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[PAID] GoldBoss - Unlimited BotManager - Full Bot Automation! [known as GarrisonBoss]

Logs for getting stuck in building

Just had the problem that i mention earlier, navigating to the salvage yard... the toon wasn't able to enter the building, kept trying to walk thru wall/crate just a bit to the right of the entrance. Had to manually unstuck it.

Here's the log file View attachment 168610



Maybe...
Looking at the file ... "SMVAllianceGarrisonLevel2" my garrison is LEVEL 3 ... "Garrison Level: 3"


[16:41:44.703 D] Downloaded tilemap SMVAllianceGarrisonLevel2
[16:41:44.867 D] Downloaded tilemap Draenor
[16:41:44.935 D] Changed map(s) to SMVAllianceGarrisonLevel2, Draenor
...
[16:41:46.002 N] [GarrisonBoss]: Garrison Level: 3
[16:41:46.002 N] [GarrisonBoss]: Buildings list:
[16:41:46.002 N] [GarrisonBoss]: --------------------------------------------------
...
[16:41:46.002 N] [GarrisonBoss]: [ level: 3 plot: 18 ] Salvage Yard(141)
...
[16:41:46.002 N] [GarrisonBoss]: --------------------------------------------------
 
Just had the problem that i mention earlier, navigating to the salvage yard... the toon wasn't able to enter the building, kept trying to walk thru wall/crate just a bit to the right of the entrance. Had to manually unstuck it.
Can you please make screenshot of toon location stucked? thank you! :)
 
Barn Daily News:

  • *NEW* WorkOrder Barn [ done ]
  • *NEW* Barn Prequest for Alliance [ done ]
  • *NEW* Barn Prequest for Horde [ done ]
  • *NEW* Barn lvl2 quest for Alliance [ done ]
  • *NEW* Barn lvl2 quest for Horde [ done ]
  • *NEW* Barn lvl3 quest for Alliance [ in work ]
  • *NEW* Barn lvl3 quest for Horde [ done ]
  • *NEW* Barn Building lvl1 Full Support [ done ]
  • *NEW* Barn Building lvl2 Full Support [ done ]
  • *NEW* Barn Building lvl3 Full Support [ in work ]
  • *NEW* Turn In Crates to NPC [ done ]
  • *NEW* Collecting Barn Cache [ done ]
  • *NEW* Auto Trapper to Catch Beast [ done ]
  • *NEW* Auto use Taxi to Fly to Hunting Area [ done ]
  • *NEW* Option For How Many Fur Crates Hunt [ done ]
  • *NEW* Option For How Many Elite Fur Crates Hunt [ done ]
  • *NEW* Option For How Many Leather Crates Hunt [ done ]
  • *NEW* Option For How Many Elite Leather Crates Hunt [ done ]
  • *NEW* Option For How Many Meat Crates Hunt [ done ]
  • *NEW* Option For How Many Elite Meat Crates Hunt [ done ]
  • *NEW* Crates Count to Start Hunt <= X [ done ]
  • *NEW* Send Order for Fur Crate [ done ]
  • *NEW* Auto Hunter for Fur Crates [ done ]
  • *NEW* Auto Hunter for Leather Crates [ done ]
  • *NEW* Send Order for Leather Crate [ done ]
  • *NEW* Auto Hunter for Meat Crates [ done ]
  • *NEW* Send Order for Meat Crate [ done ]
  • *NEW* Send Order for Elite Fur Crate [ done ]
  • *NEW* Auto Hunter for Elite Fur Crates [ done ]
  • *NEW* Auto Hunter for Elite Leather Crates [ done ]
  • *NEW* Send Order for Elite Leather Crate [ done ]
  • *NEW* Auto Hunter for Elite Meat Crates [ done ]
  • *NEW* Send Order for Elite Meat Crate [ done ]
 
Yes. Its checked on.

Here is a log of my toon standing in spires of arak, trying to ride all the way back home. Thats a no go =(

View attachment 168761

Garrison Stone is ofc without cooldown
i do not see issue with it - cause if you open log - you will see, it was waiting for HB loading tiles, you have just to wait when he done :)

As for GS: Try to clear settings as suggestion, no one have such issue :( my toons while riding GarrisonBoss using GarrisonStone constantly.
 
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Can you please make screenshot of toon location stucked? thank you! :)

Had to wait for some salvage crates... just happen again, took snapshots.
It tries to walk over the big crate, i just have to it the spacebar and it jump on top of it, then enters thru the opening in the wall...
It varies with toons, some are fine, some tries to enter as the snapshots shows.
Another enters fine, but tries to exit the building from the side, and can't, ill try to get snapshot of that too.

