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[Grandfathered] Leaves - Tree Heals Go Whoosh

another question, why/how can i stop it from taking like.. 30 seconds to resume healing when i dismount? had/have the same problem in the arena after using dash or being in cat form. it simply doesnt start casting again for ages which needless to say causes losses/wipes/death.

Need to see the log, cuz the timeout is like 200ms
 
Release 2.3.2.372

Pushed out a new version, awaiting store approval before it goes live.

Changelog:

  1. Selective Healing is now OFF on default (PgFix)
  2. Fixed loading of the checkbox for Selective Healing (PgFix)
  3. Fixed loading of Entangling roots settings
  4. Partial Chinese support
  5. Proving Grounds: Wave specific movement
  6. Proving Grounds: Wave specific cooldowns
  7. Proving Grounds: Wave specific priorities
  8. Proving Grounds: Wave specific interrupts
  9. Fix for Incarnation not spamming Rejuvenation/Germination
  10. Removed Weight filter
  11. Introduced a new weighting system
  12. Optimized code for a throwaway first query
  13. TreeForm now ignores rejuvcount
  14. More Caching of calls
  15. Spell Weights updated
  16. Will now use Incapacitating Roar as Interrupt
  17. DoC Filler should now work
  18. DoC targeting system for Proving grounds is now smarter
  19. Some fixes with spells that are not ours
  20. GetCenter code optimized
  21. Fix Wild Mushroom not being casted
  22. Fix a bracketing issue with Nature's Swiftness, causing it not to cast'
  23. Fix Cancelcast in Proving Grounds
  24. Tank prehot in scenario's will also work now
  25. Throttle for regrowth decreased to 1 second
  26. Performance logging (F10) combobox now works
  27. HB api stopcasting replaced by lua
  28. Fx germination blanket
  29. Fix Regrowthn ot being used in critical situations
  30. Less requireements for regrowth under automatic mode
  31. Removed old composite code
  32. Fix double germination cast
  33. XSD Schema validation on settings submission ( no more bad files like arena
  34. Fix for double cast rejuvs
  35. Priority for dispel (soothe/nature's cure) decreased for survivability
  36. Hacking workaround for healing while moving
  37. Rotational change, higher survivability
  38. FacingBehavior will now face our last spellcast target and not current target
  39. Rotational priority changes for both PvE & PvP
  40. More Healing Touch cancelcast
  41. Override botbase movement providers
  42. Reduce mana usage in tree form
  43. Fix for Regrowth not being casted when needed
  44. Fixed Tranquility not being used

Important after updating: (Because settings files are not overwritten)

  1. Go into Advanced -> Selective Healing -> Make sure it's off when its not needed
  2. I've included a default Proving Grounds file that contains most needed automation in the settings browser. Download from there and read the comments
  3. Priority system has changed and it should no longer let tanks or units die when they are low health
  4. The rotation has changed a bit for both PvP and PvE to keep individual units alive at the prise of small hps loss (possible)
  5. Memory usage could be slightly increased as there's more caching to win performance
  6. Dream of Cenarius should work (better) now
  7. I've spent a lot of time to get Proving Grounds 1 Click - Go Ready : )
  8. Cancelcasts doesn't seem to work at all times, increasing TPS helps.
 
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First time rolling a druid, want to play resto for both raid and arena. Has anyone tried the different resto druid CR's available? I am leaning towards buying Leaves here (which is why I posted in here), but I would like some first hand opinions on this vs Oracle, TuanHA, etc? TuanHA's wod resto sham CR left me a little jaded about his stuff. Thanks
 
First time rolling a druid, want to play resto for both raid and arena. Has anyone tried the different resto druid CR's available? I am leaning towards buying Leaves here (which is why I posted in here), but I would like some first hand opinions on this vs Oracle, TuanHA, etc? Thanks

I'd say run the trials, Gladiator Druid got released today as well.
 
