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HB ARCHIVES: Singular--DO NOT DELETE

  • What Class+Spec are you?: Assassination Rogue
  • What 'context' is the bot in? (Instance, BG, Normal): Instance
  • What level are you?: 90
  • Have you made any modifications to Singular?: No
  • What time (HH:MM:SS) or LogMark did your issue occur? 04:10:23.874
  • What happened (be specific)? I was running Black Temple with my Rogue, and each time he ran into a trash pack, even at full health, he would just start spamming Feint instead of attacking the mobs. Thanks for your help and keep up the great work!
  • Did you attach a complete debug log? (choose one: YES or YES) YES

View attachment 77627

Code:
[04:10:23.874 N] [Singular] Casting Feint on Shadowmoon Riding Hound
[04:10:23.877 D] [CGSpellBook::CastSpell] Override ID: 1966, KnownIndex: 48
[04:10:24.906 N] [Singular] Casting Evasion on Myself 
[04:10:24.908 D] [CGSpellBook::CastSpell] Override ID: 5277, KnownIndex: 45
[04:10:25.067 N] [Singular] Casting Blind on Shadowmoon Houndmaster
[04:10:25.069 D] [CGSpellBook::CastSpell] Override ID: 2094, KnownIndex: 35
[04:10:27.096 N] [Singular] Casting Feint on Shadowmoon Riding Hound 
[04:10:27.099 D] [CGSpellBook::CastSpell] Override ID: 1966, KnownIndex: 48
[04:10:28.136 N] [Singular] Casting Feint on Shadowmoon Riding Hound
[04:10:28.138 D] [CGSpellBook::CastSpell] Override ID: 1966, KnownIndex: 48
[04:10:29.197 N] [Singular] Casting Feint on Shadowmoon Riding Hound 
[04:10:29.200 D] [CGSpellBook::CastSpell] Override ID: 1966, KnownIndex: 48
[04:10:30.258 N] [Singular] Casting Feint on Shadowmoon Riding Hound
[04:10:30.260 D] [CGSpellBook::CastSpell] Override ID: 1966, KnownIndex: 48
[04:10:31.335 N] [Singular] Casting Feint on Shadowmoon Riding Hound 
[04:10:31.338 D] [CGSpellBook::CastSpell] Override ID: 1966, KnownIndex: 48
[04:10:32.422 N] [Singular] Casting Feint on Shadowmoon Riding Hound
[04:10:32.424 D] [CGSpellBook::CastSpell] Override ID: 1966, KnownIndex: 48
[04:10:33.527 N] [Singular] Casting Feint on Shadowmoon Riding Hound 
[04:10:33.529 D] [CGSpellBook::CastSpell] Override ID: 1966, KnownIndex: 48
Bat, Thanks as always for the detailed post. The problem was that the check for Feint was only looking at agro which you would have all of when farming an instance solo. Fixed in next release, -Bobby53
 
  • What Class+Spec are you?: BM Hunter
  • What 'context' is the bot in? (Instance, BG, Normal): Normal
  • What level are you?: 90
  • Have you made any modifications to Singular?: No
  • What time (HH:MM:SS) or LogMark did your issue occur? 07:38:10.735
  • What happened (be specific)? Singular is still overwriting Rapid Fire after using Readiness. RF lasts for 15 seconds and Singular is popping Readiness and hitting RF again after only five seconds. Thank you and keep up the great work!
  • Did you attach a complete debug log? (choose one: YES or YES) YES

