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HB ARCHIVES: DungeonBuddy--DO NOT DELETE

Hi, Feddwow, and thank you for the log.

Since this log is obviously not from a "clean install" of Honorbuddy, we're going to ask you to do that first. You can find the complete instructions here:

If you are not off-and-away after that, please show us a fresh log from the clean install.

cheers,
chinajade


[size=-2]Ref: [post=1640656]Feddwow's original post w/log[/post][/size]


Finally, i tried both ways:

  • disabled the plugins, but this changed nothing
  • clean installation - but now on a clean VM - and here it works fine.... so must check my setup


thx! sometimes better to give up and sleep a while ;)
 
Hi, Angelus,

Indeedy, we will need the logs. we run Heroic Shadow-Pan Monastery regularly, and haven't experienced any problems.

cheers,
chinajade

Hi Chinajade,

I think I have the logs with the problem.

The log shows two runs, the first one went fine, the second had the problem.

It happens after killing the sha of violence and what it does is, jumping off the first bridge that leads to Taran Zhu. Then mobs attack the tank while still in the water. Meanwhile the dps run off to disable the corpses that spawn the mobs. This takes a very long time and often results in deaths. But it doesn't do this every run.
 

Attachments

In The Blood Furnace, once my character is done with the final boss he runs all the way to the beginning from the way he came instead of just go through the side exit which takes a few seconds. Much faster and efficient.
 
In The Blood Furnace, once my character is done with the final boss he runs all the way to the beginning from the way he came instead of just go through the side exit which takes a few seconds. Much faster and efficient.
Hi, Deathsmind,

We always see it use the exit tunnel that opens up after the final boss is dead. Please attach a full log of the event.
Ref: [post=378165][Guide] How to attach your log[/post]

cheers,
chinajade
 
Stucking

Hello im running 4 grps of dungeonbuddy guys but all the time 1 of bot in grps stuck and i need to supervise them all the time is there plugin or smthg to unstuck them?
 
Angelus said:
Hi Chinajade, sorry for not posting my log(s) yet, but I haven't got a good one.

I was hoping someone else has experienced something similar and could post his log untill I got one.

Basically when I am running Shado-Pan Monastery Heroic, something goes wrong and the chars end up in the water with around 8 mobs. Sometime after killing Sha of Violence if I am not mistaken.

Will provide extra details if I can isolate the problem.


Hi, Angelus,

Indeedy, we will need the logs. we run Heroic Shadow-Pan Monastery regularly, and haven't experienced any problems.

cheers,
chinajade


Chinajade, the problem is simple in there. The group is jumping off the first bridge after Sha to avoid mobs on the island between the bridges, however the group on the right side of the bridge get sometimes agroed for swimming too close to them. (The biggest problem with these groups is because to actually kill the mobs someone has to click the dead npc at their spawnpoint, which makes dps toons to run back from the water through another group on the said island, usually causing a wipe.)

The solution is simple - clear the group right away or jump off the bridge a bit further so they don't aggro. Personally I'd just go over the bridge and clear the group over there without bothering with water.

One picture is more than thousand words:
shadowpanhideout.webp
 
Last edited:
Hi,

i try to level a mage via dungeonbuddy but it didnt accpet the quests
when i manualy accept them bot try to make the quests but didnt give them back

used dungeonbuddy before and everything was fine
where is the problem using dungeon puddy all classic dungeons with singular
pls help

# pickup quests is true in settings
 
Hello im running 4 grps of dungeonbuddy guys but all the time 1 of bot in grps stuck and i need to supervise them all the time is there plugin or smthg to unstuck them?
Hi, Andrast,

Not that I know of. It sounds like you are not getting enough hardware horsepower to that group to keep them from getting stuck.

cheers,
chinajade
 
Hi Chinajade,

I think I have the logs with the problem.

The log shows two runs, the first one went fine, the second had the problem.

It happens after killing the sha of violence and what it does is, jumping off the first bridge that leads to Taran Zhu. Then mobs attack the tank while still in the water. Meanwhile the dps run off to disable the corpses that spawn the mobs. This takes a very long time and often results in deaths. But it doesn't do this every run.
Chinajade, the problem is simple in there. The group is jumping off the first bridge after Sha to avoid mobs on the island between the bridges, however the group on the right side of the bridge get sometimes agroed for swimming too close to them. (The biggest problem with these groups is because to actually kill the mobs someone has to click the dead npc at their spawnpoint, which makes dps toons to run back from the water through another group on the said island, usually causing a wipe.)

The solution is simple - clear the group right away or jump off the bridge a bit further so they don't aggro. Personally I'd just go over the bridge and clear the group over there without bothering with water.

One picture is more than thousand words:
View attachment 143345

Hi, Angelus and Junk,

Thank you both for the logs and screenie. That screenshot helped *immensely*, and I've no explanation why the mind was having such a problem comprehending your issue.

Anyway... we've opened HB-1196 ("Shado-Pan Monastery: Jumping off bridge to avoid mobs on island frequently results in death") against the problem. Thank you both, again!



[size=-2]Ref: [post=1641645]Angelus' original post w/log[/post][/size]
[size=-2]Ref: [post=1643720]Junk's original post w/screenshot[/post][/size]
 
Hi,

i try to level a mage via dungeonbuddy but it didnt accpet the quests
when i manualy accept them bot try to make the quests but didnt give them back

used dungeonbuddy before and everything was fine
where is the problem using dungeon puddy all classic dungeons with singular
pls help

# pickup quests is true in settings

Hi, Destor@th,

The [post=1439410]Frequently Asked Questions[/post] makes clear that Dungeonbuddy doesn't always turn in the dungeon quests on that run.

If something is going awry, we'll need to see the full log that captures the event.
Ref: [post=378165][Guide] How to attach your log[/post]

cheers,
chinajade
 
Hi, Destor@th,

The [post=1439410]Frequently Asked Questions[/post] makes clear that Dungeonbuddy doesn't always turn in the dungeon quests on that run.

If something is going awry, we'll need to see the full log that captures the event.
Ref: [post=378165][Guide] How to attach your log[/post]

cheers,
chinajade

thats not my problem atm my problem is that dungeonbuddy never do any quests in dungeons... posted a log this time
 

Attachments

Hi China do you have the script for Coren Direbrew for Dungeonbuddy? Mine logs into instance but then says instance ID not found. If anyone knows how to get it to work or has a script could they share pls :)
 
There isn't a Coren Direbrew script yet. I'm still in the process of writing one. At the moment the basics are working but I have to start the fight manually and the encounter is clearly bottish. This is not ready for anything but a full bot group at this time.
There are also issues with multiple instances of HB trying to load scripts from the same folder. Sometimes the script won't be recognised and a HB restart is required to access the script properly.

Working - Drinking the booze to avoid the stun. Moving away from the disarm. Tank moves away from Ursula. DPS maintains aggro on Ursula from tank/healer but will try not to kill her.
Still to do - Waiting to start until all toons are in the side room. Starting the encounter. Tidying up the taunting of adds. Checking death/wipe logics.
 
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