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CLU (Codified Likeness Utility) - (Pt. 2)

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Compiler Error: c:\Users\user\Desktop\HB\Honorbuddy\Routines\CLU\CLU\Classes\Druid\Balance.cs(285,57) : error CS1026: ) expected
Compiler Error: c:\Users\user\Desktop\HB\Honorbuddy\Routines\CLU\CLU\Classes\Druid\Balance.cs(285,57) : error CS1002: ; expected
Compiler Error: c:\Users\user\Desktop\HB\Honorbuddy\Routines\CLU\CLU\Classes\Druid\Balance.cs(286,40) : error CS1002: ; expected
Compiler Error: c:\Users\user\Desktop\HB\Honorbuddy\Routines\CLU\CLU\Classes\Druid\Balance.cs(286,40) : error CS1525: Invalid expression term ','
Compiler Error: c:\Users\user\Desktop\HB\Honorbuddy\Routines\CLU\CLU\Classes\Druid\Balance.cs(286,41) : error CS1002: ; expected
Compiler Error: c:\Users\user\Desktop\HB\Honorbuddy\Routines\CLU\CLU\Classes\Druid\Balance.cs(287,67) : error CS1002: ; expected
Compiler Error: c:\Users\user\Desktop\HB\Honorbuddy\Routines\CLU\CLU\Classes\Druid\Balance.cs(288,21) : error CS1525: Invalid expression term ')'


EDIT: Add a comma at the end of line 285

Spell.CastSpell("Sunfire", ret => true, "Sunfire")
to
Spell.CastSpell("Sunfire", ret => true, "Sunfire"),
 
Last edited:
Of course a good thing, but for prot paladin, not all do, a talent sometimes uses the prism of the enemy, when it is necessary for you. Does not cause the monsters when they resort to the group. And print settings certainly not clear to me at all. I use the standard battle in dungeons profile. And so do your creation is good too, but it needs work. Thank you."Translated by Google"

Holy Prism is now casted on the Paladin
 
hey guys, just wondering what kind of DPS people are pulling with the affli lock rotation? my 475 lock pulls at the most 20-39k in LFR, am I doing anything wrong or is this normal dps for the bot, thanks.
 
Okay... If you don't mind a little wall of text in this thread, here it goes:

i shortened the quote ;)
u are right with the boss handling ... but ... to keep it short:
- atm there's no support for every boss, but i can add some mobs / bosses to ignore AOE and (if needed, not yet implemented) to force AOE, but nooned added the ignore aoes and so on :)
- for the kings there are multiple problems which are not covered (same for first boss in heart of fear):
- never dot Players!!!
- Kill targets when they reach a certain position ... solution here: add these mobs (the lil skulls) to the list of ignoring AOE, which prevents CLU from multidotting, which again prevents CLU from killing the skulls at the wrong location -> u will have to switch to the skulls when u want to kill'em (so this is easy to fix)
For questing / grinding there'S atm more work to do, since i never seen the routine for preventing aoe damage kicked in ... we already added a line for the movement, but it seems not to work (have to figure out why, cause this was a very quick implementation, maybe conditions are wrong, maybe prio is wrong)

PureRotation atm acts more stupid (with Affliction locks) than CLU, but i will do changes to Pure before fixing CLU, because we set a release termin for this one and my ideas of tracking the stuff above (hast/sp modifiers) is a bit ... a lot of work :) and we had new ideas for the gui today, which should be done too^^

So atm no need to get more testers, the current testers give us enough work :D
 
Hey Storm, is there anyway to make Hand of Salvation an on/off spell? it's pretty silly to see the bot cast it twice in a row when everyone's watching in Brawler's guild fights :P

thanks.
 
I'm jumping in to the lock discussion, I provided some destrolock updates and wasn'T able to see any response to it. Did you ignored tthat or will this come somehow?
 
