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FightThisWay

First of all great job man, this AIO CC is badass!

But I got one reguest, could u make it to target and pull when using grindbot even when ur mounted? Since now I need to go with mounting off so it kills every single mob there is, but srsly man, insane job!
 
Wanted to THANK YOU so much, works flawlessly. Level 88 Warrior doing smooth and easy dungeon runs. Keeps aggro extremely well. I'm even typing this as it tanks.
 
Constatnly getting stuck for no apparent reason in GB2.
Code:
[07:42:47.719 D] [FTW] 06:42:47 -------------------- FTW.Pulse (1) Type: Loot, Name: Green Tea Leaf
[07:42:47.722 N] [Gatherbuddy2]: Approaching "Green Tea Leaf" at X="2153.42" Y="167.9167" Z="476.7298"
[07:42:48.010 N] [Gatherbuddy2]: Blacklisting current node after 20 seconds
[07:42:48.107 D] Activity: Moving to next hotspot
[07:42:49.377 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[07:42:49.405 D] [FTW] 06:42:49 -------------------- FTW.NeedRest (1) Type: Loot, Name: Green Tea Leaf
[07:42:52.864 D] [FTW] 06:42:52 -------------------- FTW.NeedRest (1) Type: Loot, Name: Green Tea Leaf
[07:42:53.153 D] [FTW] 06:42:53 -------------------- FTW.Pulse (1) Type: Loot, Name: Green Tea Leaf
[07:42:55.755 D] [FTW] 06:42:55 -------------------- FTW.NeedRest (1) Type: Loot, Name: Green Tea Leaf
[07:42:56.497 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[07:42:57.419 D] [FTW] 06:42:57 -------------------- FTW.Pulse (1) Type: Loot, Name: Green Tea Leaf
[07:42:58.044 D] [FTW] 06:42:58 -------------------- FTW.Pulse (1) Type: Loot, Name: Green Tea Leaf
[07:42:58.211 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[07:43:10.899 D] [FTW] 06:43:10 -------------------- FTW.NeedRest (1) Type: Loot, Name: Green Tea Leaf
[07:43:11.219 D] [FTW] 06:43:11 -------------------- FTW.Pulse (1) Type: Loot, Name: Green Tea Leaf
[07:43:12.350 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[07:43:12.470 D] [FTW] 06:43:12 -------------------- FTW.Pulse (1) Type: Loot, Name: Green Tea Leaf
[07:43:12.862 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[07:43:13.467 D] [FTW] 06:43:13 -------------------- FTW.NeedRest (1) Type: Loot, Name: Green Tea Leaf
[07:43:13.955 D] [FTW] 06:43:13 -------------------- FTW.Pulse (1) Type: Loot, Name: Green Tea Leaf
[07:43:14.148 D] [FTW] 06:43:14 -------------------- FTW.Pulse (1) Type: Loot, Name: Green Tea Leaf
[07:43:14.150 D] [FTW] 06:43:14 -------------------- FTW.NeedRest (1) Type: Loot, Name: Green Tea Leaf
[07:43:15.013 D] [FTW] 06:43:15 -------------------- FTW.NeedRest (1) Type: Loot, Name: Green Tea Leaf
[07:43:16.169 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[07:43:17.998 D] [FTW] 06:43:17 -------------------- FTW.Pulse (1) Type: Loot, Name: Green Tea Leaf
[07:43:18.160 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[07:43:18.380 D] [FTW] 06:43:18 -------------------- FTW.Pulse (1) Type: Loot, Name: Green Tea Leaf
[07:43:19.121 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[07:43:19.246 D] [FTW] 06:43:19 -------------------- FTW.NeedRest (1) Type: Loot, Name: Green Tea Leaf
