tmxkn1
New Member
- Joined
- Jan 22, 2014
- Messages
- 175
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[QUALITY] == "Rare" && [TYPE] == "Amulet" # ([MAXSTAT] > 500 && [CRITDMG%] >= 90 && [AS%] >= 7 && [CRIT%] >= 9)
// trash rule
[QUALITY] == "Rare" && [TYPE] == "Amulet" -> [TRASH]
+
[QUALITY] == "Rare" && [TYPE] == "Ring" # ([MAXSTAT] > 400 && [CRITDMG%] >= 45 && [AS%] >= 6 && [CRIT%] >= 5)
// trash rule
[QUALITY] == "Rare" && [TYPE] == "Ring" -> [TRASH]
works right?
Yup!
Also stashing crossbows and follower specials
Stashed a nice pair of gloves with 9.5 cc 50 cd and 6 as first night I used edited rule settings posted a few pages back.
Um, yes, I realised that I also had a crossbow and a trash follower item stashed last night. I have no idea why this is happening. I don't know if I can blame trinity for this but I don't really see any problem with my rules...