HHeLiBeBCNOF
Member
- Joined
- Oct 24, 2014
- Messages
- 93
TO FIX THIS ISSUE UNTIL DUNGEON BUDDY ADDS AN OPTION TO NOT USE AUGMENT RUNES.
1. Go to Honorbuddy\Dungeon Scripts\Warlords of Draenor\Raids Folder
2. "Open with..." Walled City.cs with your select editor (I still use notepad)
2. Paste this over the part with augment sub routine or attempt to delete the code yourself.
Code:// Class that contains common behavior for all WOD LFRs public abstract class WoDLfr : Dungeon { protected static LocalPlayer Me { get { return StyxWoW.Me; } } [EncounterHandler(0, "Root Handler")] public virtual Func<WoWUnit, Task<bool>> RootBehavior() { return async npc => { if (await ScriptHelpers.CancelCinematicIfPlaying()) return true; return false; }; } } public class WalledCity : WoDLfr { #region Overrides of Dungeon public override uint DungeonId { get { return 849; }
If you do mess up the removal of the code in ANY way you will get this error over and over in walled city
"[DungeonBuddy]: No script found for dungeonId: 849"
Use at your own risk as always I in no way take credit for any of the work provided by Bossland and Co.
Just trying to be helpful to anyone else who gets pissed when they see their 100+ gold get nommed xD
I found this a little confusing, an easier way to fix this would be to open the file in question, preferably with Notepad++ for line numbering.
Go to Line 41
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Code:
/* Commented by me to stop use of Augment Runes
Type
Code:
Commented by me to stop use of Augment Runes */
Type
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/* Commented by me to stop use of Augment Runes
Type
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Commented by me to stop use of Augment Runes */
This creates comment blocks, commenting out the entire areas that use Runes without deleting any of the original code.
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