What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal
RebornBuddy Forums

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

HB ARCHIVES: Singular--DO NOT DELETE

Not sure if this has already been brought up but Elem shaman rotation is casting Use Ascendance even with it turned to false and Ascendance Health % at 0.
 
Fire mage is using Frost nova and Dragons breath thats all fine (even thou frost nove could be earlier while mob is out of melee range). But when the mob is affected by these spells the bot will not do any action to them. just stand there taking damage(in case of frost nova) or just stand there looking dumb.

Also it will never use Living bomb or Blast wave or Phoenix flames or Cinderstorm nor Flamestrike.
 
Hello, arcane mage should use EVOCATION and switch between conservative and burn phase --based on evocation and arcanepower on cooldown :) :) :) but still nice plays ggwp
 
Lot of complaints on this page, yet all but Marchosia posted zero logs. How are the Devs supposed to pinpoint y'alls specific issues?
 
Lot of complaints on this page, yet all but Marchosia posted zero logs. How are the Devs supposed to pinpoint y'alls specific issues?

Not zero logs... i Put the routine on the folder but dont apper nothing to choose

and get this erros

[01:05:54.146 N] Compiler Error: D:\Primos\WoW\UP DK\Routines\Singular - Test Build r5035\Helpers\Movement.cs(23,7) : error CS0246: The type or namespace name 'Tripper' could not be found (are you missing a using directive or an assembly reference?)
[01:05:54.146 N] Compiler Error: D:\Primos\WoW\UP DK\Routines\Singular - Test Build r5035\Helpers\Movement.cs(24,7) : error CS0246: The type or namespace name 'Tripper' could not be found (are you missing a using directive or an assembly reference?)
[01:05:54.146 N] Compiler Error: D:\Primos\WoW\UP DK\Routines\Singular - Test Build r5035\Helpers\Movement.cs(25,7) : error CS0246: The type or namespace name 'Tripper' could not be found (are you missing a using directive or an assembly reference?)
[01:05:54.146 N] Compiler Error: D:\Primos\WoW\UP DK\Routines\Singular - Test Build r5035\Helpers\Movement.cs(26,7) : error CS0246: The type or namespace name 'Tripper' could not be found (are you missing a using directive or an assembly reference?)
[01:05:54.146 N] Compiler Error: D:\Primos\WoW\UP DK\Routines\Singular - Test Build r5035\Managers\MovementManager.cs(36,16) : error CS0246: The type or namespace name 'StuckHandler' could not be found (are you missing a using directive or an assembly reference?)
[01:05:54.146 N] Compiler Error: D:\Primos\WoW\UP DK\Routines\Singular - Test Build r5035\Managers\MovementManager.cs(40,16) : error CS0246: The type or namespace name 'StuckHandler' could not be found (are you missing a using directive or an assembly reference?)
[01:05:54.146 N] Compiler Error: D:\Primos\WoW\UP DK\Routines\Singular - Test Build r5035\Managers\MovementManager.cs(293,37) : error CS0115: 'MovementManager.NoNavigation.MoveTo(WoWPoint)': no suitable method found to override
[01:05:54.146 N] Compiler Error: D:\Primos\WoW\UP DK\Routines\Singular - Test Build r5035\Managers\MovementManager.cs(298,37) : error CS0115: 'MovementManager.NoNavigation.GeneratePath(WoWPoint, WoWPoint)': no suitable method found to override
[01:05:54.146 N] Compiler Error: D:\Primos\WoW\UP DK\Routines\Singular - Test Build r5035\Managers\MovementManager.cs(306,31) : error CS0115: 'MovementManager.NoNavigation.AtLocation(WoWPoint, WoWPoint)': no suitable method found to override
[01:05:54.146 N] Compiler Error: D:\Primos\WoW\UP DK\Routines\Singular - Test Build r5035\Managers\MovementManager.cs(311,32) : error CS0115: 'MovementManager.NoNavigation.PathPrecision': no suitable method found to override