View attachment 77582

Code:
[07:38:05.143 N] [Singular] Casting Rapid Fire on Spirit Trap
[07:38:05.145 D] [CGSpellBook::CastSpell] Override ID: 3045, KnownIndex: 69
[07:38:05.280 N] [Singular] Casting Serpent Sting on Spirit Trap
[07:38:05.282 D] [CGSpellBook::CastSpell] Override ID: 1978, KnownIndex: 74
[07:38:06.370 N] [Singular] Casting Readiness on Spirit Trap
[07:38:06.372 D] [CGSpellBook::CastSpell] Override ID: 23989, KnownIndex: 70
[07:38:06.489 N] [Singular] Casting Kill Command on Spirit Trap
[07:38:06.491 D] [CGSpellBook::CastSpell] Override ID: 34026, KnownIndex: 62
[07:38:07.504 N] [Singular] Casting Lynx Rush on Spirit Trap
[07:38:07.505 D] [CGSpellBook::CastSpell] Override ID: 120697, KnownIndex: 64
[07:38:08.554 N] [Singular] Casting Misdirection on Pet
[07:38:08.556 D] [CGSpellBook::CastSpell] Override ID: 34477, KnownIndex: 67
[07:38:08.639 N] [Singular] Casting Glaive Toss on Spirit Trap
[07:38:08.641 D] [CGSpellBook::CastSpell] Override ID: 117050, KnownIndex: 59
[07:38:09.654 N] [Singular] Casting Dire Beast on Spirit Trap
[07:38:09.655 D] [CGSpellBook::CastSpell] Override ID: 120679, KnownIndex: 50
[07:38:10.735 N] [Singular] Casting Rapid Fire on Spirit Trap
Bat, Not sure what is going on with this one atm. Am adding some additional debug output regarding the criteria checked so if it occurs again for you and I don't catch before release, should be able to resolve for you. Thanks for your patience and always detailed feedback, Bobby53

Edit: found the issue. Fixed in next release
 
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  • What Class+Spec are you?: Warlock Affliction
  • What 'context' is the bot in? (Instance, BG, Normal): Normal / Gatherbuddy2
  • What level are you?: 90
  • Have you made any modifications to Singular?: No
  • What time (HH:MM:SS) or LogMark did your issue occur? 08:49:01.367
  • What happened (be specific)? Singular used the wrong method for using Shadowfury (it uses Spell.Buff instead of public static Composite CastOnGround(string spell, LocationRetriever onLocation, SimpleBooleanDelegate requirements, bool waitForSpell)), Shadowfury needs to be clicked on a Location after Spellcast
  • Did you attach a complete debug log? (choose one: YES or YES) YES
Storm, Thank you for taking the time to post and the detailed info! Fixed in next release, -Bobby53
 
Currently leveling as shadowpriest and it works pretty good

Possible additions/fixes:

Dispersion on specific health option (only option to use it based on mana atm) as shadow
Archangel - Spell - World of Warcraft is only disc in MOP so no need for a shadow option.
Usage of Shadow word insanity (tier 3 talent)
Option for multi dotting ( shadow word pain and vampiric touch - vampiric touch is the source for mana atm so it will not be a mana problem at all)
Usage of vampiric embrace Vampiric Embrace - Spell - World of Warcraft (coldown spell theese days) and a option to select at what %hp to use it.
Use of Mind Sear on AOE (option to setup how many mobs maybe)
The "use only mind flay on low mana" option needs to cast vampiric touch since its our mana generating spell. If that is up then there should be enough mana for the normal rotation.
It really rarely uses shadow fiend and dispersion even when below thoose mana values I specified.

It sometimes (rare) ends up putting up vampiric touch then doing 1x mind spike (which removes dot) and then again putting up vampiric touch - which is really dumb, but it happens really rare ( like 1/50 mobs) and I can't seem to figure pattern.
Basicly if the mob live more than around 10 seconds you want to have both vampiric touch and shadow word pain up. Also it should never cast mind flay without having any dots up, then it would be smarter to use mind spike.

I would like to say that it overall works really well and even a spell such as angeletic feather ( speed buff talent) works flawless (didnt pick it in the start since I thought it would never work anyway lol). Let me know if you get in doubt of when it should use the above mentioned abilities or more details of the requests.
Bulzap, Thanks for taking the time to post! As for Priests, I have only looked at Shadow in detail. Disc and Holy have only gotten attention for specific bug fixes so far. All healing classes will be reviewed in detail in near future and I'll follow up if any additional detail is needed. Thanks for the post and good luck with your Priest, Bobby53
 
Undead priest, lvl 6

Going for all in melee range

then doing the following
- Runs in melee
- Hits 5 times
- Pre- shields
- Smites

Cant turn off pre-shielding ( even when turned off, it keeps doing so )

And it doesnt smite from range ( yes range is set to 30 + in botbase )
 


What Class+Spec are you?:
Undead Priest - spec not chosen due to low lvl


What 'context' is the bot in? (Instance, BG, Normal):
Normal

What level are you?:
7

Have you made any modifications to Singular?:
no

What happened (be specific)?

