Sup...
Can u help me fix this for only reroll Roll the Bones if u have less than 2 buffs? And doesnt metter what buff u have... Also remove the adrenaline rush stuff, doesnt metter what buff u have.
{
return new PrioritySelector(
Spell.BuffSelf("Adrenaline Rush", ret =>
Me.HasActiveAura("True Bearing")
|| (Me.HasActiveAura("Broadsides") && Me.HasActiveAura("Shark Infested Waters"))
|| RollTheBonesBuffs.Count(a => Me.HasActiveAura(a)) >= 3),
Spell.Cast("Marked for Death", req => Me.ComboPoints <= 1),
Spell.Cast("Death from Above", req => !Me.HasActiveAura("Adrenaline Rush") && Me.ComboPoints >= 6),
new Decorator(ret => !Me.HasActiveAura("True Bearing"),
new PrioritySelector(
Spell.Cast("Roll the Bones", req => !Spell.CanCastHack("Adrenaline Rush") && RollTheBonesBuffs.Count(a => Me.HasActiveAura(a)) < 2),
Spell.Cast("Roll the Bones", req => Spell.CanCastHack("Adrenaline Rush") && RollTheBonesBuffs.Count(a => Me.HasActiveAura(a)) < 3)
)
),
Spell.Cast("Pistol Shot", req => Me.HasActiveAura("Opportunity") && Me.ComboPoints <= 4),
Spell.Cast("Run Through", req => Me.ComboPoints >= 5),
Spell.Cast("Saber Slash")
);
}
Aura names is
{ {
"True Bearing",
"Shark Infested Waters",
"Jolly Roger",
"Grand Melee",
"Broadsides",
"Buried Treasure"
};