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Funky Bot

Archon with Vyrs Set and FireDamage not working (Skills no dmg)
 
I like the idea of your plugins. Especially avoidance come with weighting, priority close range units, and blood shard gambling...
Need more test before further compliments.
Keep it on.
 
Tom,

I fixed this issue with v21013.
Gambling now uses Balance ID to match the items instead of the Item Names. So you should be able to use your native language again.


Funky,

It's working!! Confirmed!!
Thank you very much, I appreciate it.

Ill keep in touch with this thread.:)
 
Can someone explain the loot rules to me, all this is kind of new to me and reading about the rules salvaging legendaries makes me worried about losing the Wand of Woh I have been waiting on. I love that it gambles for us, but afraid it is going to get rid of what I want to keep
 
I've been running funky with "Yet Another Rifting Profile!" and it's been working great. But I noticed that it salvaged a legendary obtained from Kadala.... Is there any way to prevent bot from salvaging legendary from KAdala?
 
I've been running funky with "Yet Another Rifting Profile!" and it's been working great. But I noticed that it salvaged a legendary obtained from Kadala.... Is there any way to prevent bot from salvaging legendary from KAdala?

You need to edit the Legendary.dis file. Removing the "//" from that line will keep all legendary.
Code:
//[QUALITY] == "Legendary" -> [KEEP]
 
You need to edit the Legendary.dis file. Removing the "//" from that line will keep all legendary.
Code:
//[QUALITY] == "Legendary" -> [KEEP]

THnx i will try that. Still no errors to report here! 100% afking
 
Someone would loose Legendary if they don't know that. Why is salvaging legendary set as default? That is so strange.
 
anybody tested this with SimpleFollow Plugin? does it work?
 
Im sry if this has been asked somewhere. Cant seem to find it. Funky is selling my bottomless potions. How do I change it in item rules?
 
Plugin works, but won't allow me to edit any settings in the plugin window, "config" is gray'd out
 
There's a "Funky" button on the main tab of DB itself. Thats how you config it
 
1. I have noticed that Funky Bot misses Shrines, Chests very often.
This was due to Line of Sight tests failing.. I have fixed this for all interactables.

3. The settings for loot is more intuitive at the moment. We can select what levels and what to salvage etc.. It is easier to use for simple users.
So be it.. I removed salvage item rules.. and added settings for White/Magic/Rare/Legendary salvaging. Options are None/All/RoS Only.

4. Funky Bot currently doesn't use mana costing attacks on Corrupt Growth. So it casts Rain of Toads to kill Corrupt Growth slowly. Suggestion: If you can allow special attacks such as Acid Cloud and Grasp of the Dead to be used on these, that would be awesome.
5. Same as above, Funky Bot uses Rain of Toads to kill 1 monster. It uses Haunt for 1 monster, but it doesn't use Acid Cloud or Grasp of the Dead.
Fixed the issue with Corrupt Growths, and added conditions for Acid Cloud/Grasp to allow targets when energy is above 90% and target is not low health.

Thanks for the detailed feedback Lilly!


v2.10.2.0

Noteworthy Changes:
  • Interactable Objects will be ignored less.
  • Salvage rules removed and new settings added.
  • Rift Monitoring added when adventuring mode is enabled.
Default Salvage settings are set to none for all quality types. So remember to change them accordingly!

Of course there is many more changes.. check the 2nd post for specifics, or github!
 
Does anyone know what I have to edit in order to have bot not pick up white/blue/yellows? Thnx
 
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