Going for all in melee range enem when a caster.
Then doing the following
- Runs in melee
- Hits 5 times
- Pre- shields
- Smites
Cant turn off pre-shielding ( even when turned off, it keeps doing so )

Did you attach a complete debug log?
yes
View attachment 1096 2013-01-14 23.56.txt
 
What Class+Spec are you?:
Undead Priest - spec not chosen due to low lvl


What 'context' is the bot in? (Instance, BG, Normal):
Normal

What level are you?:
7

Have you made any modifications to Singular?:
no

What happened (be specific)?

Going for all in melee range enem when a caster.
Then doing the following
- Runs in melee
- Hits 5 times
- Pre- shields
- Smites
Cant turn off pre-shielding ( even when turned off, it keeps doing so )

Did you attach a complete debug log?
yes
View attachment 77908
webhond, Thanks for the complete log file with your post! I would not be able to assist you without it. The behavior you described is intended by the author of your questing profile. The [Quest]1to90By[Cava].xml Questing profile is written to use the InteractWith quest behavior to cause your Priest to interact with (right click) the following mob types per the log you provided:
[23:39:52.490 D] Goal: Interacting with Duskbat, Young Scavenger, Duskbat, Young Scavenger, Duskbat, Duskbat, Young Scavenger, Young Scavenger, Young Scavenger, Duskbat, Duskbat
Interacting with (right-clicking) a mob from a distance works basically the same way during manual game play, causing your character to run into melee range and melee the character. Only after combat is initiated does the Questing BotBase call Singular to fight back. If the profile author wanted your character to attack from a distance initiating combat with a Pull, they would have used a quest objective for that instead of InteractWith. The profile is well written, but if the authors choice of this behavior is a concern for you just switch to using a different Questing profile.

As for Power Word: Shield, for Lowbie's it will cast during Pull or Combat without regard to your settings to prevent spell pushback from incoming damage. Once you reach level 10 and choose a specialization you'll begin using that specializations spell routines which do factor in the configuration settings.

Thanks for taking the time to post and good luck with your Priest, Bobby53
 
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Assassination rogue
level 36
questing

So, the rogue has a habit of opening with cheap shot, then runs away lol. Then it runs back when cheap shot wears off and kills the mob. Yea it looks really retarded and just screams to people that you're either retarded, or a bot.

update singular, I was hoping to make a log for this bug because I can't figure out how to fix it on my cr...but none of the specs use cheap shot anymore, so I'm guessing whoever manages them is already aware of the behavior...

edit: I did notice a bug though

What Class+Spec are you?:
Rogue - Assassin


What 'context' is the bot in? (Instance, BG, Normal):
Normal

What level are you?:
90

Have you made any modifications to Singular?:
no

What happened (be specific)?

spamming redirect on self instead of target

Did you attach a complete debug log?
yes


Code:
Spell.BuffSelf("Redirect", ret => StyxWoW.Me.RawComboPoints > 0),
 

Attachments

Last edited:
What Class+Spec are you?:
Rogue, Combat
What 'context' is the bot in? (Instance, BG, Normal):
Normal
What level are you?:
33
Have you made any modifications to Singular?:
Yes, pickpocket added. But happens in unmodified version also.
What time (HH:MM:SS) or LogMark did your issue occur?
09:46:09, 09:46:26, 09:47:07 (and more)
What happened (be specific)?
CR thinks the target is tagged by someone else and runs away when target is stunned. When Stun ends, CR re-engages the target.
Did you attach a complete debug log? (choose one: YES or YES)
Yes

