Seeing a small issue with pulls since (from what I can tell) .698.
Using ranged characters, the bot, unless Pull behavior is disabled, will endlessly pull anything and everything it is capable of regardless of the commands given.
Hooks that used to allow the bot to move through crowds while tossing items to kill things are being ignored for persistant pulling, combat and death (heavy on the death part).
I've left the Pull behavior disabled in multiple instances, which allows the bot to continue moving, but without it, it will simply pull, kill, loot, mount, then dismount and pull something nearby, regardless of agro.
I've tried lowering targetingdistance, but I don't want to reduce it so low that it affects Objective questing.
Any thoughts? Comments? Additional questions? Skype me, I've got data.