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Full Questing - All Acts - Complete

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1.4.9 are severly bugged out at the moment.
Lvled tons of char from 1-60 and 1-70 using these before but now they bug out every other minute.
Don't take portals - just stops from time to time - stops in town - do the thing in bastions keep where he runs around the entire place.

Seems to be the same problem every time tho since a restart of DB get it going again. Been happening all over the place in A1-A4 so far.

Sry cant provide logs atm since I am at work. Will try to do that later.
 
"[<MainCoroutine>d__1] Profile reloading disabled"

What does that mean?
Happens every time the bot stops. If I manually reload the profile (without stopping DB) the bot starts moving again.
I can't code myself out of a wet paperbag but it seems to be related.
 
"[<MainCoroutine>d__1] Profile reloading disabled"

What does that mean?
Happens every time the bot stops. If I manually reload the profile (without stopping DB) the bot starts moving again.
I can't code myself out of a wet paperbag but it seems to be related.
open the QuestTools Config. the option is in there
 
open the QuestTools Config. the option is in there

Ty, there is lot of noobs like me, some quit 3 -6 months and come back, iam one of them. and missed most important detail, time to test it out. Lets hope this will prevent stops. :)

TY gt5000 for the heads up

edit: it got stuck only on one item it could not pick up so it started logging out for restart. not sure if it matters

[Trinity] Invalid Item Link color= internalName=Console_PowerGlobe-47525 name= gameBalanceId=-1990624170
 
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Running them quite smooth without any real problems, been running my toon from lvl 34 to 70 and completed a1-4 so far.
 
Running them quite smooth without any real problems, been running my toon from lvl 34 to 70 and completed a1-4 so far.

goin to test my crusader i only need crusader then i have them all 70 then i can start botting paragon:)
 
This happens when I try to start the bot.


Exception during bot tick.Buddy.Coroutines.CoroutineUnhandledException: Exception was thrown by coroutine ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Exception: Only part of a ReadProcessMemory or WriteProcessMemory request was completed, at addr: 0EF9EF18, Size: 312
at GreyMagic.ExternalProcessMemory.ReadByteBuffer(IntPtr addr, Void* buffer, Int32 count)
at GreyMagic.MemoryBase.ReadMarshaled[T](IntPtr addr, Boolean& wasRead)
at GreyMagic.MemoryBase.Read[T](IntPtr addr)
at Zeta.Game.Internals.SNO.SNORecordWorld.ReadRecord()
at Zeta.Game.Internals.SNO.SNORecordWorld..ctor(IntPtr ptr, SNOTable table)
--- End of inner exception stack trace ---
at System.RuntimeMethodHandle.InvokeMethod(Object target, Object[] arguments, Signature sig, Boolean constructor)
at System.Reflection.RuntimeConstructorInfo.Invoke(BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
at System.RuntimeType.CreateInstanceImpl(BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes, StackCrawlMark& stackMark)
at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture, Object[] activationAttributes)
at System.Activator.CreateInstance(Type type, BindingFlags bindingAttr, Binder binder, Object[] args, CultureInfo culture)
at Zeta.Game.Internals.SNOTable.GetRecord[T](Int32 snoId)
at Zeta.Game.ZetaDia.get_WorldInfo()
at QuestTools.QTNavigator.MoveTo(Vector3 destination, String destinationName, Boolean useRaycast, Boolean useNavigator)
at QuestTools.ProfileTags.Movement.SafeMoveToTag.Move()
at QuestTools.ProfileTags.Movement.SafeMoveToTag.<MainCoroutine>d__1.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Zeta.Bot.ActionRunCoroutine....()
--- End of inner exception stack trace ---
at Buddy.Coroutines.Coroutine.CheckPostConditions(Boolean shouldBeCanceled)
at Buddy.Coroutines.Coroutine.Resume(Boolean forStop)
at Buddy.Coroutines.Coroutine.Resume()
at Zeta.Bot.ActionRunCoroutine.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Common.HookExecutor.Run(Object context)
at Zeta.TreeSharp.Action.RunAction(Object context)
at Zeta.TreeSharp.Action..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.TreeSharp.PrioritySelector..()
at Zeta.TreeSharp.Composite.Tick(Object context)
at Zeta.Bot.BotMain.()
 
go to web site everyone , dont download zip file, get the installer. i bet most of you missing some kind of .net or cc+ or what ever on your system, installer will auto install em if you missing something. do everything clean and should work with ;latest trinity. so far flawless, i am amazed actually not one stop. Make sure if questing click on questtools config and check in repeat profiles and you wont get any stops. unless you hop on some new items that have not been identified yet by trinity i think. Hope this clears for other noobies like me.
 
I tried looking at first post and the first few pages but didn't see my answer... how does this handle equipping better gear than what is currently worn? Or is this the non-AFK part of the profile?

THanks.
 
I tried looking at first post and the first few pages but didn't see my answer... how does this handle equipping better gear than what is currently worn? Or is this the non-AFK part of the profile?

THanks.

It includes armory, which, out of the box will equip better gear.

