Joker76
Member
- Joined
- Feb 8, 2010
- Messages
- 835
Hi, Joker76,
Thank you very much for the refinements!
You must be using a melee character. Using InteractWith to kill mobs usually gets a lot of complaints for ranged players. As such, we reworked your solution slightly using other techniques. But the new solution with the expanded hunting ground has been incorporated into v3210.
Thanks again!
chinajade
[size=-2]Ref: [post=1490581]Joker76's problem report w/recommended repair[/post][/size]
[UPDATE 25-Apr-2014 11:41UTC by chinajade]:
This was the pattern we followed when making the changes. Thanks!
[size=-2]Ref: [post=1491180]MaxMuster's recommendation for fix for "Secure the Lines!"[/post][/size]
Great, thanks to you and Max for the fixes

Just wanted to add one more tidbit. I think the reason this issue came up is due to the original custom behavior starting on line 494;
Code:
<CustomBehavior File="KillUntilComplete" QuestId="835" MobId="3116" MobId2="3115"
X="986.0096" Y="-4585.85" Z="17.36679" />
It seemed to just stop at this hotspot and never moved to the other hotspots in the quest overrides starting on line 95. Hopefully this helps and thanks for the continued updates!