What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal
RebornBuddy Forums

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

[Leaves] Community Edition

Hey I was curious as to how this cr performs in arenas/rbgs? Does it use all the druids utility such as clones and druid bash?
 
View attachment 5344 2014-07-24 19.39.txt

My latest 13/14 NM 10ppl run.
I can see some Innervates in log but routine didn't used it :( All were used manually.
But first on-use trinket worked fine on low MP.

Nature's Cure dispel for Shadow Word: Bane (Protectors) works slow or doesn't work at all. I was forced to dispel manually. In 2.1 "reverted" build Bane dispel works a lot better.

Nature's Cure dispel for Mark of Arrogance works very slow. I waited for first routine's dispel -- only one in 20 sec. Then all the dispels done manually or else my second healer had to dispel it with no Titan's buff.

Please add dispel (fast one..) on Malkorok. Displaced Energy if target is 9+ range from any raid member. It's better to dispell it because of 250k DoT every 3 sec. No need to force someone wait for debuff expire.

Please add more priority to dispel (higher number of stack -> 1 stack) of Corrosive Blood. There is no way to heal all the damage. Delay between dispels is 13+ second -- twice more then Nature's Cure cd.

Another request to prioritize dispel.. Dispelling once in 20 secons is a bit crazy for Sha encounter :D
Shadow Word: Bane hits for 100k every 3 sec (and stacks). It's much better to dispel it instantly instead for healing that damage. 3 sec is enough to detect debuff, wait for GCD and use dispell. For now our second non-automated healer reacts faster then Leaves :D

I use Glyph of Efflorescence (Efflo around mushroom) and no Glyph of the Sprouting Mushroom (mushroom on ground position). So my Efflorescence always follows mushroom target.
Mushroom replacement is a bit slow with OnMostDamageTaken. Sometimes it holds mushroom on 100% HP group while 3 another my mates got 80% HP from adds. Routine heals them with no mushroom losing Efflo healing and possible charges from overheal.

After blooming mushroom it greatly delays placing new one loosing aoe heal oO

_____________
Healing output is good. My 560 rdruid was competing with experienced DiscPriest 575. Recount results are fine, i was close to priest in most fights, greatly beat her on Malkorok and Blackfuse ^_^.
Used Output option (auto switch to Efficient if <20% MP), mushrooms on "most damage taken" (should be very usefull for Juggernaut to heal tank on bombs).
Int > 37.52% haste cap (+2 Rejuv) > Spirit (no cap) > Mastery. By askmrrobot.
 
Last edited:
View attachment 136633

My latest 13/14 NM 10ppl run.
I can see some Innervates in log but routine didn't used it :( All were used manually.
But first on-use trinket worked fine on low MP.

Nature's Cure dispel for Shadow Word: Bane (Protectors) works slow or doesn't work at all. I was forced to dispel manually. In 2.1 "reverted" build Bane dispel works a lot better.

Nature's Cure dispel for Mark of Arrogance works very slow. I waited for first routine's dispel -- only one in 20 sec. Then all the dispels done manually or else my second healer had to dispel it with no Titan's buff.

Please add dispel (fast one..) on Malkorok. Displaced Energy if target is 9+ range from any raid member. It's better to dispell it because of 250k DoT every 3 sec. No need to force someone wait for debuff expire.

Please add more priority to dispel (higher number of stack -> 1 stack) of Corrosive Blood. There is no way to heal all the damage. Delay between dispels is 13+ second -- twice more then Nature's Cure cd.

Another request to prioritize dispel.. Dispelling once in 20 secons is a bit crazy for Sha encounter :D
Shadow Word: Bane hits for 100k every 3 sec (and stacks). It's much better to dispel it instantly instead for healing that damage. 3 sec is enough to detect debuff, wait for GCD and use dispell. For now our second non-automated healer reacts faster then Leaves :D

I use Glyph of Efflorescence (Efflo around mushroom) and no Glyph of the Sprouting Mushroom (mushroom on ground position). So my Efflorescence always follows mushroom target.
Mushroom replacement is a bit slow with OnMostDamageTaken. Sometimes it holds mushroom on 100% HP group while 3 another my mates got 80% HP from adds. Routine heals them with no mushroom losing Efflo healing and possible charges from overheal.

After blooming mushroom it greatly delays placing new one loosing aoe heal oO

_____________
Healing output is good. My 560 rdruid was competing with experienced DiscPriest 575. Recount results are fine, i was close to priest in most fights, greatly beat her on Malkorok and Blackfuse ^_^.
Used Output option (auto switch to Efficient if <20% MP), mushrooms on "most damage taken" (should be very usefull for Juggernaut to heal tank on bombs).
Int > 37.52% haste cap (+2 Rejuv) > Spirit (no cap) > Mastery. By askmrrobot.

I'm on phone so can't give a good response but.

- Lifebloom was eating up gcd's and hps, cuz it kept swapping targets
- Replacement on mostdamagetaken doesn't look at their current health values. It checks their damage received over a period of time. If they suddenly drop to 70% but have a lower damagepersecond it won't replace it. U'r better of changing to MostHealingPerTick or MostHealthMissing for ur wanted scenario.
- Sometimes changing the mushroom setting. Back and forth, fixes a ghost bug.. Causing it to start utalizing it more.

