Occasionally the minion block thing happens to me, but I just hit vault and everything pans out. Still though, things are looking much better. I'm hopeful![]()
Is it only me or it doesn't keep any legendaries in the stash? Default options.
Figured out it was set to Item List while nothing was selected. GG.
Attack when blocked doesn't seem to be working right now. The bot will just stand there until it can move or dies.
1. My hero NEVER uses the legendary potion, so he died some times.
2. Now my hero never spams steed charge on the body of the (elite)enemies
3. The bot literally ignores/miss the 40% of purple orbs
4. CoE cycle is ignored most of the times
Thanks for read.
Yeah that code for attack when blocked feature appears to have been lost in the weighting merge we did. About to go fix it now.
I set my minion block rate to 7 as you suggested and everything is so much better. Thank you brother!
yes please add an option to spam Explosive Blast for Wizard in trinity. Thank youThe bot doesn't use explosive blast and black hole. Can you fix it? I have only one weapon, Wand of Woh so you can understand that I really need working explosive blast
Thx anyway for your work!
The bot doesn't use explosive blast and black hole. Can you fix it? I have only one weapon, Wand of Woh so you can understand that I really need working explosive blast
Thx anyway for your work!
yes please add an option to spam Explosive Blast for Wizard in trinity. Thank you
Sure. Something like this: http://www.d3planner.com/371857224 . I haven't other items and can't farm it with bot - it uses only buffs, slow time and blades.Can you please post the build you're using if reporting issues with skill use. It will save me a lot of time trying to reproduce the issue.
http://www.diablofans.com/builds/79033-92-solo-build-firebirds
Can you please post the build you're using if reporting issues with skill use. It will save me a lot of time trying to reproduce the issue.
http://www.diablofans.com/builds/79037-tele-rasha-speed-tx-farming-keysCan you please post the build you're using if reporting issues with skill use. It will save me a lot of time trying to reproduce the issue.
if (true)
{
power = GetArchonPower();
if(power!=null)
return power;
}
Hello, sorry for interfere in your quote for other person but, if this can help to debug, then I would like to say that I'm using this build:
http://www.d3planner.com/628731971
(the skills are positioned in the same spots as in the D3 client)
And the Bombardment skill most of the times (80% of times) is not launch when the Physical element of CoE cycle arrives, no matter how many TPS I put the bot, most of the times ignores the skill, and is the only skill that with this build we can throw. In other words, most of the times it takes eternally to kill an elite in high-level GRs because it does not throw the skill at time, instead of that the bot just rides all the cycle, it happens most of the times/fights, not all, unfortunately I'm used to seeing that the bot can spend 5 or 6 entire cycles just riding and activating other (defensive) skills in a same mob fight, and next CoE cycle in the same mob fight starts to throw the damn Bombardment skill ...when the elite/mob is about to die after those 6 cycles riding.
Please I wish you can improve the CoE behavior, using a crusader, I didn't tested other heroes.
Also, as I said in other comment in the previoues page, the bot is missing most of the purple orbs in GR, I don't know if this affect to all kind of heroes, as I said I tested only a Crusader, and I don't know if my hero is too fast killing, or too fast moving, or the internal "timers" or maybe "ranges" of Trinity are wrong in this meaning, but using the last Trinity version I always lose the 50%-60% purple orbs while in GR, so it spends a lot more of minutes to finish a GR, and some times doesn't finish them at time. If an Elite dies using Molten affix then the bot seems to have a 50% of chance to get the orbs or to ignore them (all the orbs in the ground), its very annonying!.
Thanks for read
I'm playing a DH, but for some reason Trinity won't use a poition. I must be doing something incorrect, any ideas why?