[01:05:54.146 N] Compiler Error: D:\Primos\WoW\UP DK\Routines\Singular - Test Build r5035\Managers\MovementManager.cs(285,15) : error CS0534: 'MovementManager.NoNavigation' does not implement inherited abstract member 'NavigationProvider.OnPulse()'
[01:05:54.146 N] Compiler Error: D:\Primos\WoW\UP DK\Routines\Singular - Test Build r5035\Managers\MovementManager.cs(285,15) : error CS0534: 'MovementManager.NoNavigation' does not implement inherited abstract member 'NavigationProvider.AtLocation(Vector3, Vector3)'
[01:05:54.146 N] Compiler Error: D:\Primos\WoW\UP DK\Routines\Singular - Test Build r5035\Managers\MovementManager.cs(285,15) : error CS0534: 'MovementManager.NoNavigation' does not implement inherited abstract member 'NavigationProvider.MoveTo(MoveToParameters)'
[01:05:54.146 N] Compiler Error: D:\Primos\WoW\UP DK\Routines\Singular - Test Build r5035\Managers\MovementManager.cs(314,34) : error CS0535: 'MovementManager.NoPlayerMovement' does not implement interface member 'IPlayerMover.MoveTowards(Vector3)'
[01:05:54.146 N] Compiler Error: D:\Primos\WoW\UP DK\Routines\Singular - Test Build r5035\Managers\MovementManager.cs(321,33) : error CS0246: The type or namespace name 'StuckHandler' could not be found (are you missing a using directive or an assembly reference?)
[01:05:54.146 N] Compiler Error: D:\Primos\WoW\UP DK\Routines\Singular - Test Build r5035\Managers\MovementManager.cs(323,34) : error CS0115: 'MovementManager.NoStuckHandling.IsStuck()': no suitable method found to override
[01:05:54.146 N] Compiler Error: D:\Primos\WoW\UP DK\Routines\Singular - Test Build r5035\Managers\MovementManager.cs(324,25) : error CS0115: 'MovementManager.NoStuckHandling.Reset()': no suitable method found to override
[01:05:54.146 N] Compiler Error: D:\Primos\WoW\UP DK\Routines\Singular - Test Build r5035\Managers\MovementManager.cs(325,25) : error CS0115: 'MovementManager.NoStuckHandling.Unstick()': no suitable method found to override
[01:05:54.146 N] Compiler Error: D:\Primos\WoW\UP DK\Routines\Singular - Test Build r5035\Managers\MovementManager.cs(332,48) : error CS0246: The type or namespace name 'MeshNavigator' could not be found (are you missing a using directive or an assembly reference?)
[01:05:54.146 N] Compiler Error: D:\Primos\WoW\UP DK\Routines\Singular - Test Build r5035\Managers\MovementManager.cs(369,40) : error CS0115: 'MovementManager.DebugNavigationProvider.MoveTo(WoWPoint)': no suitable method found to override
[01:05:54.146 N] Compiler Error: D:\Primos\WoW\UP DK\Routines\Singular - Test Build r5035\Managers\MovementManager.cs(390,41) : error CS0535: 'MovementManager.DebugPlayerMover' does not implement interface member 'IPlayerMover.MoveTowards(Vector3)'
 
Not zero logs... i Put the routine on the folder but dont apper nothing to choose

and get this erros
Don't use the test build.

Not only is there red text under it says "outdated" - it doesn't work at all for HB3 given the API changes.

When I get time to work on Singular again, I'll be updating the test build.
 
Hey there, how do I make the rogue part of singular not use Vanish?

Cause when you do the questing scenarios that put you in a fake party setup it keeps vanishing when it's off cooldown and resetting the damn bosses.

Could we get an answer to this issue please
 
I tried using singular with a balance druid but the bot keeps pulling mobs after mobs, even tho i disabled pull more, this bug is critical because you simply cannot play balance, it pulls too many mobs and i always end up dead
here is a log of a fight.
[View attachment 2136 2016-09-03 22.35.txt
 
Last edited:
Hey guys, im running a shaman in grind bot, and if i get interrupted from farming a node it waits a good 5 seconds or so before attacking. It wouldnt be a problem but sometimes i get 4 mobs on me and i get delt 80% of my health before the profile kicks in.

