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HB ARCHIVES: Navigation/mesh errors and problems - POST THEM HERE!--DO NOT DELETE!

[Edited by HighVoltz on May 23, 2014] Fixed

Un Goro Crate

Toon cant Navigate over the dead Bone Dino on the Ground. On the Picture you see that my Toon is targeting another Dino a bit far, and in the same time he got attacked from an Dino.

Toon Stuck there

We are stuck! (<-7810.651, -1865.065, -273.3931>)
Trying strafe forward left for 600ms
 

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[Edited by HighVoltz on May 23, 2014] Mesh annotation for this town already exists. It appears that flightor was used when this happened so an aerial blackspot needs to be used to fix this

[EDITED 5-May-2013 by chinajade]: This was originally posted to Kick's thread.
In his second point, Junk is reporting that an Alliance toon is running through Falcon Watch. Junk's log demonstrates the issue here:
[12:29:50.684 D] Changed POI to: Type: Kill, Name: Falcon Watch Ranger
...
[12:35:17.598 D] [ProfileCompatibilityInfo-v1232(debug)] ---------- BEGIN: Profile Compatibility Info ----------
Toon: 64.1 Gnome Mage (Male, Alliance)
...
Location: Outland => Hellfire Peninsula => Falcon Watch => <181.4751, 4361.576, 116.8849>​

Could we get a mesh annotation to prevent this, please? Thanks!



Flight vs. Ground in Hellfire

I see another point of possible future improvement in BC profile. I understand that many people don't run the whole zones, but at around half of the progress in Hellfire the bot start using flight mount less and less, leading in quite a waste of time in some cases. I have notices at least two significant situations:

Overlord - after killing Arazzius the quest is supposed to be turned in in Honor Hold, which is on the opposite side of the Penninsula across Hellfire Citadel. Instead of just flying there the bot decides to mount up a ground mount and grind its way through the citadel walls.

An Ambitious Plan - This one's even worse. The quest is given in Temple of Telhamat while the objective is at the very southern area of Hellfire, the worst about this one is the bot decides to run just through the horde base of Falcon Watch, being killed over and over by lvl 90 guards.

There are many more quests that would be done much faster if the bot used flight mount more often, especially when going to pick-up or turn-in a quest.

(I've compressed the log since it's quite large.)
 

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My bot stuck always at <Hotspot X="4572.434" Y="-378.4433" Z="302.3269" /> in Felwood.

No stuck routine, no stuck message. It alway run against a piece of pillar
 
[Edited by HighVoltz on May 23, 2014] Fixed

GameObject - 48092

Near here X="4094.127" Y="3033.066" Z="336.7183" />

Issue: Wind Tunnel not being found, other bots near me also had issues and was spazzing out going left and right quite fast.

Map: Lost City of the Tol'vir

Big log, it happens right near the end, I had to stop the bot and then go on the wind tunnel (click) and then start the bot again, the other bot didn't and died after a while.
 

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[Edited by Highvoltz on June 3 2014] Not a mesh issue. Bot is trying to move to an invalid location. A location that's not used by the PB profile.

Using the 1-600 Flying Herb/Mining Profile shipped with PB.
And as soon my Toon move over to Outland, he dont fly his Points, they always fly to the backside of the Portal dont in the endless space and stuck there till AFK.
Log attached with Unstuck trys.
 

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I get stuck in <Hotspot X="4368.002" Y="4555.309" Z="88.764" /> in Talramas, Borean Tundra. The bot can`t free itself
 
My bot stuck always at <Hotspot X="4572.434" Y="-378.4433" Z="302.3269" /> in Felwood.

No stuck routine, no stuck message. It alway run against a piece of pillar
I stuck with every char at <Hotspot X="2312.026" Y="915.0162" Z="481.5766" /> in Kun Lai.
I get stuck in <Hotspot X="4368.002" Y="4555.309" Z="88.764" /> in Talramas, Borean Tundra. The bot can`t free itself

Hi, Tigerlady3012,

This is only half of the information needed to correct the problems—this tell us WHERE you are getting stuck. We also need a screenshot (with your personal details obscured) that tells us HOW you are getting stuck. Are you mounted? Tall toon? Hung on a landscape doodad?

In your particular case, we probably need to see the logs, also. You seem to be getting stuck a lot more than an average user, and we need to make certain you don't have other facilities that are interfering with proper navigation (such a a badly-written plugin, etc).

Please follow the procedure outlined in the first post. Otherwise, the information is unactionable.

cheers,
chinajade
 
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[Edited by HighVoltz on May 23, 2014] This appears to be an issue with the quest behavior.

