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HB ARCHIVES: Kick's Old Posts Thread--DO NOT DELETE!

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<!-- Hard as a Rock/No Stone Unturned -->
<If Condition="(HasQuest(30304) &amp;&amp; !IsQuestCompleted(30304)) ||
(HasQuest(30299) &amp;&amp; !IsQuestCompleted(30299))">
<If Condition="HasQuest(30304) &amp;&amp; !IsQuestCompleted(30304)" >
<CustomBehavior File="Message" Text="Starting Hard as a Rock" LogColor="Green" />
<CustomBehavior File="UserSettings" QuestId="30304" LootMobs="true" PullDistance="15" />
</If>
<If Condition="HasQuest(30299) &amp;&amp; !IsQuestCompleted(30299)" >
<CustomBehavior File="Message" Text="Starting No Stone Unturned" LogColor="Green" />
<CustomBehavior File="UserSettings" QuestId="30299" LootMobs="true" PullDistance="15" />
</If>
<CustomBehavior File="FlyTo" X="1368.117" Y="1676.532" Z="340.6507" />
<CustomBehavior File="ForcedDismount"/>
<While Condition="(HasQuest(30304) &amp;&amp; !IsQuestCompleted(30304)) ||
(HasQuest(30299) &amp;&amp; !IsQuestCompleted(30299))">
<CustomBehavior File="InteractWith" MobState="Alive" MobId="63447" MobId2="63674" MobId3="63556" MobId4="63652" MobId5="63333" CollectionDistance="4000" WaitForNpcs="False" WaitTime="1000" />
</While>
</If>

Unfortunately you cannot tell which statue will aggro you. Sometimes it is this one and sometimes the other.
But i think you can disable these quests because you will get the last quest of the line without this quest.

It is better to leave the quest because it will not work correctly.
 
Then it is a 1-89 questing profile in my mind. It said 90DW so i thought i could skip some of the last quests in each zone when i outlvl the zone
 
afaik: in lazyraider you can set ppl i.e. tanks so you follow them on x yards range and also use thier target.
 
Hey kickazz this is the best profile i have ever used! I just had one slight problem! I'm running the [H - Quest] 12-58 K-EK [Kick] and its doing very well , its just that its not picking up quests for some reason... it just sits there and opens the quest then shuts it! Here my log...

View attachment 8896 2013-01-19 08.51.txt

Thanks for the support
 
lvl's 1 to 46 /warrior/horde.
There was only 1 small issue at like lvl 30, where I had to go up to the top of a castle building in the attic and turn in a Quest, it was a Ghostly undead-Race shadow person spirit thing.
I know thats not much to go on. What I am trying to say is....

besides that 1 little issue around lvl 30.... which only took 1 to 4 clicks...
I went all the way from lvl 1 to 46 in 22 to 24 hours, as a fury warrior with boa's :D
lvl 1 to 15 was without boa's 8 hours
lvl 15 to 32 was with boa's 7 hours
made a few auction stops, and picked up flying.
continued to 46...

Currently in felwood,
there is a IMP Quest where i literately watched my bot attack this IMP , the game is glitched so that u can't kill it without useing a Quest item.
bot did not use Quest item.

Quest fight the power
also the bot is not useing Quest items to put out some walls of fire to continue threw the path.
had to put out 2 manually out of like walls +
 
i have the same problem its coming to the quest giver and it say hello and its not takeing the quest and it reapeat 20 times til i have to accept it manually
 
Hey i just downloaded this.

I would like to ask, the front page the big green text under each daily is what i need to have complete before running this correct?

also i have to load each area daily on its own and when it is finish move to the next one correct?

thanks for all the hard work

There are sections that require prerequisite quests. Those areas come with profiles for that purpose. The areas in green on post 1 are areas that are completed in the progress of this project's completion.
Loading the profile [Rep] Daily Grind [Brodie] will auto select which profile to start, and each one goes to another. You can start from any profile, but it follows a set path:

Tillers -> Cloud Serpent -> Anglers -> Klaxxi -> Shado Pan -> Golden Lotus -> August Celestials. If you start from the middle, it does NOT backtrack.
 
