hey, is there any chance to get spectral blades abit nearer? my arcane orbs aren't hitting most of the time![]()
// Spectral Blade
if (CanCast(SNOPower.Wizard_SpectralBlade))
{
[COLOR="#FF0000"] //[/COLOR]var bladeRange = Runes.Wizard.ArcaneOrbit.IsActive ? 4f : 15f;
return new TrinityPower(SNOPower.Wizard_SpectralBlade, [COLOR="#FF0000"]2f[/COLOR], CurrentTarget.ACDGuid);
}
hey, is there any chance to get spectral blades abit nearer? my arcane orbs aren't hitting most of the time![]()
// Spectral Blade
if (CanCast(SNOPower.Wizard_SpectralBlade))
{
if(Sets.DelseresMagnumOpus.IsFullyEquipped && Skills.Wizard.ArcaneOrb.IsActive &&
TargetUtil.AnyMobsInRangeOfPosition(Player.Position, 5f, 1) == false) {
Skills.Wizard.SpectralBlade.Cast(); // try to get some shields before we move
return new TrinityPower(SNOPower.Walk, CurrentTarget.RadiusDistance, CurrentTarget.Position);
} else {
return new TrinityPower(SNOPower.Wizard_SpectralBlade, 10f, CurrentTarget.ACDGuid);
}
}
Sounds like there is nothing wrong, the settings you are going to are not the Trinity settings. They are the built in combat routine settings. Trinity's settings are in the plugins tab. click trinity and click config
Chose Trinity as your combat routine
Loaded profile R-RIFT
Chose Trinity as your combat routine
[QuestTools][BotEvents] Bot is Starting
[Trinity 2.14.24] Bot Starting
[Trinity 2.14.24] Replacing Combat Hook
[Trinity 2.14.24] Replacing VendorRun Hook
[Trinity 2.14.24] Replacing Loot Hook
[Trinity 2.14.24] Inserting GoldInactivity into TreeStart
[Trinity 2.14.24] Inserting XPInactivity into TreeStart
[Trinity 2.14.24] Bot Starting, Resetting Gold Inactivity Timer
Waiting 3.2 seconds before next game...
Creating new game. Params: [Act: OpenWorld, Difficulty: Normal, Quest: -1, QuestStep: -1, ResumeFromSave: False, IsPrivate: True]
[Trinity 2.14.24] Starting up Generic Cache Manage thread
[Trinity 2.14.24] Starting up Generic Blacklist Manager thread
Joined a game!
[Trinity 2.14.24] New Game - resetting everything
[Trinity 2.14.24] New Game, resetting Gold Inactivity Timer
[Trinity 2.14.24] New Game - resetting everything
[Trinity 2.14.24] New Game, resetting Gold Inactivity Timer
[Trinity 2.14.24] ------ Equipped Non-Set Legendaries: Items=2, Sets=3 ------
[Trinity 2.14.24] Item: Bracer: Ancient Parthan Defenders (298116) is Equipped
[Trinity 2.14.24] Item: Amulet: Kymbo's Gold (197812) is Equipped
[Trinity 2.14.24] ------ Equipped in Kanai's Cube: Items=3 ------
[Trinity 2.14.24] Item: Shoulder: Vile Ward (201325) is Equipped
[Trinity 2.14.24] Item: Ring: Ring of Royal Grandeur (298094) is Equipped
[Trinity 2.14.24] Item: Polearm: Standoff (191570) is Equipped
[Trinity 2.14.24] ------ Set: Bastions of Will : 2/2 Equipped. ActiveBonuses=1/1 ------
[Trinity 2.14.24] Item: Ring: Focus (332209) is Equipped
[Trinity 2.14.24] Item: Ring: Restraint (332210) is Equipped
[Trinity 2.14.24] ------ Set: The Legacy of Raekor : 3/6 Equipped. ActiveBonuses=2/3 ------
[Trinity 2.14.24] Item: Shoulder: Raekor's Burden (336989) is Equipped
[Trinity 2.14.24] Item: Gloves: Raekor's Wraps (336985) is Equipped
[Trinity 2.14.24] Item: Helm: Raekor's Will (336988) is Equipped
[Trinity 2.14.24] ------ Set: Immortal King's Call : 5/7 Equipped. ActiveBonuses=3/3 ------
[Trinity 2.14.24] Item: MightyWeapon: Immortal King's Boulder Breaker (210678) is Equipped
[Trinity 2.14.24] Item: Chest: Immortal King's Eternal Reign (205613) is Equipped
[Trinity 2.14.24] Item: Boots: Immortal King's Stride (205625) is Equipped
[Trinity 2.14.24] Item: Legs: Immortal King's Stature (205645) is Equipped
[Trinity 2.14.24] Item: Belt: Immortal King's Tribal Binding (212235) is Equipped
[Trinity 2.14.24] ------ Active Skills / Runes ------
[Trinity 2.14.24] Skill: Sprint Rune=Marathon Type=Other
[Trinity 2.14.24] Skill: Furious Charge Rune=Merciless Assault Type=Spender
[Trinity 2.14.24] Skill: Battle Rage Rune=Bloodshed Type=Spender
[Trinity 2.14.24] Skill: Call of the Ancients Rune=Together as One Type=Other
[Trinity 2.14.24] Skill: Ancient Spear Rune=Boulder Toss Type=Spender
[Trinity 2.14.24] Skill: Wrath of the Berserker Rune=Insanity Type=Other
[Trinity 2.14.24] ------ Passives ------
[Trinity 2.14.24] Passive: Ruthless
[Trinity 2.14.24] Passive: Berserker Rage
[Trinity 2.14.24] Passive: Bloodthirst
[Trinity 2.14.24] Passive: Rampage
Loaded profile R-RIFT
Game joined, Resetting profile caches
ToggleTargeting, new values: Looting:True LootRadius:100 Combat:True KillRadius:80
Stopping the bot.