View attachment 110024 2013-01-15 09.36.txt
 
What Class+Spec are you?:
Rogue, Combat
What 'context' is the bot in? (Instance, BG, Normal):
Normal
What level are you?:
33
Have you made any modifications to Singular?:
Yes, pickpocket added. But happens in unmodified version also.
What time (HH:MM:SS) or LogMark did your issue occur?
09:46:09, 09:46:26, 09:47:07 (and more)
What happened (be specific)?
CR thinks the target is tagged by someone else and runs away when target is stunned. When Stun ends, CR re-engages the target.
Did you attach a complete debug log? (choose one: YES or YES)
Yes

View attachment 77965

From your log:
[09:37:00.617 D] Singular v3 v3.0.0.1057

Please use the current version of singular and try again...version 1547 should work fine
 
Last edited:
Bulzap, Thanks for taking the time to post! As for Priests, I have only looked at Shadow in detail. Disc and Holy have only gotten attention for specific bug fixes so far. All healing classes will be reviewed in detail in near future and I'll follow up if any additional detail is needed. Thanks for the post and good luck with your Priest, Bobby53

Np but actually all I wrote was meant for shadow (some of it goes for all 3 specs but it is all relevant for shadow)
 
What Class+Spec are you?:
Undead Priest - Shadow

What 'context' is the bot in? (Instance, BG, Normal):
QUesting

What level are you?:
85

Have you made any modifications to Singular?:
no

What happened (be specific)?

Problem of cycle dps.
No refresh VT and SW: pain in priority.
Bot spam mindspike & mindflay to dps

In class configuration, the options show spell at cataclysm (like archangel) and don't considerate the new shadow gameplay (with orbes).
I don't know if this point depend of you but i signal them.

Did you attach a complete debug log?
no

Thank you :)

Ps : Pasteur CC work fine in shadow but bug in questmod. However you can inspire by this CC ?

Excuse my english, i'm french !
 
in feral for lvling it doesend use berserk only for pve raid and pvp
 
Last edited:
What Class+Spec are you?:
Rogue, Combat
What 'context' is the bot in? (Instance, BG, Normal):
Normal
What level are you?:
33
Have you made any modifications to Singular?:
Yes, pickpocket added. But happens in unmodified version also.
What time (HH:MM:SS) or LogMark did your issue occur?
09:46:09, 09:46:26, 09:47:07 (and more)
What happened (be specific)?
CR thinks the target is tagged by someone else and runs away when target is stunned. When Stun ends, CR re-engages the target.
Did you attach a complete debug log? (choose one: YES or YES)
YesView attachment 77965
Cheesy, thanks for taking the time to make a detailed post with log! You are using a very old version of Singular:
Code:
[09:37:00.617 D] Singular v3 v[COLOR=#008000]3.0.0.1057[/COLOR]
which is a release from the first week of November 2012. Although two months doesn't seem that long, there has been a tremendous amount of change including both fixes and improvements to Singular in that time. You will need to upgrade to a current version by downloading from the Singular Dowload Post [CLICK HERE] which is the first post in this thread. Not only have there been significant changes throughout the Singular framework, but Rogues support was rewritten.

Thanks for the detailed post and good luck with your Rogue,
-Bobby53
 
Hi Bobby, thanks for replying.

I've just installed the latest version and had exactly the same issue on the first mob, here's the log: View attachment 127516 2013-01-15 16.08.txt

If you scroll to 16:09:45 on the timestamp you'll notice it does exactly the same thing as the previous version. Can't understand why.

[Edit: Just a bit more info. The CR thinks the target is tagged by someone else when it's stunned with Cheap Shot. So it runs off to continue whatever it was doing before it engaged the Target. Then, when Cheap Shot wears off and the Target becomes live again, it continues it's routine. This means my character is running around engaging targets, then running off for 4 seconds, then turning around and attacking it again.

Looking back through this thread, I can see at least one other person has mentioned this problem, but didn't provide a log]
 
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Hi Bobby, thanks for replying.