Hi,

I want to let you know of a spot in the game where my toons always get stuck. It happens during the level up process around Level 78 while questing, it's happened on 5 of my accounts so far and I finally managed to get pissed off enough to create screenshots and a log file


Hope this helps someone, it would be great to get this path fixed up!

I couldn't get the HotSpot tag as shown in the instructions on Post 1, because I didn't know about that requirement and now the toon is past that location and quest. But I did take a screenshot of the Developer Tools window so that should cover it.

mrfoot

Attachment 1: Untitled.jpg shows what it looks like when I log back in after having been kicked out of the game due to inactivity while AFK.
View attachment 129310

Attachment 2: Untitled2.jpg shows where it hung up again after pressing START and letting the Bot try to resume the quest it was on already.
View attachment 129308

The log file is also attached:
View attachment 129309
 
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[Edited by Highvoltz on June 3 2014] Added the area under bridge to a blackspot.

Toon get Stuck at the Bridge (Alliance Draenei Male) and cant Navigate outside, always try to run under the Bridge.
 

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[Edited by Highvoltz on June 3 2014] Doesn't appear to be a mesh issue, possible a bug with navigator.

No Picture this Time. Just the Log

Area: Western Plaguelands
Toon need to use the Flight Master and try to get around a House. At the Corner of this House he got stuck and didnt unstuck.

Changed POI to: Type: Fly, R: Use, Andorhal, Western Plaguelands
Moving to Type: Fly, R: Use, Andorhal, Western Plaguelands
We are stuck! (<941.8989, -1456.573, 63.41736>)
 
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[Edited by HighVoltz on May 23, 2014] Added a road

This is not much of a "stuck" issue, but possibly a mesh error?

Currently when the bot accepts quest In Defense of Far Watch it'll take the Black line route to hotspot <-45.33334, -3701.667, 27.40931> This line will cut through the water. This is my own profile and I've created no hotspots for this quest.

I've actually been whispered by a person asking me I was in the middle of the river?

Like I said, I am not sure if this belongs here, but it seems like a navigation error.
 

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[Edited by HighVoltz on May 23, 2014] This is a flightor issue.

Got stuck in flight between two hotspots on the border of Krasarang Wilds and Valley of the Four Winds. There's a cave-like area under the ledge where it keeps oscillating between two hotspots on a flight from the Wilds to get to another digsite in the Valley. Stopping and starting the bot again eventually made him find a new path. On the other hand when I move him deeper into the cave, he'll never find his way out.

The hotspots:
<Hotspot X="-998.2692" Y="1204.912" Z="115.3336" />
<Hotspot X="-1008.047" Y="1299.715" Z="104.8253" />

Screenshots and logs attached.
 

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[Edited by HighVoltz on June 14, 2014] This is not a mesh issue. Flightor (the name of our internal flight navigator) does not rely on mesh to navigate the game world. You'll need to either add an aerial blackspot at the stuck location or add blackspot on the node that GB2 was moving to when it got stuck

We are stuck! (<781.5309, 6666.4, 35.64966>) in Zangarmmarshs

View attachment 2252 2014-05-25 10.03.txt

WoWScrnShot_052514_112243.jpg
 
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[Edited by HighVoltz on June 14, 2014] Bot is trying to navigate to a location that is off the mesh. This might fixed by adding a quest override in the quest profile

Hi I have a mesh problem, my bot stand around in UnGoro and don`t find the way to the questmobs.
They are the way up to the vulcano.

WoWScrnShot_052614_101519.jpg
View attachment 768 2014-05-26 09.15.txt
 
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[Edited by HighVoltz on June 14, 2014] Not a mesh issue. This might be a flightor shortcomming

We are stuck! (<2825.479, -424.4768, 126.9524>)
We are stuck! (<2825.452, -424.4647, 127.002>)
We are stuck! (<2823.966, -424.5045, 127.0017>)
We are stuck! (<2824.48, -424.934, 127.0013>)
We are stuck! (<2824.478, -424.9341, 127.0011>)
We are stuck! (<2823.966, -424.5048, 127.0015>)
We are stuck! (<2824.4, -424.9323, 127.0012>)
We are stuck! (<2823.966, -424.5049, 127.002>)
We are stuck! (<2824.501, -424.9321, 127.0015>)
We are stuck! (<2824.497, -424.9323, 127.0012>)



Its in Dragonblight at the entrance of a cathedral

View attachment 940 2014-05-28 09.34.zip
WoWScrnShot_052814_132045.jpg
 
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