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[Item Rules] TrollinGoblin ROS Item Rules [Keep Updating]

Hi, sorry if the answer to my question is the obvious type but i'm very new to custom rules.

When i use those rules, what is happening to the settings in the pickup tab and the scoring/townrun tab, are they completely ignored ?
 
Hi, sorry if the answer to my question is the obvious type but i'm very new to custom rules.

When i use those rules, what is happening to the settings in the pickup tab and the scoring/townrun tab, are they completely ignored ?

Haven't tried to config the trinity scoring for those lastest ver (trinity .15-.16-.17 ver will salvage everything and ignore custom rule if you choose salvage option in scoring tab), my best advice is that you choose not to do anything (do not salvage) in the scoring town run tab and edit the custom rule according to what you want (sell all rare and magic / salvage all rare and magic / sell magic, salvage rare / sell rare, salvage magic),
 
Noob question, which names should I use to filter items based on cooldown reduction and bonus to elemental damage? (something that applies to all elements like MAXSTAT works for int/str/dex)
 
I uncommented 3 Normal items for crafting in common.cs and pickup.cs but he still wont pick those items up.
 
Noob question, which names should I use to filter items based on cooldown reduction and bonus to elemental damage? (something that applies to all elements like MAXSTAT works for int/str/dex)

For CD reduction: [CDRED]
For ele damage: [ELEMDMG]
 
I uncommented 3 Normal items for crafting in common.cs and pickup.cs but he still wont pick those items up.

Are you using English Client? If not, you have to check "Use Iten ID's instead of names".
 
@tmxkn1,

Would you by any chance be willing to make this available via svn and thereby updateable via EZUpdater? so i (and maybe a few others) can be a lazy ass motherfucker? :p

Thanks for your work btw.

I had a thought about that weeks ago when svn suddenly became popular on the forum. I will see what I can do.

Your custom rule is the best from those I have ever use. Selling all trash stuffs and stash me one trifecta rare ring (which is even better than what I currently equip).
Thank you for your compliment :D

Hi, sorry if the answer to my question is the obvious type but i'm very new to custom rules.

When i use those rules, what is happening to the settings in the pickup tab and the scoring/townrun tab, are they completely ignored ?
If the custom rules are working properly, trinity will completely ignore its scoring system.
 
hey, for stats with fire/lightning damage, is it[FIREDMG][LIGHTDMG]? and do you perhaps now the modifier for stuff like +40-110 damage on rings.

kind regards.
 
@tmxkn1,

Would you by any chance be willing to make this available via svn and thereby updateable via EZUpdater? so i (and maybe a few others) can be a lazy ass motherfucker? :p

Thanks for your work btw.
Your custom rule is the best from those I have ever use. Selling all trash stuffs and stash me one trifecta rare ring (which is even better than what I currently equip).
hey, for stats with fire/lightning damage, is it[FIREDMG][LIGHTDMG]? and do you perhaps now the modifier for stuff like +40-110 damage on rings.

kind regards.

The elemental damages are:
[PHYSDMG%]
[POISONDMG%]
[ARCANEDMG%]
[COLDDMG%]
[FIREDMG%]
[HOLYDMG%]
[LIGHTNINGDMG%]

Min - Max damages are:
[MAXDMG]
[MINDMG]
or you can use [AVGDMG], which is ([MAXDMG]+[MINDMG])/2.
 
I get this error with newest 3.4 item rule.

[Trinity] Item Rules doesn't handle Blood Shard of type Unknown

How to fix it?

Thank you for great item rule you made.
 
I get this error with newest 3.4 item rule.

[Trinity] Item Rules doesn't handle Blood Shard of type Unknown

How to fix it?

Thank you for great item rule you made.

never mind. it was maxed out that's why it couldn't pick it up
 
can you add blood shards pls in your rules?

i got the message in DB

"[Trinity] Item Rules doesn't handle Blood Shard of type Unknown and quality Special!"
 
can you add blood shards pls in your rules?

i got the message in DB

"[Trinity] Item Rules doesn't handle Blood Shard of type Unknown and quality Special!"

You don't need to manually pick up blood shard, it picks automatically when walk close. If the blood shard is on the ground, it means you have reached the max number of blood shard, which is 500. just spend some.
 
You don't need to manually pick up blood shard, it picks automatically when walk close. If the blood shard is on the ground, it means you have reached the max number of blood shard, which is 500. just spend some.

no i got the message and had 20 shards...not 500
 
Hey there, so Im trying to use soft item rules, I did all of the instructions, I get an exception when I load the rules, I press save and then the rules show up on the DB log. So I run the bot but when my inventory is full, I go to stash then It says this right before [Items] Loaded Weight Set: Default weight set. does that mean it switched back to the default weight set by db?


