Tom,
I fixed this issue with v21013.
Gambling now uses Balance ID to match the items instead of the Item Names. So you should be able to use your native language again.
Sorry but no, i don't want to register at github.
I've been running funky with "Yet Another Rifting Profile!" and it's been working great. But I noticed that it salvaged a legendary obtained from Kadala.... Is there any way to prevent bot from salvaging legendary from KAdala?
You need to edit the Legendary.dis file. Removing the "//" from that line will keep all legendary.
Code:
//[QUALITY] == "Legendary" -> [KEEP]
This was due to Line of Sight tests failing.. I have fixed this for all interactables.1. I have noticed that Funky Bot misses Shrines, Chests very often.
So be it.. I removed salvage item rules.. and added settings for White/Magic/Rare/Legendary salvaging. Options are None/All/RoS Only.3. The settings for loot is more intuitive at the moment. We can select what levels and what to salvage etc.. It is easier to use for simple users.
Fixed the issue with Corrupt Growths, and added conditions for Acid Cloud/Grasp to allow targets when energy is above 90% and target is not low health.4. Funky Bot currently doesn't use mana costing attacks on Corrupt Growth. So it casts Rain of Toads to kill Corrupt Growth slowly. Suggestion: If you can allow special attacks such as Acid Cloud and Grasp of the Dead to be used on these, that would be awesome.
5. Same as above, Funky Bot uses Rain of Toads to kill 1 monster. It uses Haunt for 1 monster, but it doesn't use Acid Cloud or Grasp of the Dead.
Yes.. QuestTools is required for most, if not all profiles.Do i need questtool for funky bot? Or what do i need for rifts and bounty
http://www.thebuddyforum.com/demonbuddy-forum/plugins/137127-plugin-funky-bot-alternative-trinity-plugin-7.html#post1521885Does anyone know what I have to edit in order to have bot not pick up white/blue/yellows? Thnx