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HB ARCHIVES: ARelog--DO NOT DELETE

Well don't u need different wow clients for that ?
In any case, just do different wow folders, one for each server, and set up each folder path.
i don't see really what the problem would be ....

my client setting is diffrent realm..

T-T
 
I was struggling with arelog when I saw that in the french translation for the tasks, it says the time in seconds but in english it says in hours ... I could have kept trying a long time if I had not changed it to english :)
 
Hey, got problem with this Relogger

When Honorbuddy just stops working (as it do very often) it dont restart it..the "Close Program" window of Honorbuddy is still opened..so ARelog dont see it as closed in the Task Manager

Any insight on this?

And no, nothing in the loggs that points to an error or anything..not even the Honorbuddy errors..just "Has stopped working"..no errors nothing

Regards
 
[12:45:49:907] Starting ARelog v1.0.107.92
[12:47:01:474] Starting Game
[12:47:01:511] Waiting for Game to idle
[12:47:19:3] [PID: 3128] Waiting for queue
[12:47:25:331] [PID: 3128] Selecting character and entering world.
[12:47:25:740] [PID: 3128] Logged in! Waiting on loading screen.
[12:48:22:843] [PID: 3128] Starting buddy
[12:48:52:701] [PID: 3128] Restarting buddy.
[12:49:03:830] System.Exception: Somente uma parte de um pedido ReadProcessMemory ou WriteProcessMemory foi concluída, at addr: 00D65626, Size: 1
em GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
em GreyMagic.MemoryBase.Read[T](IntPtr addr)
em ARelog.Monitor.()
em ARelog.Monitor.()
[12:49:06:387] [PID: 3128] Restarting Game
[12:49:06:387] Starting Game
[12:49:06:417] Waiting for Game to idle
[12:49:58:180] [PID: 1004] Selecting character and entering world.
[12:49:58:609] [PID: 1004] Logged in! Waiting on loading screen.
[12:50:22:654] [PID: 1004] Starting buddy
[12:50:41:237] System.Net.Sockets.SocketException (0x80004005): Uma conexão estabelecida foi anulada pelo software no computador host
em System.Net.Sockets.Socket.Send(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags)
em System.Net.Sockets.Socket.Send(Byte[] buffer)
em ..(Byte , Byte[] )
em ..( )
em ..()
em ARelog.Monitor.()
[12:50:44:495] [PID: 1004] Restarting Game
[12:50:44:495] Starting Game
[12:50:44:526] Waiting for Game to idle
[12:51:02:410] [PID: 5976] Selecting character and entering world.
[12:51:02:777] [PID: 5976] Logged in! Waiting on loading screen.
[12:51:20:811] [PID: 5976] Starting buddy
[12:51:51:838] [PID: 5976] Restarting buddy.
[12:54:20:360] System.Exception: Somente uma parte de um pedido ReadProcessMemory ou WriteProcessMemory foi concluída, at addr: 00D65626, Size: 1
em GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
em GreyMagic.MemoryBase.Read[T](IntPtr addr)
em ARelog.Monitor.()
em ARelog.Monitor.()
[12:54:23:113] [PID: 5976] Restarting Game
[12:54:23:113] Starting Game
[12:54:23:138] Waiting for Game to idle
[12:54:33:101] [PID: 5320] Terminating monitor on request.
[12:54:33:174] All monitors are terminated.



Was using about a long time a go, and now that :(
 
I go the following error:

[14:44:49:463] Starting ARelog v1.0.107.92
[14:45:01:469] Starting Game
[14:45:01:856] Waiting for Game to idle
[14:45:23:877] [PID: 4864] Moving Game Window to: 659, 516 - With size: 336x218
[14:45:27:419] [PID: 4864] Hooking EndScene and starting Lua
[14:45:33:154] [PID: 4864] Selecting BNet Account
[14:45:36:200] [PID: 4864] Waiting for queue
[14:45:42:218] [PID: 4864] Selecting character and entering world.
[14:45:42:839] [PID: 4864] Logged in! Waiting on loading screen.
[14:45:42:839] [PID: 4864] Disposing hooks
[14:46:02:397] [PID: 4864] Starting buddy
[14:47:15:207] System.Net.Sockets.SocketException (0x80004005): Eine bestehende Verbindung wurde softwaregesteuert
durch den Hostcomputer abgebrochen
at System.Net.Sockets.Socket.Send(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags)
at System.Net.Sockets.Socket.Send(Byte[] buffer)
at ..(Byte , Byte[] )
at ..( )
at ..()
at ARelog.Monitor.()
[18:11:25:733] [PID: {0}] The bot has sent an exit code to no longer run. Terminating monitor.
[18:11:28:537] [PID: 4864] Terminating monitor on request.
[18:11:28:537] All monitors are terminated.



Can someone help me? PLS PM ME! Thank you so muchg guys!
 
I go the following error:

[14:44:49:463] Starting ARelog v1.0.107.92
[14:45:01:469] Starting Game
[14:45:01:856] Waiting for Game to idle
[14:45:23:877] [PID: 4864] Moving Game Window to: 659, 516 - With size: 336x218
[14:45:27:419] [PID: 4864] Hooking EndScene and starting Lua
[14:45:33:154] [PID: 4864] Selecting BNet Account
[14:45:36:200] [PID: 4864] Waiting for queue
[14:45:42:218] [PID: 4864] Selecting character and entering world.
[14:45:42:839] [PID: 4864] Logged in! Waiting on loading screen.
[14:45:42:839] [PID: 4864] Disposing hooks
[14:46:02:397] [PID: 4864] Starting buddy
[14:47:15:207] System.Net.Sockets.SocketException (0x80004005): Eine bestehende Verbindung wurde softwaregesteuert
durch den Hostcomputer abgebrochen
at System.Net.Sockets.Socket.Send(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags)
at System.Net.Sockets.Socket.Send(Byte[] buffer)
at ..(Byte , Byte[] )
at ..( )
at ..()
at ARelog.Monitor.()
[18:11:25:733] [PID: {0}] The bot has sent an exit code to no longer run. Terminating monitor.
[18:11:28:537] [PID: 4864] Terminating monitor on request.
[18:11:28:537] All monitors are terminated.