Code:
[23:04:39.092 D] Interacting with Leystone Deposit (GameObject Id: 241726)
[23:04:41.545 N] (Singular) YourCurrentTarget: changed to: Pinerock Stalker.56C8 lvl=110 h=100.0%, maxh=1039267, d=3.7 yds, box=0.0, boss=N, trivial=N, player=N, attackable=Y, neutral=N, hostile=Y, entry=99481, faction=1711, loss=Y, facing=N, blacklist=N, combat=Y, flying=N, abovgrnd=N, TargetIndex=1, creature=Beast, tagme=Y, tagother=N
[23:04:42.003 N] (Singular) [WoWRedError] 50
[23:04:46.802 N] (Singular) CombatPerfMon: FPS:29 Latency:65
[23:04:49.183 N] (Singular) (Singular) info: 12.6 seconds since BotBase last called Singular (now in Combat)
[23:04:49.186 N] (Singular) <<< ADD >>> CurrentTarget now: Pinerock Stalker.56C8 h=100.0%, maxh=1039267, d=3.7 yds, box=0.0, inmelee=Y, player=N, hostil=Y, faction=1711, loss=Y, face=N, agro=Y, IsBotPoi=Kill, TargetIndex=1
[23:04:49.212 N] (Singular) (Singular) FaceTarget: facing since more than 180 degrees (moving=N)
[23:04:49.214 N] (Singular) MoveToMelee(PathGenerated): towards Pinerock Stalker.56C8 @ 3.7 yds
[23:04:49.106 D] Looting window did not open after interaction
[23:04:49.183 D] Changed POI to: Type: Harvest, NavType: Run
[23:04:49.212 N] [Singular] /startattack on Pinerock Stalker.56C8 @ 100.0% at 3.7 yds 
[23:04:49.221 N] (Singular) (Singular) info: 12.6 seconds since BotBase last called Singular (now in Heal)
[23:04:49.389 N] (Singular) [WoWRedError] 253
[23:04:49.701 N] (Singular) .... h=81.6%/m=100.0%, mov=Y, mael=0, target=Pinerock Stalker.56C8 @ 2.0 yds, th=100.0%, tmelee=Y, tface=Y, tloss=Y, flame=0, frost=0
[23:04:49.231 N] [Singular] *Blood Fury on Me @ 81.6%
[23:04:49.717 N] [Singular] *Feral Spirit on Me @ 81.6% 
[23:04:49.796 N] (Singular) EnsureMovementStoppedWithinMelee: stopping because target at 1.0 yds
[23:04:51.073 N] (Singular) .... h=76.9%/m=100.0%, mov=N, mael=0, target=Pinerock Stalker.56C8 @ 1.0 yds, th=94.1%, tmelee=Y, tface=Y, tloss=Y, flame=0, frost=0
[23:04:51.090 N] [Singular] *Boulderfist on Pinerock Stalker.56C8 @ 94.1% at 1.0 yds
[23:04:52.443 N] (Singular) .... h=72.2%/m=100.0%, mov=N, mael=0, target=Pinerock Stalker.56C8 @ 1.0 yds, th=80.2%, tmelee=Y, tface=Y, tloss=Y, flame=0, frost=0
[23:04:52.456 N] [Singular] *Frostbrand on Pinerock Stalker.56C8 @ 80.2% at 1.0 yds 
[23:04:53.778 N] (Singular) MoveToMelee(PathGenerated): towards Pinerock Stalker.56C8 @ 2.4 yds
[23:04:53.814 N] (Singular) .... h=72.2%/m=100.0%, mov=N, mael=0, target=Pinerock Stalker.56C8 @ 2.4 yds, th=71.1%, tmelee=Y, tface=Y, tloss=Y, flame=0, frost=0
[23:04:53.911 N] (Singular) MoveToMelee(Moved): towards Pinerock Stalker.56C8 @ 2.7 yds
[23:04:54.049 N] (Singular) EnsureMovementStoppedWithinMelee: stopping because target at 1.8 yds
[23:04:53.830 N] [Singular] *Flametongue on Pinerock Stalker.56C8 @ 71.1% at 2.4 yds
[23:04:55.168 N] (Singular) .... h=68.6%/m=100.0%, mov=N, mael=0, target=Pinerock Stalker.56C8 @ 1.8 yds, th=55.5%, tmelee=Y, tface=Y, tloss=Y, flame=0, frost=0
[23:04:55.187 N] [Singular] *Crash Lightning on Pinerock Stalker.56C8 @ 55.5% at 1.8 yds 
[23:04:56.494 N] (Singular) .... h=65.8%/m=100.0%, mov=N, mael=0, target=Pinerock Stalker.56C8 @ 1.8 yds, th=19.7%, tmelee=Y, tface=Y, tloss=Y, flame=0, frost=0
[23:04:56.513 N] [Singular] *Stormstrike on Pinerock Stalker.56C8 @ 19.7% at 1.8 yds
[23:04:56.943 N] (Singular) YourCurrentTarget: changed to: (null)
[23:04:57.006 N] (Singular) <<< ADD >>> CurrentTarget now: (null)
[23:04:57.009 N] (Singular) EnsureTarget: switching to target Skittish Doe.56F8
[23:04:57.066 N] (Singular) YourCurrentTarget: changed to: Skittish Doe.56F8 lvl=110 h=97.8%, maxh=415707, d=3.7 yds, box=0.8, boss=N, trivial=N, player=N, attackable=Y, neutral=Y, hostile=Y, entry=94238, faction=2753, loss=Y, facing=Y, blacklist=N, combat=Y, flying=N, abovgrnd=N, IsBotPoi=Kill, TargetIndex=1, creature=Beast, tagme=Y, tagother=N