[Trinity] PICKLOG = Rare
[Trinity] KEEPLOG = Rare
[Trinity] RULEPATH = C:\Users\Mitch\Desktop\TrollinGoblin Soft v3.4
[Trinity] ... loaded: 13 Pickup rules
[Trinity] ... loaded: 0 Identify rules
[Trinity] ... loaded: 8 Salvage rules
[Trinity] ... loaded: 3 Common Keep rules
[Trinity] ... loaded: 1 Magic Keep rules
[Trinity] ... loaded: 51 Rare Keep rules
[Trinity] ... loaded: 1 Legendary Keep rules
[Trinity] ... loaded: 1 Set Keep rules
[Trinity] ... loaded: 4 Macros
[Trinity] ItemRules loaded a total of 57 Custom rules!
[Trinity] _______________________________________
[Trinity] ___-|: Darkfriend's Item Rules 2 :|-___
[Trinity] ___________________Rel.-v 2.2.3.0_______
[Trinity] Saving Config file
Loaded profile Rifter - A Bot for Rifts!
Chose Trinity as your combat routine
Loaded profile Rifter - A Bot for Rifts!
Chose Trinity as your combat routine
[Trinity] Bot Starting
Waiting 5.8 seconds before next game...
Creating new game. Params: [Act: OpenWorld, Difficulty: Hard, Quest: -1, QuestStep: -1, ResumeFromSave: False, IsPrivate: True]
Loaded profile Rifter - A Bot for Rifts!
GameChanged. Clearing actors
[Trinity] New Game - resetting everything
[Trinity] New Game - resetting everything
ProfileOrderManager.OnGameJoined, Reloading profile.
Loaded profile Rifter - A Bot for Rifts!
Game joined, Resetting profile caches.
[Trinity] Starting up Generic Cache Manage thread
[Trinity] Starting up Generic Blacklist Manager thread
[Trinity] No more space to pickup a 2-slot item, now running town-run routine.
[Items] Loaded Weight Set: Default weight set
 
Quick QUestion i'm using the HArd Itemrules and how do i make it so its savage only??? it keep selling some items that are trash. and salvage some. i would like to make it salvage all trash if possible.


thank you
 
I sware this stuff is more fun to me than the actual game half the time.

Im seeing itemrules 3.4, but you sau 4.0 is out? Where is that link?
 
Last edited:
no i got the message and had 20 shards...not 500
Did your bot get stuck or it was simply a message? I've found that message several times as well, but my bot has never got stuck because of that. I'm too lazy to fix it if it was just a message ;)

thank you man :) i can finally finish my ring and amulett rules :)
You are welcome :).

Hey there, so Im trying to use soft item rules, I did all of the instructions, I get an exception when I load the rules, I press save and then the rules show up on the DB log. So I run the bot but when my inventory is full, I go to stash then It says this right before [Items] Loaded Weight Set: Default weight set. does that mean it switched back to the default weight set by db?


[Trinity] PICKLOG = Rare
[Trinity] KEEPLOG = Rare
[Trinity] RULEPATH = C:\Users\Mitch\Desktop\TrollinGoblin Soft v3.4
[Trinity] ... loaded: 13 Pickup rules
[Trinity] ... loaded: 0 Identify rules
[Trinity] ... loaded: 8 Salvage rules
[Trinity] ... loaded: 3 Common Keep rules
[Trinity] ... loaded: 1 Magic Keep rules
[Trinity] ... loaded: 51 Rare Keep rules
[Trinity] ... loaded: 1 Legendary Keep rules
[Trinity] ... loaded: 1 Set Keep rules
[Trinity] ... loaded: 4 Macros
[Trinity] ItemRules loaded a total of 57 Custom rules!
[Trinity] _______________________________________
[Trinity] ___-|: Darkfriend's Item Rules 2 :|-___
[Trinity] ___________________Rel.-v 2.2.3.0_______
[Trinity] Saving Config file
Loaded profile Rifter - A Bot for Rifts!
Chose Trinity as your combat routine
Loaded profile Rifter - A Bot for Rifts!
Chose Trinity as your combat routine
[Trinity] Bot Starting
Waiting 5.8 seconds before next game...
Creating new game. Params: [Act: OpenWorld, Difficulty: Hard, Quest: -1, QuestStep: -1, ResumeFromSave: False, IsPrivate: True]
Loaded profile Rifter - A Bot for Rifts!
GameChanged. Clearing actors
[Trinity] New Game - resetting everything
[Trinity] New Game - resetting everything
ProfileOrderManager.OnGameJoined, Reloading profile.
Loaded profile Rifter - A Bot for Rifts!
Game joined, Resetting profile caches.
[Trinity] Starting up Generic Cache Manage thread
[Trinity] Starting up Generic Blacklist Manager thread
[Trinity] No more space to pickup a 2-slot item, now running town-run routine.
[Items] Loaded Weight Set: Default weight set

This is interesting. What version is your DB and trinity? Mind to do a fresh install?
 
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