[07:43:19.341 D] [FTW] 06:43:19 -------------------- FTW.Pulse (1) Type: Loot, Name: Green Tea Leaf
[07:43:20.000 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[07:43:21.017 D] [FTW] 06:43:21 -------------------- FTW.NeedRest (1) Type: Loot, Name: Green Tea Leaf
[07:43:22.332 D] [FTW] 06:43:22 Timings:
[07:43:22.332 D] [FTW] 06:43:22     FTW.Combat: total time 105125 ms, (14.0%), loops 245, avgtime 429 ms
[07:43:22.332 D] [FTW] 06:43:22     MBC.EvaluateRules @COMBAT: total time 105049 ms, (14.0%), loops 245, avgtime 428 ms
[07:43:22.332 D] [FTW] 06:43:22     FTW.Pulse: total time 78226 ms, (10.0%), loops 3300, avgtime 23 ms
[07:43:22.332 D] [FTW] 06:43:22     MBC.EvaluateRules.Replace: total time 59543 ms, (8.0%), loops 262, avgtime 227 ms
[07:43:22.332 D] [FTW] 06:43:22     MBC.Replace: total time 59504 ms, (8.0%), loops 2096, avgtime 28 ms
[07:43:22.332 D] [FTW] 06:43:22     MBC.EvaluateRules.Remainder: total time 50268 ms, (6.0%), loops 262, avgtime 191 ms
[07:43:22.332 D] [FTW] 06:43:22     MBC.ExecuteAction: total time 50008 ms, (6.0%), loops 1929, avgtime 25 ms
[07:43:22.332 D] [FTW] 06:43:22     FTWExtensionMethods.UnitPower: total time 48295 ms, (6.0%), loops 4192, avgtime 11 ms
[07:43:22.332 D] [FTW] 06:43:22     MBC.On_Cast: total time 36839 ms, (5.0%), loops 1401, avgtime 26 ms
[07:43:22.332 D] [FTW] 06:43:22     MBC.OnCooldown: total time 26746 ms, (3.0%), loops 1597, avgtime 16 ms
[07:43:22.332 D] [FTW] 06:43:22     MBC.Pulse: total time 16871 ms, (2.0%), loops 296, avgtime 56 ms
[07:43:22.332 D] [FTW] 06:43:22     FTWExtensionMethods.EligibleForCleanse: total time 8450 ms, (1.0%), loops 295, avgtime 28 ms
[07:43:22.332 D] [FTW] 06:43:22     FTWExtensionMethods.ClassAndSpec: total time 8280 ms, (1.0%), loops 291, avgtime 28 ms
[07:43:22.332 D] [FTW] 06:43:22     MBC.ExecuteAction 'Me.FollowTarget': total time 7843 ms, (1.0%), loops 168, avgtime 46 ms
[07:43:22.332 D] [FTW] 06:43:22     MBC.GetHealTarget: total time 7284 ms, (0.0%), loops 295, avgtime 24 ms
[07:43:22.332 D] [FTW] 06:43:22     MBC.ExecuteAction 'Sunfire': total time 3914 ms, (0.0%), loops 110, avgtime 35 ms
[07:43:22.332 D] [FTW] 06:43:22     FTW.NeedRest: total time 3442 ms, (0.0%), loops 2368, avgtime 1 ms
[07:43:22.332 D] [FTW] 06:43:22     MBC.EvaluateRules @REST: total time 3369 ms, (0.0%), loops 11, avgtime 306 ms
[07:43:22.332 D] [FTW] 06:43:22     MBC.ExecuteAction 'Me.Cast Incarnation: Chosen of Elune': total time 3368 ms, (0.0%), loops 117, avgtime 28 ms
[07:43:22.332 D] [FTW] 06:43:22     MBC.ExecuteAction 'Me.Cast Celestial Alignment': total time 3214 ms, (0.0%), loops 127, avgtime 25 ms
[07:43:22.332 D] [FTW] 06:43:22     MBC.ExecuteAction 'Me.PullMore Moonfire': total time 3182 ms, (0.0%), loops 57, avgtime 55 ms
[07:43:22.332 D] [FTW] 06:43:22     MBC.ExecuteAction 'Wrath': total time 3150 ms, (0.0%), loops 78, avgtime 40 ms
[07:43:22.332 D] [FTW] 06:43:22     MBC.ExecuteAction 'Starfall': total time 3016 ms, (0.0%), loops 134, avgtime 22 ms