I'm jumping in to the lock discussion, I provided some destrolock updates and wasn'T able to see any response to it. Did you ignored tthat or will this come somehow?
please repost or gimme link ... i forgot it
 
Hey Storm, is there anyway to make Hand of Salvation an on/off spell? it's pretty silly to see the bot cast it twice in a row when everyone's watching in Brawler's guild fights :P

thanks.
will add settings for all hands that we support
 
ok code gods :) can anyone help me out here for rogue combat routine say i wanna have it just Tricks of trade my focus how would i code that in over the current logic .. ie if me an another rogue where swaping or if i wanted to give a dps a lil boost atm doesnt seem to be casting it all look at a few post back in my logs i posted you should be able to see this .. thanks
 
I have a quick question. How do I turn off all healing on my Enhancement Shaman. I turned down healing settings that I thought were right but how do I shut it off completely?
 
Found a good example of how the current Affliction rotation should work from the perspective of a Nihilum warlock:

Affliction Warlock Class Guide for Mists of Pandaria - Evrelia - YouTube

LOL that's how I do Affliction PVP.

1. Soulburn.
2. Soulburn:Soulswap.
3. Haunt.
4. Malefic Grasp
5. Fel Flame to refresh DoT's
6. Target Dying - Drain Soul.
7. Profit.

I usually come out at the top positions in KB's, which is pretty decent for someone playing a DoT-based class with no "Execute" ability.
 
is it normal that dw frost dk only spam fs instead of ob?
and pestilence isnt in there aswell fro frost dk dualwield for aoe spreading
 
ok code gods :) can anyone help me out here for rogue combat routine say i wanna have it just Tricks of trade my focus how would i code that in over the current logic .. ie if me an another rogue where swaping or if i wanted to give a dps a lil boost atm doesnt seem to be casting it all look at a few post back in my logs i posted you should be able to see this .. thanks

did u enabled tricks of trade in your settings?
cause it should be already in there :)
the call:
Code:
Spell.CastSpell("Tricks of the Trade", u => TricksTarget, ret => TricksTarget != null && TricksTarget.IsAlive && !TricksTarget.IsHostile && TricksTarget.IsInMyParty && CLUSettings.Instance.Rogue.UseTricksOfTheTrade, "Tricks of the Trade"),
the target:
Code:
        /// <summary>
        /// Returns the best player to cast tricks of the trade on
        /// </summary>
        public static WoWUnit BestTricksTarget
        {
            get
            {
                if (!IsInGroup) return null; // --wulf TODO; this may fix TotT as Me.GroupInfo.IsInRaid was returning true all the time.
                if (!CLUSettings.Instance.Rogue.UseTricksOfTheTrade && !CLUSettings.Instance.Rogue.UseTricksOfTheTradeForce) return null;
                if (!CLUSettings.Instance.Rogue.UseTricksOfTheTrade && BotChecker.BotBaseInUse("Questing") && BotChecker.BotBaseInUse("PartyBot")) return null;
                if (StyxWoW.Me.GroupInfo.IsInParty)
                {
                    // If the player has a focus target set, use it instead.
                    if (StyxWoW.Me.FocusedUnitGuid != 0 && StyxWoW.Me.FocusedUnit.IsAlive && !StyxWoW.Me.FocusedUnit.HasAura("Tricks of the Trade"))
                    {
                        CLULogger.TroubleshootLog("StyxWoW.Me.FocusedUnit is {0} - {1}", StyxWoW.Me.FocusedUnit.Name, StyxWoW.Me.FocusedUnit.Class);
                        return StyxWoW.Me.FocusedUnit;
                    }
                }
                CLULogger.TroubleshootLog("returned null; IsInParty {0}; ForceTotT {1}", StyxWoW.Me.GroupInfo.IsInParty, CLUSettings.Instance.Rogue.UseTricksOfTheTradeForce);
                return null;
            }
        }
 
Hello I got the lag issue too, did a clean install of hb and clu but nothing changed also tried solo and with enabled framelock..
Running on laptop but a beast cpu %5 and memory is abouth %15 so notning because of pc i guess
how can i fix this issue ?
 
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