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Fury Unleashed II - Premium

Hey , will FUP3 will have better REND management on targetrs? for example on Iron maidens, it doesnt apply rend on targets which are in range of melee

It does for me, try to position yourself having all targets in front of you...
 
Not sure if this was mentioned yet but when, rep grinding on glad warrior he some times get stuck in a dead area where hes too close to charge or heroic throw and too far to shield charge (i think) and he just sits there in combat until the ranged mob kills him. (The game just says target to close,target to far,target too close, ect until he dies)

I'm having this issue too
 
I'm really having trouble with BT, it's using it way too late delaying it for 0.5-1 second.
An other thing is for exemple if i charge and a have a sudden death proc, it will use the proc before trying to use BT.

If you could make it more responsive it could be nice.
 
FUP3 will have proper rend management yes. And it's not ready enough to be betatested yet. I am looking for GOOD warriors who know what they're talking about for FUP3 development though! So feel free to drop me a PM.

New version up for approve.

Version 0.0.1.2-B1 & B2
====================================================
* Core: Added Interrupt list which is XML and customizeable by the user (<HB Folder>\Settings\Fury Unleashed II - Premium\Interruptor.xml).
* Core: Added Overlay manager - You can enable the Overlay under General settings - WORK IN PROGRESS!
* Core: Cleaned up some redundant code.

* Arms: Slightly adjusted the Arms rotation.
* Arms: Slightly improved the Rend multidot methods.
* Gladiator: Added setting for Shield Charge to only be used in melee range.
* Prot: Added a Hotkey to enable/disable the automated Shield Block and Barrier logic.
* Prot: Slighty rearranged Single Target rotation.
* Prot: Added Shield Slam with Sword and Board condition to AoE rotation.
 
Version 0.0.1.2-B3 & B4
====================================================
* Core: Fixed overlay compiler issues.
* Fury: Improved Bloodthirst logic slightly.

A preview of the current Overlay is:
7SZAfnL.png


Its still being worked on - And at this moment only has functionality for FUP's hotkey system.
 
Last edited:
hi,
first , sorry if my English is so bad ..... :)
i'm sure you can help me , i got a problem to use my bladestorm , i try to fiw it and use it when I WANT !!! but the bot use it alone. I want to keep bladestorm , cut , and ralling cry when i decide , can you explain me how to do this ?
thanks
 
Great update, nomnomnom.
You know what would even be greater? A new page in the config that reads out the interruptor.xml and gives you checkboxes to enable and disable spells.
For the community, I created a list of all interruptable spells in BRF, maybe I'll also do HM and the PTR-Raid later this weekend.

Code:
	<Spell Id="173459" Name="BRF - Oregorger - Blackrock Barrage" />
	<Spell Id="156878" Name="BRF - Oregorger - Blackrock Barrage" />
	<Spell Id="155179" Name="BRF - Blast Furnace - Furnace Engineer - Repair" />
	<Spell Id="156937" Name="BRF - Blast Furnace - Foreman Feldspar - Pyroclasm" />
	<Spell Id="155186" Name="BRF - Blast Furnace - Firecaller - Cauterize Wounds" />
	<Spell Id="159408" Name="BRF - Blast Furnace - Firecaller - Lava Burst" />
	<Spell Id="155200" Name="BRF - Blast Furnace - Slag Elemental - Burn" />
	<Spell Id="158708" Name="BRF - Iron Maidens - Battle Medic Rogg - Earthen Barrier" />
	<Spell Id="158707" Name="BRF - Iron Maidens - Battle Medic Rogg - Protective Earth" />
	<Spell Id="158710" Name="BRF - Iron Maidens - Battle Medic Rogg - Chain Lightning" />

Feel free to include it in the official release! Also feel free to hit the like button under this post :p

Edit: Just visited the first two bosses on PTR (Hellfire Citadel), nothing to kick there (yet).
 
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Great update, nomnomnom.
You know what would even be greater? A new page in the config that reads out the interruptor.xml and gives you checkboxes to enable and disable spells.
For the community, I created a list of all interruptable spells in BRF, maybe I'll also do HM and the PTR-Raid later this weekend.

Code:
    <Spell Id="173459" Name="BRF - Oregorger - Blackrock Barrage" />
    <Spell Id="156878" Name="BRF - Oregorger - Blackrock Barrage" />
    <Spell Id="155179" Name="BRF - Blast Furnace - Furnace Engineer - Repair" />
    <Spell Id="156937" Name="BRF - Blast Furnace - Foreman Feldspar - Pyroclasm" />
    <Spell Id="155186" Name="BRF - Blast Furnace - Firecaller - Cauterize Wounds" />
    <Spell Id="159408" Name="BRF - Blast Furnace - Firecaller - Lava Burst" />
    <Spell Id="155200" Name="BRF - Blast Furnace - Slag Elemental - Burn" />
    <Spell Id="158708" Name="BRF - Iron Maidens - Battle Medic Rogg - Earthen Barrier" />
    <Spell Id="158707" Name="BRF - Iron Maidens - Battle Medic Rogg - Protective Earth" />
    <Spell Id="158710" Name="BRF - Iron Maidens - Battle Medic Rogg - Chain Lightning" />

Feel free to include it in the official release! Also feel free to hit the like button under this post :p

Nice contribution!

best wishes,

Weischbier
 
Loving the Overlay feature !! would it be possible to add Enyo support to it as I use the Pause feature within Enyo as I'm missing a few fingers I cannot press a mod key so I use shift - mod & modifier only in Enyo or add a no modifier option to the hotkeys within FUII.

thanks again Nom for all your hard work if it wasn't for ppl like you I would have stopped playing long ago thanks to my disabilities but you make it possible to still keep playing!
 
[size=+1]Many posts deleted[/size]

Once again, here are the thread rules...

[SIZE=+1]Thread Management Rules[/SIZE]
The Support thread for a Buddy Store product is meant for:
  • Feature requests.
  • Constructive criticism with specific details.
  • Bug reports with a log attached.
    Ref: [post=378165][Guide] How to attach your log[/post]
Any thing else in a Buddy Store product Support thread is considered 'off topic' and may be deleted. Examples include, but are not limited to:
  • Price discussions.
  • Comparisons to other products.
  • Theory crafting.
  • General chit-chat.
  • etc.
We ask that you please refrain from creating off-topic posts in Support threads.​

Posts involving personal attacks after this point, will be receiving a 1-week mute.

cj
 
New version up for approval.

Version 0.0.1.2-B5
====================================================
* Overlay: Created proper disposal method for the Overlay.
* Overlay: Fixed "Rendering the overlay (FupMultiTarget)" logspam.
* Overlay: Created partial save and load method for Overlay's location - work in progress.
* Overlay: Improved the sizing methods on the Overlay.

* Core: Removed Semi-Hotkey mode as it's become obsolete.
 
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