View attachment 168783
View attachment 168784
 
Had to wait for some salvage crates... just happen again, took snapshots.
It tries to walk over the big crate, i just have to it the spacebar and it jump on top of it, then enters thru the opening in the wall...
It varies with toons, some are fine, some tries to enter as the snapshots shows.
Another enters fine, but tries to exit the building from the side, and can't, ill try to get snapshot of that too.

View attachment 168783
View attachment 168784
will check it, ty! :)

UPD: Salvage Yard moving logic will be changed in next build, shouldnt be a problem any more :o
 
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Please the ability to use thermal Anvil.

For instance if you have an engineer and don't have a engineering hut, the bot just stands and gets confused on how to do the daily cooldown for engineering.
 
Please the ability to use thermal Anvil.

For instance if you have an engineer and don't have a engineering hut, the bot just stands and gets confused on how to do the daily cooldown for engineering.
its already exists :) but it may contain bug for now, will be fixed new build (checking)
 
UPD: Salvage Yard moving logic will be changed in next build, shouldnt be a problem any more :o[/QUOTE]

Moving the salvage yard to another lot kinda fix the problem, thx great work!
Here's a few observation ive noticed while running this... im not complaining, i love it, in fact i will have to buy it as soon as the trial ends...

These might have been mention before, if so im sorry

- Mount vendor is uncheck, but still uses mount to vendor.
- Also summon mount twice everytime... summon, doesn't do anything, dismount, summon again and sell greys. Both time logs windows says selling greys, its not trying to repair, thats uncheck too.
- In the mine, halfway done the toon gets out and tries to sell stuffs... even if empty bags and no greys, then return and finish the mine... its wasting time
- doesn't seem to refill all work orders during 1st run... ill run it once, then an hour later and it places 7 tailoring work orders, for example, so it must have left a few open during the 1st run.
 
- Mount vendor is uncheck, but still uses mount to vendor.
Its not mount vendor - its mount purely - to mount on mount when moving :D
- Also summon mount twice everytime... summon, doesn't do anything, dismount, summon again and sell greys. Both time logs windows says selling greys, its not trying to repair, thats uncheck too.
- In the mine, halfway done the toon gets out and tries to sell stuffs... even if empty bags and no greys, then return and finish the mine... its wasting time
next build will be brand new Mount Vendor logic, so it will be gone :rolleyes:
- doesn't seem to refill all work orders during 1st run... ill run it once, then an hour later and it places 7 tailoring work orders, for example, so it must have left a few open during the 1st run.
need 100% confirm for it with log, cause "seems" can be wrong ^_^
 
Moving the salvage yard to another lot kinda fix the problem, thx great work!
Here's a few observation ive noticed while running this... im not complaining, i love it, in fact i will have to buy it as soon as the trial ends...

the way you give feedback is constructive. there is no such thing as bad constructive feedback. infact it is apreciated <3 ty 4 kind words
 
Barn module Daily News:

Full Change Log:

  • *NEW* WorkOrder Barn [ done ]
  • *NEW* Barn Prequest for Alliance [ done ]
  • *NEW* Barn Prequest for Horde [ done ]
  • *NEW* Barn lvl2 quest for Alliance [ done ]
  • *NEW* Barn lvl2 quest for Horde [ done ]
  • *NEW* Barn lvl3 quest for Alliance [ done ]
  • *NEW* Barn lvl3 quest for Horde [ done ]
  • *NEW* Barn Building lvl1 Full Support [ done ]
  • *NEW* Barn Building lvl2 Full Support [ done ]
  • *NEW* Barn Building lvl3 Full Support [ done ]
  • *NEW* Turn In Crates to NPC [ done ]
  • *NEW* Collecting Barn Cache [ done ]
  • *NEW* Auto Trapper to Catch Beast [ done ]
  • *NEW* Auto use Taxi to Fly to Hunting Area [ done ]
  • *NEW* Option For How Many Fur Crates Hunt [ done ]
  • *NEW* Option For How Many Elite Fur Crates Hunt [ done ]
  • *NEW* Option For How Many Leather Crates Hunt [ done ]
  • *NEW* Option For How Many Elite Leather Crates Hunt [ done ]
  • *NEW* Option For How Many Meat Crates Hunt [ done ]
  • *NEW* Option For How Many Elite Meat Crates Hunt [ done ]
  • *NEW* Crates Count to Start Hunt <= X [ done ]
  • *NEW* Send Order for Fur Crate [ done ]
  • *NEW* Auto Hunter for Fur Crates [ done ]
  • *NEW* Auto Hunter for Leather Crates [ done ]
  • *NEW* Send Order for Leather Crate [ done ]
  • *NEW* Auto Hunter for Meat Crates [ done ]
  • *NEW* Send Order for Meat Crate [ done ]
  • *NEW* Send Order for Elite Fur Crate [ done ]
  • *NEW* Auto Hunter for Elite Fur Crates [ done ]
  • *NEW* Auto Hunter for Elite Leather Crates [ done ]
  • *NEW* Send Order for Elite Leather Crate [ done ]
  • *NEW* Auto Hunter for Elite Meat Crates [ done ]
  • *NEW* Send Order for Elite Meat Crate [ done ]
  • *NEW* Collecting Barn Cache [ done ]