<!-- Fear Takes Root -->
<If Condition="HasQuest(31509) && !IsQuestCompleted(31509)">
<CustomBehavior File="Message" Text="Starting Fear Takes Root" LogColor="Green" />
<CustomBehavior File="UserSettings" QuestId="31509" LootMobs="true" PullDistance="1" />
<CustomBehavior File="FlyTo" X="-1235.184" Y="4816.934" Z="29.11862" />
<CustomBehavior File="ForcedDismount" />
<While Condition="HasQuest(31509) && !IsQuestCompleted(31509)">
<CustomBehavior File="InteractWith" MobId="214543" MobId2="214549" ObjectType="GameObject" CollectionDistance="10000" WaitForNpcs="false"/>
</While>
</If>

The toon can get stuck in an endless loop. I think he moved to an object and added a mob. So he killed it but in the meantime someone else used that opject so it is gone.
This will result in:

[QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
Goal: Interacting with
[QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
Goal: Interacting with
[QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
[QDBG] Starting behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.
Goal: Interacting with
[QDBG] Done with forced behavior Bots.Quest.QuestOrder.ForcedCodeBehavior.

Any chance to change it to Object with quest override ?

The interactwith does not get stuck if someone else uses your plant during this quest. Thats what WaitForNpcs="false" takes care of. It does repeat endlessly, however, if none are in range.
I was lazy with the construction of this quest because the area of spawns is almost 1/3 of Dread Wastes...and i would need hotspots covering at least every 30-40 yards.
I can work a fix for it.

<!-- Hard as a Rock/No Stone Unturned -->
<If Condition="(HasQuest(30304) && !IsQuestCompleted(30304)) ||
(HasQuest(30299) && !IsQuestCompleted(30299))">
<If Condition="HasQuest(30304) && !IsQuestCompleted(30304)" >
<CustomBehavior File="Message" Text="Starting Hard as a Rock" LogColor="Green" />
<CustomBehavior File="UserSettings" QuestId="30304" LootMobs="true" PullDistance="15" />
</If>
<If Condition="HasQuest(30299) && !IsQuestCompleted(30299)" >
<CustomBehavior File="Message" Text="Starting No Stone Unturned" LogColor="Green" />
<CustomBehavior File="UserSettings" QuestId="30299" LootMobs="true" PullDistance="15" />
</If>
<CustomBehavior File="FlyTo" X="1368.117" Y="1676.532" Z="340.6507" />
<CustomBehavior File="ForcedDismount"/>
<While Condition="(HasQuest(30304) && !IsQuestCompleted(30304)) ||
(HasQuest(30299) && !IsQuestCompleted(30299))">
<CustomBehavior File="InteractWith" MobState="Alive" MobId="63447" MobId2="63674" MobId3="63556" MobId4="63652" MobId5="63333" CollectionDistance="4000" WaitForNpcs="False" WaitTime="1000" />
</While>
</If>

Unfortunately you cannot tell which statue will aggro you. Sometimes it is this one and sometimes the other.
But i think you can disable these quests because you will get the last quest of the line without this quest.

It is better to leave the quest because it will not work correctly.

I'd rather not. And I'm pretty sure this quest does need to be completed. Thunder Below and Crumbling Halls do not, but these 2 do.
The difference in the two is merely identifying what command will wake up both. Obviously InteractWith wakes up the statue, but does not tip it over.
I haven't seen the quest in ages, so I'm having trouble getting any information or tests on it.
What I do have so far is only:
-- InteractWith sits at true statues
-- The Cursor turns to a sword on both, and is supposedly in range

I have no logs
I have no details
And I have heard of this problem several times per week.
Tough to fix a broken car when the only information is "yep, its broken, over there"

So you can see why this is hard for me to fix.
 

Hi, Realazzgene, and thank you for the log!

Please update to the latest copy of Kick's profiles.

You also may have another problem going on. Have you actually completed Hyjal, or are just starting, or incomplete with it?
Let's be defensive, and try clearing your caches...
  • Shut down WoW and Honorbuddy
  • Delete the WoW/Cache/, WoW/Data/Cache/, and Honorbuddy/Cache/ directories
  • Restart WoW and Honorbuddy
If after updating the profiles, and clearing caches, you are not on your way, please post a fresh log, so we can have another look.

cheers,
chinajade
 
Last edited:
So I'm new to HB and leveling a char now with this amazing profile. I also want to level herbalism/mining; can I do this along with the questing or can HB / your profile not do this? Because in the bot options I enabled herbalism/mining but HB ignores all nodes.

Hi, Artimithe,

I've run many toons through this profile pack, and have always left mining/herbing/skinning turned on while doing so. I occasionally would run into trouble with harvesting interfering with the quest, and reported the issues here as bugs. Kick promptly made the corrections.

To my knowledge, the profiles can be run today with all the harvesting turned on without interference. If you find a situation where this is not the case, please post the specific details and your log to this thread, so the issue can be addressed.

cheers,
chinajade
 
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