chinajade
Community Developer
- Joined
- Jul 20, 2010
- Messages
- 17,540
Dear Kick,
I've found that your level 6-12 Durotar questing profile will do a few quests, then suddenly go all the way to orgrimar just to set its hearthstone there, and then go back to Sen'Jin village. This wastes a lot of time. It's better to put this later on when the character is actually in/near orgrimar.
The code that does this is:
Code:<If Condition="Me.HearthstoneAreaId != 5170" > <!-- Set Hearth to Org --> <CustomBehavior File="UserSettings" UseFlightPaths="true" /> <RunTo DestName="Innkeeper Gryshka" X="1573.266" Y="-4439.158" Z="16.05683" /> <CustomBehavior File="InteractWith" MobId="6929" GossipOptions="1" /> </If>
Hi, Nuclear898,
This is done by design. All starter classes go from 1-5 using unique race-specific profiles. This includes BloodElves and Undead (that come from another continent), and Ogres and Trolls that come from the same area to which they will be returning.
At level 5, the individual starter profiles chain into the single Durotar 5-12 profile that is done by all classes. The first thing the Durotar profile does is bind at the main Orgrimmar Inn, then move back to south Durotar to take care of business, and proceed throughout the rest of Kalimdor. The Alliance side follows the same pattern, using Elwynn Forest in place of Durotar.
This detour adds about 11 minutes to the bot's overall /played time for Ogres and Trolls. Much less, if it takes the taxis. Recall that BloodElves and Undead had to do continent-hopping resulting in a similar delay. Tauren have to come from Thunderbluff incurring the same penalty. This is obviously a sub-optimal flow for the Ogres and Trolls, as you have pointed out. But, it makes everything 'common' quickly, which is beneficial for a number of reasons.
cheers,
chinajade