Session lasted for: 00:00:38.2254960
Bot thread did not end within 5 seconds
Chose Trinity as your combat routine
[Trinity 2.14.24] Inserting GoldInactivity into TreeStart
[Trinity 2.14.24] Inserting XPInactivity into TreeStart
Have you tried the Adventurer forums? This really has nothing to do with trinity, you know.WHY NOBODY cARES ?????????????
97 % of ALL PROBLEMS could be solved if ONLY these 2 spots is fixed ????????
IS it NOT possible ??? or why NO REPLIES ?????????????
IS IT FROM FORUM ????????????
I don't know !! IF I can help I would help to fix it !! But I don't know how .... please .... look at the 2 locations and let me know what to do. It can't just be ignored forever. At least, one developer say: "Ok, I've heard this, we're working on it".
Starting Restless Sands (350562) act2 can't find defeat the deathly haunts in southern necromancer totem
These are also Adventurer issues.Starting The Black King's Legacy (448314) act 5 doesn't go into portal
Interesting. Seems like a better solution than to keep lowering spectral blades range until it's zero and people are still not happy with it. Thanks for that, but are you sure it works? I tried making it walk to CurrentTarget.Position already and the bot can't do that because you can't walk through enemies and stop right on top of them, so the bot kept circling around the enemy like a dumbass and didn't cast anything.if there are no any mob nearby 5 yards (a distance that can hit by ArcaneOrb),
we cast a SpectralBlade first(try to get some shields),
then walk toward the current target
Code:// Spectral Blade if (CanCast(SNOPower.Wizard_SpectralBlade)) { if(Sets.DelseresMagnumOpus.IsFullyEquipped && Skills.Wizard.ArcaneOrb.IsActive && TargetUtil.AnyMobsInRangeOfPosition(Player.Position, 5f, 1) == false) { Skills.Wizard.SpectralBlade.Cast(); // try to get some shields before we move return new TrinityPower(SNOPower.Walk, CurrentTarget.RadiusDistance, CurrentTarget.Position); } else { return new TrinityPower(SNOPower.Wizard_SpectralBlade, 10f, CurrentTarget.ACDGuid); } }
How?.23 version broken barb earth build. .19 works well
Yeah, known issue. Silly, right?If "Death Breath" is unticked for pickup...bot stills pick it up <.<
@dondada
Delete your entire DemonBuddy folder.
Replace with a brand new fresh install.
Delete every plugin folder & replace with new updated stuff.
It should work.
Interesting. Seems like a better solution than to keep lowering spectral blades range until it's zero and people are still not happy with it. Thanks for that, but are you sure it works? I tried making it walk to CurrentTarget.Position already and the bot can't do that because you can't walk through enemies and stop right on top of them, so the bot kept circling around the enemy like a dumbass and didn't cast anything.
Also, I find that this issue of not getting to close range is pretty much non-existent when you set Safe Passage Health Pct to 100%. Doesn't that work for you guys?
Plugins/Trinity/Combat/Wizard.cs. Changes are in red.
Code:// Spectral Blade if (CanCast(SNOPower.Wizard_SpectralBlade)) { [COLOR="#FF0000"] //[/COLOR]var bladeRange = Runes.Wizard.ArcaneOrbit.IsActive ? 4f : 15f; return new TrinityPower(SNOPower.Wizard_SpectralBlade, [COLOR="#FF0000"]2f[/COLOR], CurrentTarget.ACDGuid); }
You are commenting out //var bladeRange = Runes.Wizard.ArcaneOrbit.IsActive ? 4f : 15f;
You are replacing "bladeRange" with 2f
Fix posted by ridz89 in another thread.