Hi,
The bot uses the blessing of might on enemy cards.
I don't have such cards.Is it possible so the bot can destroy the target card with Big Game Hunter or something like that?
[Stop] Now requesting the BotThread to stop.
[Stats] Stop
[DefaultBotSettings] PracticeBasicDeck = WARRIOR.
[Start] Now creating the BotThread.
[Stats] Start
[HubScene]
[GameEventManagerOnQuestUpdate]
[GameEventManagerOnQuestUpdate] Sieg des Paladins oder Kriegers: Gewinnt 2 Spiele als Paladin oder Krieger. (0 / 2) [40x GOLD]
[HubScene] Now clicking to close the "Quest Log" screen.
[HubScene]
[HubScene] Unhandled presence status detected: COLLECTION. Please report this message.
[Stop] Now requesting the BotThread to stop.
[Stats] Stop
[Start] Now creating the BotThread.
[Stats] Start
[HubScene]
[HubScene] Unhandled presence status detected: COLLECTION. Please report this message.
[Stop] Now requesting the BotThread to stop.
[Stats] Stop
[DefaultBotSettings] PracticeBasicDeck = PALADIN.
[Start] Now creating the BotThread.
[Stats] Start
[HubScene]
[HubScene] Unhandled presence status detected: COLLECTION. Please report this message.
[Stop] Now requesting the BotThread to stop.
[Stats] Stop
After full day games i stoped bot to change deck and got this error:
2014-12-28 20:19:40,140 [1] INFO Logger (null) - [BotManager] MsBetweenTicks = 15
2014-12-28 20:19:40,157 [1] INFO Logger (null) - [BotManager] MsBetweenTicks = 15
2014-12-28 20:19:58,311 [1] INFO Logger (null) - Hearthbuddy [0.3.763.108] is up to date!
2014-12-28 20:19:59,195 [1] INFO Logger (null) - T: 5247239966410696792 H: 4177266433
2014-12-28 20:19:59,509 [1] INFO Logger (null) - Hearthbuddy Version: 0.3.763.108
Path: E:\_Hearth\Hearthbuddy.exe
OS Name: Windows 7
OS Edition: Ultimate
OS Service Pack: Service Pack 1
OS Version: 6.1.7601.65536
OS Architecture: x64
.NET Runtime Version: 4.0.30319.34209
2014-12-28 20:20:15,329 [6] ERROR Logger (null) - GreyMagic.InjectionDesyncException: Process must have frozen or gotten out of sync: Injection Finished Event was never fired
bei GreyMagic.Executor.WaitForInjection(Int32 timeout)
bei GreyMagic.Executor.Execute(Int32 timeout)
bei GreyMagic.ExternalProcessMemory.CallInjected[T](IntPtr address, CallingConvention callingConvention, Object[] args)
bei Triton.Game.Mono.MonoNative.(String ?)
bei Triton.Game.Mono.MonoNative..ctor(ExternalProcessMemory memory)
bei Triton.Game.TritonHs.?(Process ?, ? ?, String& ??)
2014-12-28 20:26:46,888 [1] INFO Logger (null) - [BotManager] MsBetweenTicks = 15
2014-12-28 20:26:46,906 [1] INFO Logger (null) - [BotManager] MsBetweenTicks = 15
2014-12-28 20:26:46,918 [1] INFO Logger (null) - [BotManager] MsBetweenTicks = 15
2014-12-28 20:26:49,415 [1] INFO Logger (null) - HearthbuddyBETA [0.3.764.83] is up to date!
2014-12-28 20:26:49,721 [1] INFO Logger (null) - T: 5247239970521721929 H: 2624179611
2014-12-28 20:26:49,928 [1] INFO Logger (null) - Hearthbuddy BETA Version: 0.3.764.83
Path: E:\MYFOLDER\beta\HEARTH~1.EXE
OS Name: Windows 7
OS Edition: Ultimate
OS Service Pack: Service Pack 1
OS Version: 6.1.7601.65536
OS Architecture: x64
.NET Runtime Version: 4.0.30319.34209
2014-12-28 20:26:49,929 [1] INFO Logger (null) - This is a BETA build of Hearthbuddy. Please report any issues you encounter on the forums.
2014-12-28 20:26:49,929 [1] INFO Logger (null) - This build may have critical bugs, or new features which may not be fully tested. Use at your own risk!
2014-12-28 20:27:05,499 [5] ERROR Logger (null) - GreyMagic.InjectionDesyncException: Process must have frozen or gotten out of sync: Injection Finished Event was never fired
bei GreyMagic.Executor.WaitForInjection(Int32 timeout)
bei GreyMagic.Executor.Execute(Int32 timeout)
bei GreyMagic.ExternalProcessMemory.CallInjected[T](IntPtr address, CallingConvention callingConvention, Object[] args)
bei Triton.Game.Mono.MonoNative.(String ?)
bei Triton.Game.Mono.MonoNative..ctor(ExternalProcessMemory memory)
bei Triton.Game.TritonHs.?(Process ?, ? ?, String& ??)
2014-12-28 20:27:16,075 [1] DEBUG Logger (null) - The log filename has been copied to the clipboard: E:\MYFOLDER\beta\Logs\Hearthbuddy 4812 2014-12-28 21.26.txt
This may be low priority but could you guys tweak the AI to play around secrets? I used the old SF and those extra settings were what made the AI shine. Without them SF tends to play very poorly against secrets and others. Normally that wouldn't be a problem, but with so many Hunters and Mages it extends the 30 win/day for so many hours.
- set it to "true"bool secrets = false; // playing arround enemys secrets
bool playaround = false; //play around some enemys aoe-spells?