Taranira
New Member
- Joined
- Dec 21, 2014
- Messages
- 329
Moved to: https://www.thebuddyforum.com/arche...-buddystore-beta-post2005498.html#post2005498
New Versions only via the BuddyStore.
The orginal: https://www.thebuddyforum.com/arche...haslassistant-mob-grinder-hasla-features.html
His last activity was 20.01.2015 00:27 so I don't care about "stealing" his plugin.
I suck at coding. But I will do what I can.
ArcheGrinder is a a almost-no-setup-needed mob grinder with some extra features to make it more useful within Hasla raids (to look active enough and "do your part" while grinding these weapons). The looting & combat are totally separate, so you can also use it to auto roll on the tokens assigned to you in your Hasla raid while fighting manually.
Plugin need some testing. But it will get the job done.
What it does:
What it won't do:
Classes the bot has been tested to work well with:
Setup instructions
Creating DeathRoutes
Don't know how to get started with GPS Editor? Check this tutorial
You just need to create a db3 file (name doesn't matter, you can have as many as you want) inside the DeathRoutes folder with these 2 points:
- A point named "Respawn" near the respawn point your farm area sends you to on death
- A point named "Pew" at the other end of the path where bot should start the normal combat again
Plugin will randomly select a valid path within all the ones that start from that respawn point, so you can either make different runback routes for the same mob spot or use it to make the bot change farm spots (sometimes) when it dies.
Support ArcheGrinder
Do you like my improvements on this plugin? Buy me a coffee

Downloads
New Versions only via the BuddyStore.
The orginal: https://www.thebuddyforum.com/arche...haslassistant-mob-grinder-hasla-features.html
His last activity was 20.01.2015 00:27 so I don't care about "stealing" his plugin.
I suck at coding. But I will do what I can.
ArcheGrinder is a a almost-no-setup-needed mob grinder with some extra features to make it more useful within Hasla raids (to look active enough and "do your part" while grinding these weapons). The looting & combat are totally separate, so you can also use it to auto roll on the tokens assigned to you in your Hasla raid while fighting manually.
Plugin need some testing. But it will get the job done.






What it does:
- An easy-to-use GUI, with on/off buttons and checkboxes to change a few looting/combat options
- Find new targets to attack within a certain radius
- Use acceptable rotations for most specs without any setup (healer mode not available)
- Play nice in groups, assisting other team members and looting its own targets
- Ignores mob from a user-provided list (check second post for suggestions to fill it with)
- Use flute/lute and food/potions to heal and regain mana (going to improve it)
- Summon and keep resurrecting your mount/battle pet to level it painlessly to 50
- Run back from respawn after dying (requires extra setup)
- Open your coinpurses instead of standing around waiting for regen
- Assist Mode will attack everything the party leader attacks also Players !
What it won't do:
- Healing (not on the to do list
)
- Custom rotations
- PvP
Classes the bot has been tested to work well with:
- Arcanist - Sorcerer/Witchcraft/Auramancy: safe class with potentially very high mana regen and enervate/earthen grip combo for self healing
- Primeval - Archery/Shadowplay/Auramancy: great kill speed if you have good gear with medidate to limit downtime
- This class works decently with HaslaAssistant but does eat up a lot of food.
Arcane Hunter ( Archer, Witchcraft, Auramancy ) - Post on the thread if you had great experiences with other classes
Setup instructions
- Download last stable version (or an alpha/beta version if you're willing to experiment and test things) and unzip the archive in your ArcheBuddy's plugins folder
- Open ArcheGrinder\ArcheGrinder.cs in the plugin editor and compile it
- (Optional) Create GPS routes in the DeathRoutes folder to run back from respawn (see below) // this doesn't work well.
- You're ready to use the plugin! If you need help configuring it, all options have a tooltip to explain what they do if you hover them or their label.
Creating DeathRoutes
Don't know how to get started with GPS Editor? Check this tutorial
You just need to create a db3 file (name doesn't matter, you can have as many as you want) inside the DeathRoutes folder with these 2 points:
- A point named "Respawn" near the respawn point your farm area sends you to on death
- A point named "Pew" at the other end of the path where bot should start the normal combat again
Plugin will randomly select a valid path within all the ones that start from that respawn point, so you can either make different runback routes for the same mob spot or use it to make the bot change farm spots (sometimes) when it dies.
Support ArcheGrinder



Downloads
Attachments
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