The only thing it doesn't currently do, is set skills - so that's really the non-afk thing you have to do.
 
It includes armory, which, out of the box will equip better gear.

The only thing it doesn't currently do, is set skills - so that's really the non-afk thing you have to do.

Excellent thanks! Looking forward to trying a new season char this evening.
 
When I do a latest full install of the stable version of db...

and delete the default profile and routine folder, and put in the folders from the bundle..

The first time loading the profile, I see the following error msgs:

Demonbuddy v1.1.2023.371 started
Logging in...
T: 5247139890195737040 H: 3270079006
Attached to Diablo III with pid: 4876
Flashing window
[Armory] v1.2.15 Initialized
[Trinity] Initialized v2.1.3
[Trinity] OnEnable start
Setting up Trinity Logging
[Trinity] ENABLED: Trinity v2.1.3 now in action!
[Plugin] v2.0.93 Enabled
[Armory] v1.2.15 Enabled
[Trinity] Saving Config file
Current bot set to Order Bot
Loaded profile Full Questing - All Acts Relogger Resume
Error while starting botSystem.Exception: Process must have frozen or gotten out of sync: InjectionFinishedEvent_was_never_fired
at GreyMagic.Executor.WaitForInjection(Int32 timeout)
at GreyMagic.Executor.Execute(Int32 timeout)
at GreyMagic.ExternalProcessMemory.CallInjected[T](IntPtr address, CallingConvention callingConvention, Object[] args)
at Zeta.Game.ZetaDia.()
at Zeta.Game.ZetaDia.()
at Zeta.Game.Internals.DynamicPointer`1.get_Value()
at Zeta.Game.ZetaDia.()
at Zeta.Game.Internals.ActorManager.()
at Zeta.Game.Internals.ActorManager.Update()
at Demonbuddy.MainWindow.HandleStartStopBot()

edit: nvm I found out why, the d3 window was minmized...



but once I get the bot loading my charater stands in the town and do nothing..

Inactivity timer tripped! Leaving game
Leaving game
Last run acquired 0 gold.
ProfileOrderManager.OnGameJoined, Reloading profile.
[Trinity] New Game - resetting everything
[Trinity] New Game, resetting Gold Inactivity Timer
[Trinity] New Game - resetting everything
[Trinity] New Game, resetting Gold Inactivity Timer
Loaded profile Act 4 by rrrix
Game joined, Resetting profile caches.
Loaded Act 4 by rrrix
Waiting 14.7 seconds before next game...
Creating new game. Params: [Act: A4, Difficulty: Normal, Quest: 112498, QuestStep: 2, ResumeFromSave: True, IsPrivate: True]
Loaded profile Act 4 by rrrix
System.Exception: Injection resulted in a process exception with error code 0xc0000005
於 GreyMagic.Executor.WaitForInjection(Int32 timeout)
於 GreyMagic.Executor.Execute(Int32 timeout)
於 GreyMagic.Executor.Execute()
於 €..(Executor , String )
於 Zeta.Game.Internals.SNO.TagMap.GetTagMapEntryAsInteger(Int32 key)
於 Zeta.Game.Internals.SNO.SNORecordActor.get_GizmoType()
於 Zeta.Bot.Navigation.MainGridProvider.(DiaObject )
於 System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
於 Zeta.Bot.Navigation.MainGridProvider.(BitArray )
於 Zeta.Bot.Navigation.MainGridProvider.Update()
於 Trinity.Trinity.GameEvents_OnGameChanged(Object sender, EventArgs e) 於 c:\D3 BOT\Plugins\Trinity\Helpers\GameEvents.cs: 行 114
於 Zeta.Bot.GameEvents.[](EventHandler`1 , Object ,  )
GameChanged. Clearing actors
ProfileOrderManager.OnGameJoined, Reloading profile.
[Trinity] New Game - resetting everything
[Trinity] New Game, resetting Gold Inactivity Timer
Loaded profile Act 4 by rrrix
Game joined, Resetting profile caches.
Loaded Act 4 by rrrix
ToggleTargeting, new values: Looting:True LootRadius:300 Combat:True KillRadius:90
[QuestToolsVariableTag] QuestToolsSetVariable tag started, key=DebugLogging value=True
[ResumeUseTownPortalTag] ResumeUseTownPortal initialized
[<MainCoroutine>d__1] Profile reloading disabled, skipping tag. questId="114795" stepId="14"
Profile completed
Number of games completed: 5

full log is here
 

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i was on act 4 "step2" i'm guessing that means second quest...

the profile doesn't resume properly at that pt.
 
Testing now on hardcore for a laugh. So far so good Great job and thank you for upload, will post results :)
 
i did everything you said in 1st post. But getting this error. Other profiles are fine. just standing in town. nothing happens.

View attachment 140926
i was on act 4 "step2" i'm guessing that means second quest...

the profile doesn't resume properly at that pt.

Try starting the game using the "_New" profiles - it appears perhaps you are on an unsupported step where the bot doesn't know how to resume.

Also, make sure the "Allow Profile Reloading" option is checked in QuestTools.
 
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