Can someone help me? PLS PM ME! Thank you so muchg guys!

I get the exact same error.
 
I go the following error:

[14:44:49:463] Starting ARelog v1.0.107.92
[14:45:01:469] Starting Game
[14:45:01:856] Waiting for Game to idle
[14:45:23:877] [PID: 4864] Moving Game Window to: 659, 516 - With size: 336x218
[14:45:27:419] [PID: 4864] Hooking EndScene and starting Lua
[14:45:33:154] [PID: 4864] Selecting BNet Account
[14:45:36:200] [PID: 4864] Waiting for queue
[14:45:42:218] [PID: 4864] Selecting character and entering world.
[14:45:42:839] [PID: 4864] Logged in! Waiting on loading screen.
[14:45:42:839] [PID: 4864] Disposing hooks
[14:46:02:397] [PID: 4864] Starting buddy
[14:47:15:207] System.Net.Sockets.SocketException (0x80004005): Eine bestehende Verbindung wurde softwaregesteuert
durch den Hostcomputer abgebrochen
at System.Net.Sockets.Socket.Send(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags)
at System.Net.Sockets.Socket.Send(Byte[] buffer)
at ..(Byte , Byte[] )
at ..( )
at ..()
at ARelog.Monitor.()
[18:11:25:733] [PID: {0}] The bot has sent an exit code to no longer run. Terminating monitor.
[18:11:28:537] [PID: 4864] Terminating monitor on request.
[18:11:28:537] All monitors are terminated.



Can someone help me? PLS PM ME! Thank you so muchg guys!

I'm also getting the exact same error after a while of running ARelog.
 
HI There,

I'm using too HBRELOG and first I want to thank you for the awsome app!

But i have to report some bugs or bad mechanics:

If hbrelog starts a HB new my other HB's also closing and i only have 6 licences. SO it often happens to wait 30 seconds or more and again and again..

Whats the problem in that case?


Sometimes Wow breaks down and Hbrelog doesnt notice the breakdown, any suggestions?
 
HI There,

I'm using too HBRELOG and first I want to thank you for the awsome app!

But i have to report some bugs or bad mechanics:

If hbrelog starts a HB new my other HB's also closing and i only have 6 licences. SO it often happens to wait 30 seconds or more and again and again..

Whats the problem in that case?


Sometimes Wow breaks down and Hbrelog doesnt notice the breakdown, any suggestions?

1. You talk about HBRelog in ARelog section ? U mad ?

2. Why still nobody replied with answer about not relogging by ARelog ? And I don't want to hear "try HBRelog" because HBRelog has bigger issues than ARelog...can someone reply at last ?
 
First time using Arelog since a long time.

Wow connects, game online, poof dc and internet offline.

Must be me. Modem restart required to get back on. Wtf.

View attachment 5048 2014-05-19 06.16.txt

Nothing to see in log but no coincedence.

Installed it, used it, 20 secs after, internet offline.
 
Its broken again

second night i try to shut it down at "reached lvl" and last night at "reached lvl" and as
failsafe "set time" but i wake up finding my toon sitting for hours in one place and
arelog spamming the hb login.

c'mon!
 
Hey, I updated my Arelog, but I have some isuess with this and getting error:

[16:04:42:387] Starting ARelog v1.0.108.93
[16:04:59:210] Starting Game
[16:04:59:428] Waiting for Game to idle
[16:05:14:761] [PID: 3024] Moving Game Window to: 1, 1 - With size: 410x320
[16:05:17:36] [PID: 3024] Couldn't hook endscene. Trying again.
[16:05:20:38] [PID: 3024] Endscene hook has been failed. Please try again. If the issue continues please post a log to ARelog thread in forums
 
ARelog needs an update i guess

[5:24:48 PM:422] Starting ARelog v1.0.108.93
[5:24:55 PM:808] Starting Game
[5:24:55 PM:831] Waiting for Game to idle
[5:25:00 PM:470] [PID: 2588] Couldn't hook endscene. Trying again.
[5:25:03 PM:472] [PID: 2588] Endscene hook has been failed. Please try again. If the issue continues please post a log to ARelog thread in forums
 
ARelog needs an update i guess

[5:24:48 PM:422] Starting ARelog v1.0.108.93
[5:24:55 PM:808] Starting Game
[5:24:55 PM:831] Waiting for Game to idle
[5:25:00 PM:470] [PID: 2588] Couldn't hook endscene. Trying again.
[5:25:03 PM:472] [PID: 2588] Endscene hook has been failed. Please try again. If the issue continues please post a log to ARelog thread in forums

same to me
 
[5:24:48 PM:422] Starting ARelog v1.0.108.93
[5:24:55 PM:808] Starting Game
[5:24:55 PM:831] Waiting for Game to idle
[5:25:00 PM:470] [PID: 2588] Couldn't hook endscene. Trying again.
[5:25:03 PM:472] [PID: 2588] Endscene hook has been failed. Please try again. If the issue continues please post a log to ARelog thread in forums

same problem I got after update but hb and game works fine if I start it manually
 
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