mezz0
Member
- Joined
- Jul 10, 2010
- Messages
- 680
Anyone using the "Farm dungeon" feature getting a lot of false stucks ?
I get them in Stratholme, blood furnace, settek halls..
my toon is standing in the middle of a hallway and just 'thinks' it is stuck.
It will do the triangle unstuck movement and then stand still unless a mob is in range that will make it go again. If no mobs around, I need to manually get it in range of a mob.
Will post full log if someone can confirm this is a problem on my end and not some IB or HB problem.
I get them in Stratholme, blood furnace, settek halls..
my toon is standing in the middle of a hallway and just 'thinks' it is stuck.
It will do the triangle unstuck movement and then stand still unless a mob is in range that will make it go again. If no mobs around, I need to manually get it in range of a mob.
Code:
[10:23:08 AM:999] [STUCK] Got stuck at <3447.834, -3083.741, 138.7246> on map 329
[10:23:09 AM:25] [STUCK][HITTEST] LD/LU: False
[10:23:09 AM:25] [STUCK][HITTEST] Left: False
[10:23:09 AM:25] [STUCK][HITTEST] RD/RU: False
[10:23:09 AM:25] [STUCK][HITTEST] Right: False
[10:23:09 AM:25] [STUCK][HITTEST] Behind: False
[10:23:09 AM:25] [STUCK][HITTEST] Behind Left: True
[10:23:09 AM:25] [STUCK][HITTEST] Behind Right: False
[10:23:12 AM:330] [STUCK] Strafing worked!
[10:23:12 AM:508] Flushing timed movement. Direction: AllAllowed
Will post full log if someone can confirm this is a problem on my end and not some IB or HB problem.