Hi,

I was wondering does this work well with Rampant Growth talent? Will it keep rejuv up on myself etc?

Thank you
 
Hi,

I was wondering does this work well with Rampant Growth talent? Will it keep rejuv up on myself etc?

Thank you

Yes it works with Rampant Growth, Keeping rejuv on urself depends on ur settings and if u do pvp or pve.
 
I want to try it in HM raids, how can I make sure I keep rej on myself? Which settings would I need to change?

Thank you.

You can't, u can specify Healer 100% . but it will most likely give all healers rejuv.

Rampant Swiftmend prioritizes to take the rejuv from the one that needs it the least.
 
So if I understand it correctly I wouldn't need to cast it on myself it would just take it away from the person who has the least need for it?
 
No need to keep it on you, unless you need heals, Mana is better spent on other people who need it. But the minimum rejuv setting usually keeps it on me when there is no damage going out and there is a need to cast rejuv.
 
So if I understand it correctly I wouldn't need to cast it on myself it would just take it away from the person who has the least need for it?
Yep, thats correct.
Health Missing -> Damage Taken -> Healing Taken -> Target Priority -> RejuvStacks , something along those lines.

No need to keep it on you, unless you need heals, Mana is better spent on other people who need it. But the minimum rejuv setting usually keeps it on me when there is no damage going out and there is a need to cast rejuv.

That too :p
 
Ok, I'm going to try this out tomorrow, I'm curious to see how the CR handles it, I've just seen a guide video on playing with those talents,
it should be good healing, but it can be very mana intensive if used in the wrong way. Thank you.
 
Mana is extremely gear dependent for druids this expansion. When using Leaves on progression content, what I try to do is pause to rotation to keep the my mana level close to the bosses health, while still keeping rejuv settings and a few others really aggressive. Currently clearing Mythic content, and have heroic pretty much on farm. Learning your class inside and out, and being able to heal yourself will ensure you know how to keep the bot settings in line. I recommend working on a generic profile for your gear first, that lets you clear all of normal, with a separate setting for trash. From there, make separate settings for Butcher, Brackenspore, and Ko'Rag/Imperator and then tweak them all as your gear improves. So far at 660+ iLvl I can almost solo heal LFR (usually end up doing 50% of the healing with 6 healers lol), and we can 3 heal all of normal (with pugs/alts no less) - This bot is no joke once your settings are inline with your gear.
 
another question about this routine :P what influences/determines whether it starts healing or not?

with no changing of settings, half the time it will start to heal as soon as people take damage or even pre-emptively without any input from me. other times it does nothing and i watch the tank almost die so i begin to heal manually and as soon as i toss out a heal on my own then it picks up and starts to heal.

I dont mind it either way.. just one or the other - not both. Asking for trouble and i feel safe in assuming that it isnt the way its supposed to operate :P

Someone was kind enough to PM me regarding the delay post mounting and changing forms by turning on debugging and lowering the ms.

Just the aforementioned and the issue with the arena settings loading. Apart from that im loving the routine :)
 
I am 665, usually I have no problems with my mana, when I do, it's usually from people messing up and me having to cast WG one too many times for example.

Do you have separate settings for each boss? Is there any chance you could upload them to the settings platform?

Thank you.
 
I just started the trial to test this out. Got everything configured. Using the latest HB update.

Not sure what I'm doing wrong but I am trying this in a BG. There will be like 4 or 5 people fighting right next to me and it won't even try to heal some of them, it will just let them die, even if there's nothing else to do.

Also, it doesn't really keep me up, one person can easily just take me down. It'll just throw a rejuv or something on me and call it a day. I'm level 95, am I doing something wrong or is it broken with the current version of HB?
 
When I am happy with them, sure will.


Out of curiosity, are you using manual or automatic mode? I have been using dlr's settings and they have been good. I am not pulling the numbers some others have but I think that is b/c my group has a 1-2 good disc priests and their absorbs are redic.
 
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