Index: CrusaderCombat.cs
===================================================================
--- CrusaderCombat.cs (revision 378)
+++ CrusaderCombat.cs (working copy)
@@ -649,7 +649,7 @@
if (!CanCast(SNOPower.X1_Crusader_Bombardment))
return false;
- if (Settings.Combat.Misc.UseConventionElementOnly && ShouldWaitForConventionElementCycle(Element.Lightning, 3))
+ if (Settings.Combat.Misc.UseConventionElementOnly && ShouldWaitForConventionElementCycle(Element.Physical, 3))
return false;
if (!GetHasBuff(SNOPower.X1_Crusader_IronSkin))
Index: WizardCombat.cs
===================================================================
--- WizardCombat.cs (revision 378)
+++ WizardCombat.cs (working copy)
@@ -828,7 +828,7 @@
},
Options = new CombatMovementOptions
{
- AcceptableDistance = 6f,
+ AcceptableDistance = 4f,
Logging = LogLevel.Verbose,
ChangeInDistanceLimit = 1f,
SuccessBlacklistSeconds = 3,
Index: WizardCombat.cs
===================================================================
--- WizardCombat.cs (revision 379)
+++ WizardCombat.cs (working copy)
@@ -385,12 +385,13 @@
var disintegrateRange = Runes.Wizard.Entropy.IsActive ? 10f : 35f;
return new TrinityPower(SNOPower.Wizard_Disintegrate, disintegrateRange, Vector3.Zero, -1, CurrentTarget.ACDGuid, 0, 0);
}
-
+
+ var bewareAquis = Legendary.AquilaCuirass.IsEquipped ? 90 : 35;
// Arcane Orb
if (!Player.IsIncapacitated && CanCast(SNOPower.Wizard_ArcaneOrb) && !ShouldWaitForConventionElement(Skills.Wizard.ArcaneOrb) &&
- Player.PrimaryResource >= 35 &&
+ Player.PrimaryResource >= bewareAquis &&
// Arcane Orb with Delsere's + Triumvirate
- (!isDMOWiz || dmoOrbsReady))
+ (!isDMOWiz || dmoOrbsReady || (CombatBase.TimeSincePowerUse(SNOPower.Wizard_ArcaneOrb) >= 750 && CacheData.Buffs.ConventionElement == Element.Arcane)))
{
var orbTarget = Runes.Wizard.ArcaneOrbit.IsActive ? Player.ACDGuid : CurrentTarget.ACDGuid;
return Runes.Wizard.ArcaneOrbit.IsActive ?
what is the point to wait arcane dynamo 5 stacks to hit with orb? You will hit anyway when stacks will be ready. You just loosing your DPS and time while waiting for stacksArcane Dynamo is like a must have for DMO Wiz. You wont see any decent DMO playing without it.
Because it doesnt do anything extra without 5 stacks. Its not like you do some more damage with 3 stacks, then more with 4. If you have 4 stacks, arcane orb hits like a wet noodle in comparison to 5stacks Arcane Dynamo.what is the point to wait arcane dynamo 5 stacks to hit with orb? You will hit anyway when stacks will be ready. You just loosing your DPS and time while waiting for stacks
Indeed.Because it doesnt do anything extra without 5 stacks. Its not like you do some more damage with 3 stacks, then more with 4. If you have 4 stacks, arcane orb hits like a wet noodle in comparison to 5stacks Arcane Dynamo.
LOL It does! You only have +60% for ONE next cast! And you wasting time to stack it to gain 1 cast with +60% dmg? You can dmg it without 5 stacks and WITH 5 stacks. You dont need to wait it.Because it doesnt do anything extra without 5 stacks. Its not like you do some more damage with 3 stacks, then more with 4. If you have 4 stacks, arcane orb hits like a wet noodle in comparison to 5stacks Arcane Dynamo.