[07:43:22.332 D] [FTW] 06:43:22     MBC.ExecuteAction 'Me.Cast Nature's Vigil': total time 2229 ms, (0.0%), loops 80, avgtime 27 ms
[07:43:22.332 D] [FTW] 06:43:22     MBC.ExecuteAction 'Moonfire': total time 2220 ms, (0.0%), loops 46, avgtime 48 ms
[07:43:22.332 D] [FTW] 06:43:22     MBC.ExecuteAction 'Me.Cast Lifeblood': total time 2193 ms, (0.0%), loops 68, avgtime 32 ms
[07:43:22.332 D] [FTW] 06:43:22     MBC.ExecuteAction 'Target.CastOnce Faerie Fire': total time 2052 ms, (0.0%), loops 51, avgtime 40 ms
[07:43:22.332 D] [FTW] 06:43:22     MBC.ExecuteAction 'Me.Cast Barkskin': total time 1937 ms, (0.0%), loops 61, avgtime 31 ms
[07:43:22.332 D] [FTW] 06:43:22     MBC.ExecuteAction 'Me.FindBetterTarget': total time 1906 ms, (0.0%), loops 232, avgtime 8 ms
[07:43:22.332 D] [FTW] 06:43:22     MBC.On_FindBetterTarget: total time 1905 ms, (0.0%), loops 232, avgtime 8 ms
[07:43:22.332 D] [FTW] 06:43:22     MBC.ListAndTakeNewTarget: total time 1654 ms, (0.0%), loops 109, avgtime 15 ms
[07:43:22.332 D] [FTW] 06:43:22     MBC.ExecuteAction 'Typhoon': total time 1561 ms, (0.0%), loops 31, avgtime 50 ms
[07:43:22.332 D] [FTW] 06:43:22     MBC.ExecuteAction 'Me.Cast Rejuvenation': total time 1471 ms, (0.0%), loops 19, avgtime 77 ms
[07:43:22.332 D] [FTW] 06:43:22     MBC.EvaluateRules @INITIALIZE: total time 1412 ms, (0.0%), loops 6, avgtime 235 ms
[07:43:22.332 D] [FTW] 06:43:22     MBC.ExecuteAction 'Starfire': total time 1295 ms, (0.0%), loops 23, avgtime 56 ms
[07:43:22.332 D] [FTW] 06:43:22     MBC.ExecuteAction 'Hurricane': total time 1117 ms, (0.0%), loops 5, avgtime 223 ms
[07:43:22.332 D] [FTW] 06:43:22     MBC.ExecuteAction 'Target.CastNow Starsurge': total time 1099 ms, (0.0%), loops 17, avgtime 64 ms
[07:43:22.332 D] [FTW] 06:43:22     MBC.ExecuteAction 'Me.Use Trinket1': total time 1094 ms, (0.0%), loops 34, avgtime 32 ms
[07:43:22.332 D] [FTW] 06:43:22     MBC.On_Use: total time 1092 ms, (0.0%), loops 34, avgtime 32 ms
[07:43:22.332 D] [FTW] 06:43:22     MBC.GetAdds: total time 1008 ms, (0.0%), loops 295, avgtime 3 ms
[07:43:22.332 D] [FTW] 06:43:22     FTWExtensionMethods.IsCrowdControlled: total time 869 ms, (0.0%), loops 3257, avgtime 0 ms
[07:43:22.332 D] [FTW] 06:43:22     MBC.ExecuteAction 'Me.Cast Tranquility': total time 862 ms, (0.0%), loops 24, avgtime 35 ms
[07:43:22.332 D] [FTW] 06:43:22     FTWExtensionMethods.IsValidUnit: total time 810 ms, (0.0%), loops 6933, avgtime 0 ms
[07:43:22.332 D] [FTW] 06:43:22     MBC.FollowTarget: total time 739 ms, (0.0%), loops 98, avgtime 7 ms
[07:43:22.332 D] [FTW] 06:43:22     MBC.ExecuteAction 'Me.Cast Moonkin Form': total time 667 ms, (0.0%), loops 24, avgtime 27 ms
[07:43:22.332 D] [FTW] 06:43:22     MBC.ExecuteAction 'Target.CastNow Solar Beam': total time 489 ms, (0.0%), loops 9, avgtime 54 ms
[07:43:22.332 D] [FTW] 06:43:22     MBC.StunCount: total time 343 ms, (0.0%), loops 963, avgtime 0 ms
[07:43:22.332 D] [FTW] 06:43:22     FTWExtensionMethods.ClusterSize: total time 341 ms, (0.0%), loops 963, avgtime 0 ms
