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[Grandfathered] Leaves - Tree Heals Go Whoosh

I just started the trial to test this out. Got everything configured. Using the latest HB update.

Not sure what I'm doing wrong but I am trying this in a BG. There will be like 4 or 5 people fighting right next to me and it won't even try to heal some of them, it will just let them die, even if there's nothing else to do.

Also, it doesn't really keep me up, one person can easily just take me down. It'll just throw a rejuv or something on me and call it a day. I'm level 95, am I doing something wrong or is it broken with the current version of HB?

Can u upload the log?

I think I'll be able to do Battlegrounds this week to enhance that. Spent last week on Provinggrounds.
 
Out of curiosity, are you using manual or automatic mode? I have been using dlr's settings and they have been good. I am not pulling the numbers some others have but I think that is b/c my group has a 1-2 good disc priests and their absorbs are redic.

I'm using the combat bot and controlling the movement
 
Out of curiosity, are you using manual or automatic mode? I have been using dlr's settings and they have been good. I am not pulling the numbers some others have but I think that is b/c my group has a 1-2 good disc priests and their absorbs are redic.

I'll try to figure that out but I may have switching logging off. If there's no issues with the routine with the latest HB, then it could just be my fault for some reason.
 
Really should be using Enyo, it's much much more versatile. Plus you can pause it.

Automatic is working really well for me.
 
Its a popular raiding, combat rotation only bot base. Pretty much a better version of CombatBot - It's on the Buddy store for free.
 
Definitely some improvements on the proving grounds part, but now it seems to stop healing at all during wave 10 in endless mode.
I healed through it manually, and then it started again at wave 11 as if nothing had happened.

Didn't get a helpful log this time, will try to get you one if it's not a trivial problem to diagnose.
 
Definitely some improvements on the proving grounds part, but now it seems to stop healing at all during wave 10 in endless mode.
I healed through it manually, and then it started again at wave 11 as if nothing had happened.

Didn't get a helpful log this time, will try to get you one if it's not a trivial problem to diagnose.
Ah Crap... 10 modulo 10 = 0 / i wanted it to stop healing so it could rest. But wave 10 has mobs first... It keeps toggling the manual cast detection to stop it from casting. U can try disabling it but not sure if works...
 
While you're at it, maybe have it auto detect the proving ground food in inventory, and if so, have it auto eat on wave 11 as soon as it's out of combat? Might already be there, haven't played with it since the changes.
 
While you're at it, maybe have it auto detect the proving ground food in inventory, and if so, have it auto eat on wave 11 as soon as it's out of combat? Might already be there, haven't played with it since the changes.

It's already in there. Problem is, in order to get out-of-combat it needs to stop hotting the tank at 10~ or it won't detect it. HB will auto pick the best available food, but it won't cancel the eating at the moment.

Only thing missing is I havn't figured out the actual time on the timer.. only the current wave. Can't find the proper timer id
 
Release 2.3.2.373

Pushed out a new version, awaiting store approval before it goes live.

Changelog:

  1. Fix for Proving Grounds not healing at wave 10
  2. Reduced usage of Wild Growth under automatic mode (Must press reset to defaults for it to take affect)
  3. Increased usage of Tranquility under automatic mode (Must press reset to defaults for it to take affect)
  4. Fix wave 10 specific strategies not working
  5. Export/Import no longer saves/loads yours / someone's path location
 
Have noticed if you import settings the "mode" stays the same so if you import settings that is set to automatic and you were using manual it will stay on manual.Just means I need to open the config file to double check what it needs to be set to.
 
Have noticed if you import settings the "mode" stays the same so if you import settings that is set to automatic and you were using manual it will stay on manual.Just means I need to open the config file to double check what it needs to be set to.

it depends. If u loaded my Proving Grounds one, that must stay on Automatic ; ) Thats how it was tuned.

All others, raid etc there's no point exporting if u leave it on automatic. So those who upload most likely export 'manual' settings.

Only problem is the GUI does not refresh after import, making it look like the comboboxes didn't change.

ref: https://trello.com/c/9aSA7Gms
 
Ok, I loaded the leaves_ProvingGrounds_Automation_5_Endless and pressed start.

I was oom at like wave 6 and then the MT died and we wiped.

Im 672 somethings feels wrong.



[17:51:42.637 N] [42:637]: Talents: Feline Swiftness, Yseras Gift, Mass Entanglement, Incarnation, Mighty Bash, Natures Vigil, Germination,

You are not using the talent build accompanied with the settings. Click [Show Comments].
 
Druids encountering mana problems, keep an eye on the routine's use of Genesis, tends to be too much in a standard raid. i have turned it off and had very small problems with mana ever since.
 
Druids encountering mana problems, keep an eye on the routine's use of Genesis, tends to be too much in a standard raid. i have turned it off and had very small problems with mana ever since.

Will look into the modifiers under automatic mode :)
 
Ah Crap... 10 modulo 10 = 0 / i wanted it to stop healing so it could rest. But wave 10 has mobs first... It keeps toggling the manual cast detection to stop it from casting. U can try disabling it but not sure if works...

Haha, no worries, thanks a lot for the quick fixes and work, really digging the issue tracker!
 
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