[23:04:57.069 N] (Singular) MoveToMelee(PathGenerated): towards Skittish Doe.56F8 @ 3.7 yds
[23:04:57.071 N] (Singular) MoveToMelee(ReachedDestination): towards Skittish Doe.56F8 @ 3.7 yds
[23:04:57.135 N] (Singular) <<< ADD >>> CurrentTarget now: Skittish Doe.56F8 h=97.8%, maxh=415707, d=3.5 yds, box=0.8, inmelee=Y, player=N, hostil=Y, faction=2753, loss=Y, face=Y, agro=Y, IsBotPoi=Kill, TargetIndex=1
[23:04:56.947 D] Clearing POI - Reason POI is dead from combat
[23:04:57.005 D] Cleared POI
[23:04:57.009 N] [Singular] Switching to BotPoi: Skittish Doe.56F8! 
[23:04:57.342 N] (Singular) (Singular) FaceTarget: more than 180 degrees, but suppress since moving=true
[23:04:57.861 N] (Singular) .... h=64.4%/m=100.0%, mov=Y, mael=0, target=Skittish Doe.56F8 @ 5.0 yds, th=63.4%, tmelee=N, tface=N, tloss=Y, flame=0, frost=0
[23:04:57.873 N] (Singular) waiting: for WaitFaceTarget, attempting to face Skittish Doe.56F8 @ 5.0 yds
[23:04:57.891 N] (Singular) (Singular) FaceTarget: more than 180 degrees, but suppress since moving=true
[23:04:58.111 N] (Singular) MoveToMelee(PathGenerated): towards Skittish Doe.56F8 @ 3.2 yds
[23:04:58.113 N] (Singular) MoveToMelee(Moved): towards Skittish Doe.56F8 @ 3.2 yds
[23:04:57.996 N] [Singular] *Boulderfist on Skittish Doe.56F8 @ 63.4% at 4.0 yds
[23:04:58.311 N] (Singular) EnsureMovementStoppedWithinMelee: stopping because target at 1.8 yds
[23:04:59.281 N] (Singular) YourCurrentTarget: changed to: (null)
[23:04:59.311 N] (Singular) Rest Heal - Healing Surge @ 62.6% Predict:62.6% and moving:False, cancast:True
[23:04:59.667 N] (Singular) Spell.Cast("Healing Surge"): complete, iscasting=false
[23:04:59.670 N] (Singular) Rest - Before Heal Cast Wait
[23:04:59.285 D] Clearing POI - Reason POI is dead from combat
[23:04:59.314 N] [Singular] *Healing Surge on Me @ 62.6% 
[23:05:00.539 N] (Singular) Rest - Before Heal Health Increase Wait
[23:05:00.541 N] (Singular) Rest - Before Heal Cast Wait
[23:05:00.543 N] (Singular) Rest - After Heal Completed: 78.3% Predicted: 78.3%
[23:05:00.673 N] (Singular) Healing Surge: 78.3% Predict:78.3% and moving:False, cancast:True
[23:05:00.677 N] [Singular] *Healing Surge on Me @ 78.3%
[23:05:01.075 N] (Singular) Spell.Cast("Healing Surge"): complete, iscasting=false
[23:05:01.078 N] (Singular) Healing Surge: After Heal Attempted: 99.9% Predicted: 99.9%
[23:05:02.012 D] Cleared POI
[23:05:02.144 D] Interacting with Skittish Doe (Unit Id: 94238)
[23:05:02.347 N] (Singular) YourCurrentTarget: changed to: Skittish Doe.56F8 lvl=110 h=0.0%, maxh=415707, d=1.8 yds, box=0.8, boss=N, trivial=N, player=N, attackable=N, neutral=Y, hostile=Y, entry=94238, faction=2753, loss=Y, facing=Y, blacklist=N, combat=N, flying=N, abovgrnd=N, IsBotPoi=Loot, creature=Beast, tagme=Y, tagother=N
[23:05:02.642 N] Looting Skittish Doe
[23:05:03.532 N] (Singular) ShamanMoveBuff: poitype=Harvest poidist=12.2 indoors=N canmountY riding=300
[23:05:03.359 V] Blacklisting 56F8 for 00:15:00 [Type: Loot] - Reason: Looting done!
[23:05:03.359 V] Blacklisting 56C8 for 00:00:02 [Type: Loot] - Reason: AoE looted!
[23:05:03.359 D] Clearing POI - Reason Finished looting
[23:05:03.427 D] Cleared POI
[23:05:03.538 N] [Singular] *Ghost Wolf on Me @ 100.0% 
[23:05:04.866 D] Stopped moving. Reason: Looting
[23:05:05.327 D] Interacting with Leystone Deposit (GameObject Id: 241726)
[23:05:08.923 N] Looting Leystone Deposit
[23:05:09.261 V] Blacklisting 5669 for 00:15:00 [Type: Node] - Reason: Looting done!
[23:05:09.261 D] Clearing POI - Reason Finished looting
[23:05:09.331 D] Cleared POI
 