- Dispelling already had a high priority, code barely changed between 2.1/2.2. It only became faster, so I'll have to dive more into ur log to see what happened.
- some of the spells u named, are set to dispell at a hardcoded stackcount, as instructed by the raiding guides.

- Mark of Arrogance and Titan have always beeen annoying ones. Sometimes it doesn't even detect we have Titan, although we check all ids.

Will look at innervate later today.
 
- Dispelling already had a high priority, code barely changed between 2.1/2.2. It only became faster, so I'll have to dive more into ur log to see what happened.
:( PvP mage routine dispels Curses faster then Leaves in pve.
 
# Please add dispel (fast one..) on Malkorok. Displaced Energy if target is 9+ range from any raid member. It's better to dispell it because of 250k DoT every 3 sec. No need to force someone wait for debuff expire.

- Is already present: http://d.pr/i/rfUJ/2RGUTTr3

#
Please add more priority to dispel (higher number of stack -> 1 stack) of Corrosive Blood. There is no way to heal all the damage. Delay between dispels is 13+ second -- twice more then Nature's Cure cd.

- Is already present:
http://d.pr/i/almZ/1cMK5mgw , and changed to Screenshot on 7.26.2014 at 11.36.53 AM.png • Droplr in 324+
 
Last edited:
# Please add dispel (fast one..) on Malkorok. Displaced Energy if target is 9+ range from any raid member. It's better to dispell it because of 250k DoT every 3 sec. No need to force someone wait for debuff expire.

- Is already present: http://d.pr/i/rfUJ/2RGUTTr3

#
Please add more priority to dispel (higher number of stack -> 1 stack) of Corrosive Blood. There is no way to heal all the damage. Delay between dispels is 13+ second -- twice more then Nature's Cure cd.

- Is already present:
http://d.pr/i/almZ/1cMK5mgw , and changed to Screenshot on 7.26.2014 at 11.36.53 AM.png • Droplr in 324+

<!-- Revision: 324 - Version 2.2.0.324 : 26-07-2014 -->
+ All : Removed workaround on CastManager for Tranq # HB bug fixed
+ PvE : No ordering on DispellableUnits #Chaser
+ All : DispelBase now uses HasProc instead of HasBuff, updates faster # Chaser
+ All : Check WoWUnit.Equals instead of .Guid comparison, more safe, same speed.
+ PVP : Onyl add prio for Dispel on DIsarmed if the unit has a target
+ PvP : Removed ISTank prio check.. failed 100%.
+ PvP : No prio for SIlenced Ranged, Hunters...
+ All : StackDispel override now orders by STackcount descending.
+ PvE : RaidRangeDispel override will no longer count pets, mirror image etc as units.. fix for displaced energy # Chaser
 
Is there a way I can make the CC to not pre-hot myself or my teammates when the gates first open in arenas so I can actually stealth out the gate? Thanks in advance.
 
I have the problem, that i want to place mushroom myself, but unfortunately when i disable auto placement, i lose a lot of uptime of the shroom, cus i have to fight againt leaves to plant it new ....

this is my setting for player cast detection ...is there anything wrong?

26-07-2014 13-14-11.webp 26-07-2014 13-13-52.webp

Pause for x milliseconds .... is set to 1500 at the moment

So long
David
 
Is there a way I can make the CC to not pre-hot myself or my teammates when the gates first open in arenas so I can actually stealth out the gate? Thanks in advance.

Pausing HB is an option. The Arena Prep id's somehow are not working 100% odd
 
I have the problem, that i want to place mushroom myself, but unfortunately when i disable auto placement, i lose a lot of uptime of the shroom, cus i have to fight againt leaves to plant it new ....

this is my setting for player cast detection ...is there anything wrong?

View attachment 136650View attachment 136651

Pause for x milliseconds .... is set to 1500 at the moment

So long
David


U can try the Mushroom placement hotkey as well :)
 
binded it now on shift-3, but when i push it, it takes the normal 3 keybinding from ingame...

its just frusttrating.....
 

Attachments

  • 26-07-2014 18-13-24.webp
    26-07-2014 18-13-24.webp
    19.3 KB · Views: 35
Last edited:
binded it now on shift-3, but when i push it, it takes the normal 3 keybinding from ingame...

its just frusttrating.....

Lol.. Well uhm I'm not sure why it would do that. I normally use a single key (Q) to place my mushroom. Have u tried that?

I'll look into the modifier keys some more later
 
Alcon,

Does anyone have a pvp setting profile i can use that works? I am a donor for this profile but From the looks of this thread it is me or my settings that can not get this to work. It is installed correct and i can play with the routine but the only thing it seems to do is cast symbi and might of ursoc. Just looking for something to load to see if it is the way i have the settings set up. or if anyone has experienced this issue can you send me a message of how you got around it. Or is this profile just outdated and broken since last post was in 2013... Anything would be awesome. Thanks for reading even though I wont find any help ><
 
Does it still happen if u disable mushroom planting?

yes ,I disable auto mushroom planting,but still lag and I disable all Wild Mushroom options but the CC also auto casting Wild Mushroom placement and lag too.
 
Last edited:
Back
Top