Ill look at this tomorrow afternoon. Got a huge Calc 2 test tomorrow![]()
would l;ove to create some trooper CRs...but how!!!
would l;ove to create some trooper CRs...but how!!!
So sadly, I only now stumbled upon this thread. As I understand it, you are actually working on these cc's and have yet to give up. Thanks for that.
I have mostly 55's, with a few 50's left, and one damn trooper stuck at 36.
I'd be happy to test whatever you need, regardless of spec.
sometimes none work at all, I'm guessing it's BW being a pain in the ass![]()
Specs I'm working on that I'd love you to check:
- Guardian/Defense: 100% working, pretty optimized
- Guardian/Vigilance: should be working, still optimizing
- Shadow/Infiltration: still trying to work out kinks, but it should be functional as of this afternoon. I'm trying to figure out which function calls the Force amount so that it won't try to spam Clairvoyant Strike when you're low on force. Also, Ama is working on that buff stack counter, so I can clean up the code for Force Breach and Project once that's all set.
- Commando/Gunnery: it's written, but bugged right now. Just casts Grav Round (which used to be 100% optimized lol). Trying to figure out why the conditionals aren't registering.
- Scoundrel/Sawbones: I think I may have fixed the problem I was having (it wasn't designated as a healing class), but I can't check because mine is only level 18 and doesn't have Slow-Release Medpack.
The Healing CRs are a bit wonky, but I know for sure the Sawbones one works amazingly.
I tested it for about an hour today with my companion (so I don't know how it works in a team) and it heals like a boss. At first, I thought it was broken, because he'd just stand there and let Corso take damage, but then I shot a bad guy and suddenly he went crazy healing. So basically, you have to initiate combat. If your companion attacks and you never do, you'll just stand there. You have to fire the first attack then the CR takes over.
Like I said, Sawbones was healing like crazy, but mine is only 19 and I never grouped, so that's all I can attest to. If you're having trouble with one of the other CRs, just copy the syntax from Sawbones and give it a shot.
Alrighty can do.
My toons can test all those specs, with the exception of Sawbones.
My Smuggler is actually a gunslinger currently (generally was my raid toon)
Do you think you could make an Imp Agent mirror for Operative? That way I can test it for you. (since its the same as scoundrel)
Added new rotation for
Assassin - Darkness (tank) rotation for both single target and multiple targets.
Ran FP's the whole day with it and it worked great!
NOTE: You will have to manually use the taunts, force pull and use jolt and other interrupts because depending on bosses you need to interrupt only certain spells
As usual feedback, tips and improvements are very much appreciated.
EDIT: updated my first post in the thread![]()