All done, Testing phase

Next Release Build also coming with:
*NEW* Auto prevent Suffocate, No more breathless!
*NEW* Tooltips for each Group in GUI Tabs
*NEW* Dynamic Unstack Moving Handler!
*NEW* Use Preserved Mining Pickem and Miners Coffee Multi Time to Stack Buff
*NEW* Fishing: AutoFace water
*NEW* Grey Souldbounded items added to sell list (not selling by default HB Sell Behavior);
*NEW* Azure Water Strider, Crimson Water Strider and Anglers Fishing Raft added for on Water Traveling
*NEW* Brand New Mount vendor Behavior
*NEW* When toon indoors and we have Mount vendor, will automatically go outside to use, rather than using NPC vendor
*NEW* Fishing: Equip Fishing Rode for Fishing
*NEW* Fishing: Equip Weapon Back for Combat
*NEW* Fishing: Use Best Fishing Lure
*NEW* AutoEqip -> to On (if Was On Before Running GarrisonBoss), When we Created item from Token for possibility to Equip Item
*NEW* Missions: Garrison Resources to Start Missions >= X Option
*NEW* Missions: Check if we have enought Garrison Resources to Start Mission
*NEW* Missions: Mission Simulator for Checking Success Chance by Mission ID
*NEW* Missions: "Lone Wolf" Trait for 6.1 support added
*NEW* Missions: "Combat Experience" Trait support added
*NEW* Auto Decline Party Invite
*NEW* Auto Accept Party Invite
*NEW* Auto Accept Resurrect
*NEW* Auto Leave Party When in Garrison
*NEW* Garden: Allow Exchange Seed for Herbs
*NEW* Missions: Get Missions With Reward Type Currency: Primal Spirit
*NEW* Missions: Get Missions With Reward Type Currency: Savage Blood
*NEW* Missions: Get Missions With Reward Type Currency: Runic Pouch
*NEW* Missions: Get Missions With Reward Type Currency: Scouting Report
*NEW* Missions: Get Missions With Reward Type Currency: Rush Order
*NEW* Missions: Get Missions With Reward Type Currency: Conquest Points
*NEW* Missions: Get Missions With Reward Type Currency: Follower Encounter Trait (Winning with Wildlings, Ogre Buddy Handbook, Grease Monkey Guide, Guide to Arakkoa Relations
*NEW* Missions: Get Missions With Reward Type Currency: Treasure Map (Shadowmoon Valley, Nagrand, Frostfire, Spires of Arak, Talador, Gorgrond)
*NEW* Missions: "Rush Order The Tannery" Support for "Rush Order" Missions Type
*NEW* Missions: "Rush Order Engineering Works" Support for "Rush Order" Missions Type
*NEW* Missions: "Rush Order Enchanters Study" Support for "Rush Order" Missions Type
*NEW* Missions: "Rush Order Alchemy Lab" Support for "Rush Order" Missions Type
*NEW* Missions: "Rush Order Tailoring Emporium" Support for "Rush Order" Missions Type
*NEW* Missions: "Rush Order Gem Boutique" Support for "Rush Order" Missions Type
*NEW* Missions: "Rush Order The Forge Support" for "Rush Order" Missions Type
*NEW* Missions: "Rush Order Scribe's Quarters Support" for "Rush Order" Missions Type
*NEW* Missions: "Rush Order" Missions Type Smart Choose - only if You have Building for this Profession
*NEW* Missions: "Follower Retraining Scroll Case" added to "Follower Re-training " Missions Type
*NEW* Missions: "Follower Trait Retraining Guide" added to "Follower Re-training" Missions Type
*NEW* Missions: "Follower Ability Retraining Manual" added to "Follower Re-training" Missions Type
*NEW* Missions: "Blackrock Foundry Spoils" 665, 680, 695 Tokens added to "Character Token " Missions Type
Fix: Mine Prequest requirements: need Lvl2 Garrison to Start, according Last Patch Changes for WoD
Fix: Added waiting for WoW Client to get information about Item (Items from Missions not always have been known by WoW Client by default)
Fix: Standart Vendor (not mount) wont interact with us
Fix: lvl1 Mine WorkOrder was locked
Fix: Missions ordering
Fix: Horde path to Gem Boutique NPC reworked
Fix: Alliance Trading Post lvl2 Navigation
Fix: WoW 6.1 Compatibility
 
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Не использует камень возвращения в гарнизон
 
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