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HB ARCHIVES: TheBrodieman's Profile Compendium--DO NOT DELETE

Found an issue with Shado-Pan dailies. When the companion is Protector Yi, automatic quest turn-in does not work. To fix it, I changed TurnInId for Protector Yi to 62811 (as shown in developer tools).

Also, nav='Fly' seems to fail in a number of places in the configuration, I've modified these to use 'FlyTo' and they succeed.
 
Found an issue with Shado-Pan dailies. When the companion is Protector Yi, automatic quest turn-in does not work. To fix it, I changed TurnInId for Protector Yi to 62811 (as shown in developer tools).

Also, nav='Fly' seems to fail in a number of places in the configuration, I've modified these to use 'FlyTo' and they succeed.

Thanks for the Yi ID. I'll get that one up. What quests are failing to fly? Could be either a Nav/mesh issue (cave or thinks it's a cave) or such. Certain areas of certain maps outright refuse to allow use of flightor through Nav=Fly.
 
Issue with the Golden Lotus dailies, after completing Mantid Under Fire and dismounting from the oil bucket, the toon ended up underneath one of the big buckets and was unable to mount to fly to the next location. Manually moved the toon to a clear area, and the profile continued properly. Suggesting adding a move to a clear location prior to mounting.
 
Thanks for the Yi ID. I'll get that one up. What quests are failing to fly? Could be either a Nav/mesh issue (cave or thinks it's a cave) or such. Certain areas of certain maps outright refuse to allow use of flightor through Nav=Fly.

Every quest in Shado-Pan attempted in the passed couple days has currently refused to fly. I chalked it up to the reported bug with the Nav=Fly option. If that bug has been fixed, then it is some other issue.
 
Another issue with Shado-Pan, quest "Enemy of My Enemy". After using the Yaungol Barrels so that only one was left, Combat would be enabled, the toon would immediately start combat with the bugs, get swarmed and die. Combat should not be re-enabled until the toon has left the area.

I modified the code to:
Code:
<!-- The Enemy of My Enemy...Is Still My Enemy -->
 	<If Condition="HasQuest(31119) &amp;&amp; !IsQuestCompleted(31119)">
		<CustomBehavior File="Message" Text="Starting The Enemy of My Enemy...Is Still My Enemy" LogColor="Green" />
		<DisableBehavior Name="Pull" />
		<While Condition="!IsQuestCompleted(31119)" >
			<CustomBehavior File="FlyTo" X="2911.838" Y="3474.233" Z="377.3546" />
			<EnableBehavior Name="Combat" />
			<While Condition="(GetItemCount(84762) &lt; 10)" >
				<CustomBehavior File="InteractWith" MobId="212877" IgnoreMobsInBlackspots="True" Range="5" WaitTime="100" CollectionDistance="2000" WaitForNpcs="False" ProactiveCombatStrategy="ClearMobsTargetingUs" PreInteractMountStrategy="Dismount" />
			</While>
			<DisableBehavior Name="Combat" />
			<CustomBehavior File="FlyTo" X="2704.885" Y="3608.939" Z="315.2162" />
			<While Condition="(GetItemCount(84762) &gt; 1) &amp;&amp; !IsQuestCompleted(31119)" >
				<CustomBehavior File="UseItemTargetLocation" ItemId="84762" UseType="ToObject" ObjectId="62572" Range="100" NumOfTimes="1" WaitTime="2000" />
				<CustomBehavior File="WaitTimer" WaitTime="3000" />
			</While>
		</While>
        <EnableBehavior Name="Combat" />
		<EnableBehavior Name="Pull" />
	</If>

and it now functions as expected.
 
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According to your log it's actually bouncing back and forth on the farming profile. Could be a quest you have in your log that's malfunctioning. What quests related to tillers do you have in your log?

In regards to farmer yoon, I have actually already added code (long ago) which accounts for his movement away from the farm. There is no need to delete code. I believe I've added code for the billboards too, to do 1 per day based on which reps you still need.