[07:43:22.332 D] [FTW] 06:43:22     FTWExtensionMethods.IsDiseased: total time 326 ms, (0.0%), loops 1133, avgtime 0 ms
[07:43:22.333 D] [FTW] 06:43:22     FTWExtensionMethods.HasAuraWithMechanic: total time 325 ms, (0.0%), loops 963, avgtime 0 ms
[07:43:22.333 D] [FTW] 06:43:22     FTWExtensionMethods.HasMyAura: total time 240 ms, (0.0%), loops 1028, avgtime 0 ms
[07:43:22.333 D] [FTW] 06:43:22     FTWExtensionMethods.AuraExpiring: total time 233 ms, (0.0%), loops 524, avgtime 0 ms
[07:43:22.333 D] [FTW] 06:43:22     CheckForChest.Pulse: total time 63 ms, (0.0%), loops 1, avgtime 63 ms
[07:43:22.333 D] [FTW] 06:43:22     MBC.ExecuteAction 'Me.Cast Berserking': total time 45 ms, (0.0%), loops 149, avgtime 0 ms
[07:43:22.333 D] [FTW] 06:43:22     MBC.EvaluateCondition @COMBAT: total time 39 ms, (0.0%), loops 10300, avgtime 0 ms
[07:43:22.333 D] [FTW] 06:43:22     MBC.ExecuteAction 'Tank.Cast Cenarion Ward': total time 34 ms, (0.0%), loops 129, avgtime 0 ms
[07:43:22.333 D] [FTW] 06:43:22     MBC.GetGroup: total time 21 ms, (0.0%), loops 295, avgtime 0 ms
[07:43:22.333 D] [FTW] 06:43:22     FTWExtensionMethods.Role: total time 20 ms, (0.0%), loops 1356, avgtime 0 ms
[07:43:22.333 D] [FTW] 06:43:22     MBC.ExecuteAction 'Astral Storm': total time 16 ms, (0.0%), loops 42, avgtime 0 ms
[07:43:22.333 D] [FTW] 06:43:22     FTWExtensionMethods.IsAttackingHealer: total time 14 ms, (0.0%), loops 397, avgtime 0 ms
[07:43:22.333 D] [FTW] 06:43:22     MBC.GetTank: total time 14 ms, (0.0%), loops 295, avgtime 0 ms
[07:43:22.333 D] [FTW] 06:43:22     MBC.ExecuteAction 'Ursol's Vortex': total time 13 ms, (0.0%), loops 38, avgtime 0 ms
[07:43:22.333 D] [FTW] 06:43:22     MBC.ExecuteAction 'Disorienting Roar': total time 12 ms, (0.0%), loops 34, avgtime 0 ms
[07:43:22.333 D] [FTW] 06:43:22     Evade.CheckCombat: total time 9 ms, (0.0%), loops 244, avgtime 0 ms
[07:43:22.333 D] [FTW] 06:43:22     MBC.Constructor: total time 6 ms, (0.0%), loops 1, avgtime 6 ms
[07:43:22.333 D] [FTW] 06:43:22     MBC.GetHealer: total time 5 ms, (0.0%), loops 295, avgtime 0 ms
[07:43:22.333 D] [FTW] 06:43:22     CheckForStuck.Pulse: total time 3 ms, (0.0%), loops 290, avgtime 0 ms
[07:43:22.333 D] [FTW] 06:43:22     MBC.EvaluateCondition @REST: total time 1 ms, (0.0%), loops 33, avgtime 0 ms
[07:43:22.333 D] [FTW] 06:43:22     MBC.ExecuteAction 'Me.Drink': total time 1 ms, (0.0%), loops 2, avgtime 0 ms
[07:43:22.333 D] [FTW] 06:43:22     MBC.ExecuteAction 'Me.ClipTime 50': total time 0 ms, (0.0%), loops 6, avgtime 0 ms
[07:43:22.333 D] [FTW] 06:43:22     MBC.ExecuteAction 'Me.Eat': total time 0 ms, (0.0%), loops 2, avgtime 0 ms
[07:43:22.333 D] [FTW] 06:43:22     MBC.ExecuteAction 'Me.Message Druid_Balance last updated 10/13/2012.': total time 0 ms, (0.0%), loops 6, avgtime 0 ms
[07:43:22.333 D] [FTW] 06:43:22     MBC.ExecuteAction 'Me.Range 20': total time 0 ms, (0.0%), loops 6, avgtime 0 ms
[07:43:22.500 D] [LuaEvents] Getting argument values for event COMBAT_LOG_EVENT_UNFILTERED
[07:43:25.318 D] [FTW] 06:43:25 -------------------- FTW.NeedRest (1) Type: Loot, Name: Green Tea Leaf