bot wont load up, complains about having more than 1 routine and to choose 1, i only have 1 routine and thats singular, nothing is enabled in buddy store. i seem to be the only 1 reporting this error and i find it hard to belive thats true?
 

Attachments

Hey there, how do I make the rogue part of singular not use Vanish?

Cause when you do the questing scenarios that put you in a fake party setup it keeps vanishing when it's off cooldown and resetting the damn bosses.
Could we get an answer to this issue please
You should check the class config options under both "Rogue Specific" and "General"
If there's not a setting in there - then there's no way to without editing the code.
 
bot wont load up, complains about having more than 1 routine and to choose 1, i only have 1 routine and thats singular, nothing is enabled in buddy store. i seem to be the only 1 reporting this error and i find it hard to belive thats true?
Is this with a completely fresh install?
 
Druid doesn't use new moon at all.

It has very bad prioritizing. It mostly wants to tag everyone around then it starts using wrate and lunar strike.
Is there any combat routines out for balance druid at all?
 
plz rly fix fire mage rotation :) sometimes its randomly doing nothin in rotation just standing
 
Fire Mage rotation works great it's just when it casts Frost Nova it does nothing till the duration of Frost Nova is complete then resumes the rotation :(
 
Fire Mage rotation works great it's just when it casts Frost Nova it does nothing till the duration of Frost Nova is complete then resumes the rotation :(
I noticed this issue earlier, it's on the issue tracker list.
I'll try to get around to it soon.
 
Will we see "Exploding Keg" support in near future for Brewmaster Monks?

And the Second think is: When Taunting is enabled, will we see using it on farmingprofile, to have the pulled Mob running faster to you. (aka 60% Speedbuff)
 
Last edited:
Back
Top