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Fight at Joe's - 2.0

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ok just let me know when everything is ok for me to commit my epic code
 
ok just let me know when everything is ok for me to commit my epic code


Commit your code. I will do folder fix after. You will just have to update like normal after I do folder fix. Just post your code in stable build for now. We will do new plan from here on out!
 
na i can wait i ma still working out how to check for a dynamic string value outside of a function that is storing my array... if you understand what i mean LMAO
 
in other words this is not valid code

if (!UseStimInInventory(StimName)) {UseStimInInventory();}
if (!UseXPBoostInInventory(XPBoostName[p])) { UseXPBoostInInventory(); }


well i ma taking a break for now
 
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in other words this is not valid code

if (!UseStimInInventory(StimName)) {UseStimInInventory();}
if (!UseXPBoostInInventory(XPBoostName[p])) { UseXPBoostInInventory(); }



well i ma taking a break for now



Yea I dont know the string value for the boosts if thats what they are even called. I will update svn then will my current stuff. Also you will have to use wingit for all classes before picking advanced class. Only class that is supported is agent that adude did. We will finish this up in the next few days.
 
SVN is in new format. Stable Build and test build. When we do update daily that will be on test build. Stable build will only be updated once a week or after major over haul of code. I want things to be tested more before we consider them stable.
 
Use SVN checkout with the link provided and the folder will update with files/folders.
Delete your combat folder inside Buddywing and copy/paste the folder from aDudes SVN into the routine folder inside your Buddywing folder.
To update the SVN folder I usually just delete everything out of it and do the SVN checkout again.

Yeah I understand that so the folder that I did svn checkout on I have to copy and paste into the routines folder of buddywing correct? That's what my original instinct would be but you know the folder actually HAS buddywing downloaded in it under buddywing binary so that confused me.
Edit: I also tried this I did svn on a folder in my documents and copied his routines folder into buddywings routines folder. When it starts up, no routines are loaded. I'm probably missing something reaaally simple and vital
Edit: Might have done this right have the whole SVN under routines folder. Now it detects something to use for routine and all it does is cast sundering assault. I'm using a vengeance jugg. maybe its veng but I thought veng was fixed. immortal was working well when i was using ur zipped folder. I'll play with it and switch back to immortal.
 
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Yeah I understand that so the folder that I did svn checkout on I have to copy and paste into the routines folder of buddywing correct? That's what my original instinct would be but you know the folder actually HAS buddywing downloaded in it under buddywing binary so that confused me.
Edit: I also tried this I did svn on a folder in my documents and copied his routines folder into buddywings routines folder. When it starts up, no routines are loaded. I'm probably missing something reaaally simple and vital
Edit: Might have done this right have the whole SVN under routines folder. Now it detects something to use for routine and all it does is cast sundering assault. I'm using a vengeance jugg. maybe its veng but I thought veng was fixed. immortal was working well when i was using ur zipped folder. I'll play with it and switch back to immortal.


Looking into ASAP give me a min.


Way it works now is simple. You to the folder Stable build. That has a folder named default combat. That is the exact folder you put in the ROUNTINES folder. So before you would of just saw default combat and now you see just 1 new folder. Hope that will clear things up. I am looking in to vengeance jug as we speak.
 
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Is this the current joes svn? also does it support sages, i am having problems getting the svn from front page, and the one i did get does not rest at all

This is the current build. You go to the stable build folder. You will see the defaultcombat folder. You put defaultcombat folder into routines folder just like before. And yes Seer healing is currently supported with self healing. Front page is out of date.
 
adude tell me why it does this [AutoEquip] Equipping companion! a million times now every 3 mins when it does grey matter cool down? I will look into fix. I never spoll data so I never knew it was happening :S.
 
this current build had my assassin tank not moving towards its target again after it starts combat..... its all kinda screwed up.. i will fix and commit in a few minuets
 
OK i have some good news... Stims now work... all 167 of the stims in game:cool:.. also all experience buffs work in game after before every battle bot will now check to see if your are buffed with stims or with experience buffs. also FIX assassin rotation again. someone messed it up ;)


Added 167 Stims Buffs
Added All Experience Buffs
Updated Assassins rotation.


Cant Update SVN waiting for access if i don't get it i will create my own SVN..... i am not a patient person sadly :o


if you have more than one stim type in your invantore only one of them will be used. based on where it's name appears in the array list! you have been warned!!:rolleyes:
 
adude tell me why it does this [AutoEquip] Equipping companion! a million times now every 3 mins when it does grey matter cool down? I will look into fix. I never spoll data so I never knew it was happening :S.

started doing that after you updated friend
 
OK i have some good news... Stims now work... all 167 of the stims in game:cool:.. also all experience buffs work in game after before every battle bot will now check to see if your are buffed with stims or with experience buffs. also FIX assassin rotation again. someone messed it up ;)


Added All Experience Buffss:

Awesome job as always, Adude! Thank you :)
 
Sorry real life comes first! I gave you svn access just now! I thought I did when I changed the names! I am sorry adude!
 
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