Check your plugins, is something interfering with it? I only have 'RefreshmentDetection' checked usually.

I tested it with GatherBuddy2 after your report, and it ran fine, so I can't repro your problem.
 
Just wanted to stop by and say THANK YOU!!!!! Been trying to level a rogue and singular just has not been cutting it, stumbled upon this and now my rogue is cruising.

Ah, glad you're loving it! And if you don't love it, it's super-simple to tweak.
 
Hmm..haven't try to reinstall HB .. Thanks for the advice I will try it when I get home from work later today

Also, this product went few quite a few revisions the first week it was out - be sure to grab the latest version of FTW as well.
 
Can someone please tell me how to get it to stop trying to rez my pet and make it call it...

I'm assuming you're a hunter - what spec are you? It should be casting 'Call Pet 1' first, then 'Revive Pet' only if 'Call Pet 1' fails.
 
settings the adds to maxadds = 1 in the "combat-file" does not make ftw stop pulling additional mobs...

The setting to change to make it not pull additional mobs, is 'PullMore' - underneath that, you'll see a 'Target.AddsCount < 3'. Make that '3' whatever other number you want. Make it 0 to make it not pull more ever, or remove that section entirely.
 
what profile or how do I do dungeons? Do I use Dungeon buddy or not? How do i do it because right now it is auto rolling on gear and it isn't selecting need on things that I need...It is still selecting greed on trinkets that have 10X more Agility for my rogue. please help ASAP!

That's not the class, that's 'AutoEquip' rolling on loot for you. Check with the author of that plugin to make it work better.
 
Hey.. I can't find anything about Predatory Swiftness - Spell - World of Warcraft in the feral.xml.
Is it possible to add it? Would be really cool if he would cast Healing touch every time this procs!

Yeah, that's a good idea! I'll add it when I get home, but for now, put this in the 'Healing' section:

Code:
Me.Cast Predatory Swiftness
	Me.Health < 90

Me.Cast Healing Touch
	Me.HasAura("Predatory Swiftness") = 1
 
Using it on my warrior and it's really slow in casting abilities leaving me rage capped almost every fight. Any ideas on a fix?

What spec warrior are you? Looking at the rotation for this spec warrior, what would you like to spend your excess rage on?
 
First of all great job man, this AIO CC is badass!

But I got one reguest, could u make it to target and pull when using grindbot even when ur mounted? Since now I need to go with mounting off so it kills every single mob there is, but srsly man, insane job!

That is a tough call. For the longest time, I had it the way you say. But, it would dismount when running by low level mobs, just because they aggroed you, and it would pop you off your horse to recast your buffs! So I made it not execute when it's mounted on a horse.

