnel B, turn around, run halfway down tunnel C, turn around... then it goes back to tunnel A and runs a little further, then B, then so on. Eventually it does find it, but I figured I'd mention this just in case it was more than just an isolated issue with my settings.
Thanks for your work!
Failed to load profile: Element DungeonExpFoundObjOrFullyExped is not supported. Please check your XML and try again
. (<DungeonExpFoundObjOrFullyExped questId="1" stepId="1" until="ObjectFound" actorId="194383" objectDistance="40" boxTolerance="0.38" boxSize="14" ignoreMarkers="False" forceResetMax="0">
<IgnoreScenes>
<!-- Ignoring dead end for EoTS event -->
<IgnoreScene sceneId="31034" />
<!-- Ignoring waypoints -->
<IgnoreScene sceneId="31035" />
<IgnoreScene sceneId="31027" />
<!-- Ignoring unwanted dead ends and exits -->
<IgnoreScene sceneId="31036" />
<IgnoreScene sceneId="31008" />
<IgnoreScene sceneId="174054" />
<IgnoreScene sceneId="174055" />
<IgnoreScene sceneId="174056" />
<IgnoreScene sceneId="174057" />
</IgnoreScenes>
</DungeonExpFoundObjOrFullyExped>) Line 29
System.Exception: Element DungeonExpFoundObjOrFullyExped is not supported. Please check your XML and try again. (<DungeonExpFoundObjOrFullyExped questId="1" stepId="1" until="ObjectFound" actorId="194383" objectDistance="40" boxTolerance="0.38" boxSize="14" ignoreMarkers="False" forceResetMax="0">
<IgnoreScenes>
<!-- Ignoring dead end for EoTS event -->
<IgnoreScene sceneId="31034" />
<!-- Ignoring waypoints -->
<IgnoreScene sceneId="31035" />
<IgnoreScene sceneId="31027" />
<!-- Ignoring unwanted dead ends and exits -->
<IgnoreScene sceneId="31036" />
<IgnoreScene sceneId="31008" />
<IgnoreScene sceneId="174054" />
<IgnoreScene sceneId="174055" />
<IgnoreScene sceneId="174056" />
<IgnoreScene sceneId="174057" />
</IgnoreScenes>
</DungeonExpFoundObjOrFullyExped>) Line 29
at ‚..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ‚..(XElement , Type )
at ‚...(XElement )
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at ‚..(XElement , PropertyInfo )
at ‚..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)
SoEP work here, but the bot don't valid the bounty quest after looting mat ! Normal ?!
Edit, worked good, and now when I load the profile I have this message :
I don't change anything to Db, and my other profils work well !
I have done a new install, same error, and with the DB Beta too, same error !