I've just installed the latest version and had exactly the same issue on the first mob, here's the log: View attachment 77993

If you scroll to 16:09:45 on the timestamp you'll notice it does exactly the same thing as the previous version. Can't understand why.

[Edit: Just a bit more info. The CR thinks the target is tagged by someone else when it's stunned with Cheap Shot. So it runs off to continue whatever it was doing before it engaged the Target. Then, when Cheap Shot wears off and the Target becomes live again, it continues it's routine. This means my character is running around engaging targets, then running off for 4 seconds, then turning around and attacking it again.

Looking back through this thread, I can see at least one other person has mentioned this problem, but didn't provide a log]
Cheesy, Thanks for the response with a complete log. The message and clear POI action:

Code:
[16:09:45.766 D] Cleared POI - Reason POI is tagged by someone else
is being done by another component, presumably the Questing BotBase in this case as that message does not exist in Singular. Additionally, Singular will stick to the target the BotBase gives it, basically behaving in a way that it attacks and kills who the BotBase says to. I noticed in the log file from your prior post that it occurred even when the target was not stunned (at least by your Rogue) as the one occurring in that log file at 09:46:09 was after only using Revealing Strike. Additionally the prior log showed you receiving loot from the mob after it was killed, so it clearly wasn't tagged by someone else. I'll pass this info along to the HonorBuddy Devs as they'll need to see if this is a Questing Bot issue. In the meantime, please try a clean install of the current HonorBuddy (.525) to a new folder without any of the plug-ins you are using and run it briefly to see if you encounter the issue again. Additionally, if you could go into HonorBuddy Settings before that and enable Diagnostic logging that would be useful.

Thanks for the post and good luck with your Rogue, Bobby53
 
Hi Bobby, I've done as you asked (and actually looked through the old logs) and noticed that a) The issue remains with a fresh install of HB and all Plugins removed. b) The problem seems to exist on every (or most) pulls, but when actively involved in combat and being attacked it seems to correct itself and carry on with the routine.

It's only when the target is incapacitated and my character is not being attacked that it runs off to continue what it was doing.

View attachment 128992 2013-01-15 16.35.txt

As you can see in the log, both pulls (16:41:59 and 16:42:40) are clearing the target during combat.
Code:
Cleared POI - Reason POI is tagged by someone else

I understand now that this is not a Singular problem (I've just tested it with CLU and encountered the same issue), but thank you for your help anyway.
 
  • What Class+Spec are you?: Blood DK
  • What 'context' is the bot in? (Instance, BG, Normal): Instance
  • What level are you?: 90
  • Have you made any modifications to Singular?: No
  • What time (HH:MM:SS) or LogMark did your issue occur? 21:01:29.313
  • What happened (be specific)? I was running Black Temple and attacking the first boss, High Warlord Naj'entus. The fight took eight minutes, the boss hit enrage, but it did kill him. It threw several errors in the log file, starting at 21:01:48.099. I have been able to kill this boss in less than a minute on this toon when I play by hand. If you could take a look at this I'd greatly appreciate it. Thanks and keep up the great work!
  • Did you attach a complete debug log? (choose one: YES or YES) YES
View attachment 77503

Hi bobby53,

I posted this a few days ago and just wanted to see if you've had a chance to look at it. Thanks for all your hard work on Singular :)
 
Hi bobby53, I posted this a few days ago and just wanted to see if you've had a chance to look at it. Thanks for all your hard work on Singular :)
Bat, Specific fixes have been made to Blood DK based upon issue reports and I have run in various instances while leveling to verify fixes and quick checks of behavior and function for use with DungeonBuddy, but it has not had an extensive behavior and spell priority review at this point. Given that, I can't really comment on its performance for solo farming raid bosses. See this post for the Current Status of Singular [click here]. I checked the errors and they don't appear to represent a issue impacting performance in this encounter. Keep an eye out in coming releases for updates to Blood Death Knights. Thanks for the post and good luck with your DK, Bobby53

Class/Specialization Status

... cut for space ....

-- Death Knight --
Blood
[W] Frost
Unholy

... cut for space ....
 
Last edited:
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