After I wrote that post, and went into the xml and logs a bit deeper, yes, I did notice that you added the Billboard stuff, however it seems to malfunction when one of the billboards is planetd, but the crops are not ready. What the result was, it would start the farm quests, then tillers, then votes, and loop, while going back and forth between town, and waiting (2 spots in town... one spot on farm), then trying to harvest/tend to crops (toon doesn't move, just blasts through that script), and then repeating the process.

That was the only quest I had on my journal regarding tillers. Two rep quests (as you can plant 8 x 2 at exalted).


Here is another pick-me-upper for you (not as serious as the other issues, but would make that quest go so much faster)

The GO for the bulk weed-killer.
Code:
<GameObject Name="Weed-B-Gone Gas Bomb" Entry="210057" X="-246.2159" Y="1166.365" Z="166.0609" />


I found the issue with the water drowning/stuck. The area you fly to for the octpus daily, sometimes that island is there --- sometimes it is not... and sometimes... it is moved, just slighlty so that the bot lands in the water, but not on the island. Very strange.
 
Hi

I have an issue with grinding the black prince rep. When killing mobs there is a big dinosaur that walks around the edge and the bot always gets killed when it walks past. I'm currently searching for a rare so don't have a lof file but can provide next time I load the profile if required?

Thanks
J
 
Hi

I have an issue with grinding the black prince rep. When killing mobs there is a big dinosaur that walks around the edge and the bot always gets killed when it walks past. I'm currently searching for a rare so don't have a lof file but can provide next time I load the profile if required?

Thanks
J

Start the profile closer to Za'tual. The area that mob patrols is not an intended area to farm.
 
Idk.

Big noob problem I'm having. Missing something simple I guess; but my buddy just keep mounting for 2-3 feet dismounting, remounting, travels 2-3 feet, dismounting-- etc. All while he wants to climb a 90 degree wall. Kind of frustrating to watch. Sorry if the log is jacked; first time posting - I just really like the idea of Loremaster plugin!:cool:

Edit: Appears to work great on Eastern Kingdoms, just loves wall climbing+mounting in Exodar.
 

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Hi Brodie,

When performing Nat Pagle dailies, particularly fishing for the mimic octopus, the bot lands in the water, rather than on the rock.

Thanks!
 
Hi Brodie,

When performing Nat Pagle dailies, particularly fishing for the mimic octopus, the bot lands in the water, rather than on the rock.

Thanks!

I've heard the spot that I programmed for the landing spot has had it's geography altered. I will look into a new zone.
 
Hey thebrodieman my bot just stands here. I'm not sure what its trying to do as I have no quests.

Looks like WoW's ability to ClickToMove was turned off, or HB decided that it no longer wanted to use it and got stuck trying to path underwater without it...which is not really doable. I made a change to that quest (We All Scream for Ice Cream...and then Die!) to force ClickToMove while doing it, hopefully that should get it to keep moving.
 
Big noob problem I'm having. Missing something simple I guess; but my buddy just keep mounting for 2-3 feet dismounting, remounting, travels 2-3 feet, dismounting-- etc. All while he wants to climb a 90 degree wall. Kind of frustrating to watch. Sorry if the log is jacked; first time posting - I just really like the idea of Loremaster plugin!:cool:

Edit: Appears to work great on Eastern Kingdoms, just loves wall climbing+mounting in Exodar.

The issue is InteractWith loves to prioritize flying mounts all the time. But it can't tell the difference between Draenai/Blood Elf starting zones and the rest of the world. I corrected this issue on my Midsummer Fire Festival profiles, the update to these will be up shortly.
 
Start the profile closer to Za'tual. The area that mob patrols is not an intended area to farm.
Worked much better. Ran into another rare elite walking up and down the beach but took manual control and managed to kill him. Got the rep I was after, thanks.
 
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