You will be able to write c# scripts for each boss fight and each dungeon separately. Think of something kinda like Quest Behaviors. So i can say everything will be possible, even raid encounters in near future![]()
You will be able to write c# scripts for each boss fight and each dungeon separately. Think of something kinda like Quest Behaviors. So i can say everything will be possible, even raid encounters in near future![]()
You will be able to write c# scripts for each boss fight and each dungeon separately. Think of something kinda like Quest Behaviors. So i can say everything will be possible, even raid encounters in near future![]()
Im using this with mixed mode Archeology and its not going into the instances. it ques and everything just wont accept the invite once they are there/
You will be able to write c# scripts for each boss fight and each dungeon separately. Think of something kinda like Quest Behaviors. So i can say everything will be possible, even raid encounters in near future![]()
@ploox IB doesnt need/greed otems for you thats a plugin , and it also doesnt leave in the middle unless you got kicked
And i know the bot leaves because i never get deserted. The bot leaves then join the que dirr :/
It just standslog so we can see whats going on?