Maybe I found something with Fury Executes.
Normal damagebreakdown should look like this:
https://www.warcraftlogs.com/report...=damage-done&start=123016&end=738171&source=6
(Same for all top damage fury warriors.. just check wol/wclogs)
I checked all my (Butcher) logs with FU2 and #1 is always Meele Autoattack. (Talents SD/SB/BB/RA)
I attached 1 FU2 Butcher Logfile. All CDs "Never" and used manually. Sub 20% phase starts with second Recklessness cast. 45 Hardlock with 60 fps ingame (vsync)
Edit:
FU2 is not using Wild Strike on Bloodsurge Procs with the right priority!! ( I compared different logs with FU2 / WOL, WCL Rankings/ SimC)
On my Logs with FU2 i got way too high Bloodsurge Buff uptime (29%). Should be ~10-11%.
Maybe its a problem with the reduced (1 sec) GCD on Bloodsurged Wild Strikes.
SimC APL:
bloodbath
recklessness,if=target.health.pct<20&raid_event.adds.exists
wild_strike,if=rage>110&target.health.pct>20
bloodthirst,if=(!talent.unquenchable_thirst.enabled&rage<80)|buff.enrage.down
ravager,if=buff.bloodbath.up|(!talent.bloodbath.enabled&(!raid_event.adds.exists|raid_event.adds.cooldown>60|target.time_to_die<40))
execute,if=buff.sudden_death.react
siegebreaker
storm_bolt
wild_strike,if=buff.bloodsurge.up
execute,if=buff.enrage.up|target.time_to_die<12
dragon_roar,if=buff.bloodbath.up|!talent.bloodbath.enabled
raging_blow
wild_strike,if=buff.enrage.up&target.health.pct>20
bladestorm,if=!raid_event.adds.exists
shockwave,if=!talent.unquenchable_thirst.enabled
impending_victory,if=!talent.unquenchable_thirst.enabled&target.health.pct>20
bloodthirst
Edit2:
Butcher Execute Phase, not using (wasting) Bloodsurge Procs:
Code:
[12:39:29.458] Player1 gains Bloodsurge from Player1 <-- Bloodsurge Proc
[12:39:29.458] Player1 casts Bloodthirst on Der Schlächter
[12:39:29.458] Player1 gains Raging Blow! (2) from Player1
[12:39:29.489] Player1's Enrage is refreshed by Player1
[12:39:29.489] Player1's Trauma fades from Der Schlächter
[12:39:29.489] Der Schlächter's Bloodbath is refreshed by Player1
[12:39:29.756] Der Schlächter's Bloodbath is refreshed by Player1
[12:39:29.798] Der Schlächter's Bloodbath is refreshed by Player1
[12:39:30.086] Der Schlächter's Bloodbath is refreshed by Player1
[12:39:30.402] Player1's Tollkühnheit fades from Player1
[12:39:30.533] Player1 casts Execute on Der Schlächter
[12:39:30.566] Der Schlächter's Bloodbath is refreshed by Player1
[12:39:30.566] Der Schlächter's Bloodbath is refreshed by Player1
[12:39:30.681] Player1 gains Sudden Death from Player1
[12:39:30.783] Der Schlächter's Bloodbath is refreshed by Player1
[12:39:31.311] Player1's Tectus' Herzschlag fades from Player1
[12:39:31.616] Player1 casts Execute on Der Schlächter
[12:39:31.616] Player1's Sudden Death fades from Player1
[12:39:31.651] Der Schlächter's Bloodbath is refreshed by Player1
[12:39:31.651] Der Schlächter's Bloodbath is refreshed by Player1
[12:39:31.756] Der Schlächter's Bloodbath is refreshed by Player1
[12:39:32.395] Player1's Bloodbath fades from Player1
[12:39:34.714] Player1 casts Bloodthirst on Der Schlächter
[12:39:34.746] Player1's Ravager fades from Player1
[12:39:34.750] Player1's Enrage is refreshed by Player1
[12:39:37.320] Player1 casts Execute on Der Schlächter
[12:39:38.397] Player1 casts Bloodthirst on Der Schlächter
[12:39:38.427] Player1's Enrage is refreshed by Player1
[12:39:38.596] Player1's Bloodbath fades from Der Schlächter
[12:39:39.483] Player1 casts Execute on Der Schlächter
[12:39:40.907] Player1 casts Execute on Der Schlächter
[12:39:41.669] Player1 gains Sudden Death from Player1
[12:39:42.305] Player1 casts Execute on Der Schlächter
[12:39:42.329] Player1's Sudden Death fades from Player1
[12:39:43.713] Player1 casts Bloodthirst on Der Schlächter
[12:39:43.761] Player1's Enrage is refreshed by Player1
[12:39:44.464] Player1's Bloodsurge fades from Player1 <-- Bloodsurge Fade