If you want the old behavior back, it's a code change, not a text file change, But look for this in the file:

Code:
        public static bool ValidState()
        {
            if (!(StyxWoW.IsInGame &&
                StyxWoW.Me != null &&
                StyxWoW.Me.IsValid &&
                !StyxWoW.Me.IsDead &&
                !StyxWoW.Me.IsGhost &&
                !StyxWoW.Me.Mounted &&
                !StyxWoW.Me.IsFlying &&
                !StyxWoW.Me.IsOnTransport &&
                !StyxWoW.Me.OnTaxi))
            {
                return false;
            }
            else
                return true;

and remove the entire line where it says '!StyxWoW.Me.Mounted &&'. That will get the old behavior back.
 
Last edited:
Encountered same issue when i tried. Its slow with lazyraider and raidbot.

Try it WITHOUT using lazyraider or raidbot - just use grindbot with an empty profile, or combat bot. If you prefer using raidbot, I hear there's a 'don't use framelocks' setting that will make it compatible, but I don't know for sure as I don't use it.
 
Last edited:
Yeah, that's a good idea! I'll add it when I get home, but for now, put this in the 'Healing' section:

Code:
Me.Cast Predatory Swiftness
	Me.Health < 90

Me.Cast Healing Touch
	Me.HasAura("Predatory Swiftness") = 1

Please learn to press the edit button - it saves data ;)
 
Kamilche, what's up? I've been using your CC for my feral druid, the best up to now, so thanks. Look, I've been trying to set up your CC to be compatible with this particular profile http://www.thebuddyforum.com/honorb...b-mine-skinning-87-90-kota-peaks-berries.html

This profiles requires you to set up your CC so HB uses the Kota Berries, I tried adding this to the Feral rotation but it didn't work at all:

Me.Use ("Kafa'kota Berry")
NumItems("Kafa'kota Berry") > 0
ItemOnCooldown("Kafa'kota Berry") = 0

Is there something wrong with that?
 
I wanted to use this with dungeonbuddy, it worked so damn good but it overrides the movement from dungeonbuddy and pulls extra mobs and stuff, is there an way to disable the movement totally from this and just use the dungeonbuddys normal movement options for low level instances?
 
Kamilche, a question.
Using the Affliction Warlock I noticed it's tuned for questing, not for dungeons or raids.
Let's have a look at the code. An Affliction Warlock always wants to have Unstable Affliction and Haunt up on the target. In your code you only cast it once (CastOnce.) at the start of a fight. When they fall off (after 14.5 and 8 seconds) they are never cast again in the same fight (on the same mob / boss). This is a huge dps loss. This difference makes my DPS about 13.5K on a dummy, where CLU can do 20K flat.
So, I started to play around with it. Cast.HasMyAura = 0 for Haunt and Unstable Affliction. It kinda works, except that sometimes Haunt and/or UA is cast twice in a row. Somehow it does not detect the aura already on the mob. Can you shed some light on this?
 
Kamilche, what's up? I've been using your CC for my feral druid, the best up to now, so thanks. Look, I've been trying to set up your CC to be compatible with this particular profile http://www.thebuddyforum.com/honorb...b-mine-skinning-87-90-kota-peaks-berries.html

This profiles requires you to set up your CC so HB uses the Kota Berries, I tried adding this to the Feral rotation but it didn't work at all:

Me.Use ("Kafa'kota Berry")
NumItems("Kafa'kota Berry") > 0
ItemOnCooldown("Kafa'kota Berry") = 0

Is there something wrong with that?

Make it look like this:

Code:
Me.Use Kafa'kota Berry
        Me.NumItems("Kafa'kota Berry") > 0
        Me.ItemOnCooldown("Kafa'kota Berry") = 0
 
Hit the 'scroll lock' key to disable movement. I use it in dungeons all the time myself.

It shouldn't pull more mobs while in a dungeon group. To disable pulling more mobs altogether, look for the line 'PullMore' in your class file. Where it says 'Target.AddsCount < 3', make it 'Target.AddsCount < 0'. That will make it stop pulling more mobs.
 
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