This seems to be a pretty understandable rookie mistake so here is whats wrong:
= usually means "set to" in any code getting close to programming, here's what should work:
or
I'd recommend the second one, this one would be compatible with blizzard releasing new item levels in itemization updates (we don't know if they will do this but there is no harm in being prepared!)
Hope that helps!![]()
Hm thanks for the feedback. So I changed it based on what jiz said in the above post to this:
[QUALITY] == "Rare" && [LEVEL] <= 63 && [BASETYPE] == "Armor" && [TYPE] == "WizardHat" -> [IGNORE]
[QUALITY] == "Rare" && [LEVEL] <= 63 && [BASETYPE] == "Armor" && [TYPE] == "VoodooMask" -> [IGNORE]
[QUALITY] == "Rare" && [LEVEL] <= 63 && [BASETYPE] == "Armor" && [TYPE] == "MightyBelt" -> [IGNORE]
[QUALITY] == "Rare" && [LEVEL] <= 63 && [BASETYPE] == "Armor" && [TYPE] == "SpiritStone" -> [IGNORE]
[QUALITY] == "Rare" && [LEVEL] <= 63 && [BASETYPE] == "Armor" && [TYPE] == "Helm" -> [IGNORE]
[QUALITY] == "Rare" && [LEVEL] <= 63 && [BASETYPE] == "Armor" && [TYPE] == "Chest" -> [IGNORE]
[QUALITY] == "Rare" && [LEVEL] <= 63 && [BASETYPE] == "Armor" && [TYPE] == "Cloak" -> [IGNORE]
[QUALITY] == "Rare" && [LEVEL] <= 63 && [BASETYPE] == "Armor" && [TYPE] == "Legs" -> [IGNORE]
[QUALITY] == "Rare" && [LEVEL] <= 63 && [BASETYPE] == "Armor" && [TYPE] == "Boots" -> [IGNORE]
[QUALITY] == "Rare" && [LEVEL] <= 63 && [BASETYPE] == "Armor" && [TYPE] == "Quiver" -> [IGNORE]
[QUALITY] == "Rare" && [LEVEL] <= 63 && [BASETYPE] == "Armor" && [TYPE] == "Shield" -> [IGNORE]
[QUALITY] == "Rare" && [LEVEL] <= 63 && [BASETYPE] == "Armor" && [TYPE] == "Belt" -> [IGNORE]
[QUALITY] == "Rare" && [LEVEL] > 57 && [TYPE] == "Gloves"
[QUALITY] == "Rare" && [LEVEL] > 62 && [BASETYPE] == "Armor"
[QUALITY] == "Rare" && [LEVEL] <= 62 && [BASETYPE] == "Armor" -> [IGNORE]
However, still not picking up ilvl63 shoulders or bracers. Any idea why?