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Full Questing - All Acts - Complete

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Testing now on hardcore for a laugh. So far so good Great job and thank you for upload, will post results :)

i had good result, armory with it, starting level 1 on normal, not looking back it will get you to 70 like 1 day in a half. On a plus sign, leave some armor pieces in your stash for different levels, it will auto equip. so kewl

I just focus on 1 or 2 hand weapns with good dps is all you need. Just faster killing stuff :/
 
Try starting the game using the "_New" profiles - it appears perhaps you are on an unsupported step where the bot doesn't know how to resume.

Also, make sure the "Allow Profile Reloading" option is checked in QuestTools.

in trinity 71 version i dont see allow profile reloading option where is it?
 
at top of DB screen... u will see MAIN ... INFO DUMPING... PLUGINS.. .
click on plugins... high light questtools.. click config.. there is were u will find it
in trinity 71 version i dont see allow profile reloading option where is it?
 
AllActs_RestartCurrentAct.xml this one wiill do from 1 act to 5act by self?
 
got about 3/4ths of the way through Act 1, then out of nowhere it just restarted the entire Act. Is this intended? Is there any profile to run that doesn't restart the act from the very beginning like this? It's not ever going to get through it all at this rate.
 
Bot just idle by rumford at the quest in act one "The doom in wortham: Talk to the Ferryman"

Clicking stop and start fixed the problem, but it's still a problem that shouldn't exist right? Thought best to report it.
 
Bot just idle by rumford at the quest in act one "The doom in wortham: Talk to the Ferryman"

Clicking stop and start fixed the problem, but it's still a problem that shouldn't exist right? Thought best to report it.

How long did it idle for? Sometimes it'll idle for 30-45 seconds for whatever reason but usually fixes itself.

Also I ran this with R-YAR last night and right as I was turning on my monitor I saw it dealing the last blow and the credits rolling. R-YAR helps tremendously with this, BUT make sure you set the gold inactivity timer to something very high (at least 6 minutes) since there will be a lot of time between running around places and not picking up gold.
 
bot just idle because he cant tp for town run from this location

HLAg9LZ.jpg
 
i just resumed game, bot take portal to the cathedral lvl 3
and idle..
Code:
[GridRoute] Generating new route with Route Mode Default
[GridRoute] Generating new route with Route Mode Default
[GridRoute] Generating new route with Route Mode Default
[GridRoute] Generating new route with Route Mode Default
[GridRoute] Generating new route with Route Mode Default
[GridRoute] Generating new route with Route Mode Default
[ExploreDungeonTag] Visited all nodes but objective not complete, forcing grid reset!
[GridRoute] Generating new route with Route Mode Default
[GridRoute] Generating new route with Route Mode Default
[GridRoute] Generating new route with Route Mode Default
[GridRoute] Generating new route with Route Mode Default
[GridRoute] Generating new route with Route Mode Default
[GridRoute] Generating new route with Route Mode Default
[GridRoute] Generating new route with Route Mode Default
[GridRoute] Generating new route with Route Mode Default
[COLOR="#FF0000"]Exception during bot tick.System.ApplicationException: DungeonExplorer CurrentRoute is null
   в QuestTools.ProfileTags.ExploreDungeonTag.ValidateCurrentRoute()
   в QuestTools.ProfileTags.ExploreDungeonTag.UpdateRoute()
   в QuestTools.ProfileTags.ExploreDungeonTag.<CheckIsExplorerFinished>b__5b(Object ret)
   в Zeta.TreeSharp.Action.RunAction(Object context)
   в Zeta.TreeSharp.Action..()
   в Zeta.TreeSharp.Composite.Tick(Object context)
   в Zeta.TreeSharp.Sequence..()
   в Zeta.TreeSharp.Composite.Tick(Object context)
   в Zeta.TreeSharp.Decorator..()
   в Zeta.TreeSharp.Composite.Tick(Object context)
   в Zeta.TreeSharp.PrioritySelector..()
   в Zeta.TreeSharp.Composite.Tick(Object context)
   в Zeta.TreeSharp.Sequence..()
   в Zeta.TreeSharp.Composite.Tick(Object context)
   в Zeta.TreeSharp.PrioritySelector..()
   в Zeta.TreeSharp.Composite.Tick(Object context)
   в Zeta.TreeSharp.Sequence..()
   в Zeta.TreeSharp.Composite.Tick(Object context)
   в Zeta.TreeSharp.PrioritySelector..()
   в Zeta.TreeSharp.Composite.Tick(Object context)
   в Zeta.Common.HookExecutor.Run(Object context)
   в Zeta.TreeSharp.Action.RunAction(Object context)
   в Zeta.TreeSharp.Action..()
   в Zeta.TreeSharp.Composite.Tick(Object context)
   в Zeta.TreeSharp.PrioritySelector..()
   в Zeta.TreeSharp.Composite.Tick(Object context)
   в Zeta.TreeSharp.PrioritySelector..()
   в Zeta.TreeSharp.Composite.Tick(Object context)
   в Zeta.Common.HookExecutor.Run(Object context)
   в Zeta.TreeSharp.Action.RunAction(Object context)
   в Zeta.TreeSharp.Action..()
   в Zeta.TreeSharp.Composite.Tick(Object context)
   в Zeta.TreeSharp.PrioritySelector..()
   в Zeta.TreeSharp.Composite.Tick(Object context)
   в Zeta.Bot.BotMain.()[/COLOR]

its because i use newest QT, 2.6.1 right?
 
all fine with bundlen QT

but alot of red lines sometimes

[Trinity][Performance] Execution of Navigator.MoveTo took 1505.36ms.
[Trinity][Performance] Execution of HandleTarget.HandleBasicMovement took 1507.84ms.
[Trinity][Performance] Execution of HandleTarget took 1543.11ms.


etc
 
This script has so many basic issues, it's just poop.

Constant running backwards and forwards and getting stuck in every act.

Worst one I've used yet.
 
This script has so many basic issues, it's just poop.

Constant running backwards and forwards and getting stuck in every act.

Worst one I've used yet.

Show me something better that you've written and I might give a sh!t, stop posting useless barf in my threads.
 
Show me something better that you've written and I might give a sh!t, stop posting useless barf in my threads.

Hear, hear. This guy gives a very influential talk.

Now back to business, multiple people have stated the same bug, running in a corner or similar during certain places in acts. For example the dungeons in Act 1/2, notorious.

You only consider it 'barf' due to it's not ass kissing. If the code was annotated I would of done a quick work around, but I don't and I quote 'give a sh!'t' enough to work it out ^^
 
Last edited:
Show me something better that you've written and I might give a sh!t, stop posting useless barf in my threads.

Dunno what some people talk here but ive got all my twinks with your profile to the story -> lvl 70. Everything fine. Thx!
 
Script works and it's great to do all acts, but i notice it often attacks thin air, runs back and forth a lot and is inefficient at killing stuff (Often runs way to another mob then back and forth)

good example of the issue i'm talking about is the doom of wortham quest in act 1, when it's fighting the cultists and the 3 champions outside the church it's running around like a headless chicken.
 
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