@Warlock Issues: we found the problem, but we've to test a bit more and need a feedback from the HB devs (dunno if wulf already reported it, he wants to collect more issues for reporting instead of reporting every single issue for itself)
@Pull / Range Issues: this should be fixed in some hours, i already know where the problem is, but haven't had time to fix it
@mage evocation: will look at it in the afternoon
@Hunter issue: this should be related to Focus Fire fix ... i think .. will take a look in the log later
@Blowing off all CDs on Trash and using potions: try setting burst on Boss instead Burst on Mob, if this does not help (which is nearly impossible), set use cooldowns to false, if this is not fixing your problem ... attach a log (i hope i haven't ignored it)
not CLU related, try a fresh / clean install, there's a lot messed up with your hb install which does error finding extremly hardSo when i run the CLU in BG buddymy char doesn't move, but if i run a different Routine it does
Logs:
Hello,
I have a request for a setting for combat Rogues, please make a option to disable/enable Killing Spree, i am doing Garalon and Killing Spree throws me right underneath him, sometimes resulting in my death :/
Slice and Dicewith the latest update of CLU, my rogue just auto attack.
log?Running the update with Grind Bot on my Ret Paladin and getting the same issue as before. Bot seems to only attack when the enemy is in range of Judgement or Execution (30yds). If they're out of that range then it will simply stand there indefinitely.
did u reupdate?latest update seems to have messed up demo locks.
log?
uhm okay .. i thought bout that ... it is possible that the move in range fix does not kick in here cause u are already in range for judge and excorcism and execution sentence ... these are all range attacks (all with a cooldown so... yes you have to wait, ore lower the pull range to 8y)
log?The Affliction Lock rotation seems to be a bit wonky. It is not refreshing anything but haunt with any sort of efficient up time, using soul burn+ soul swap to reapply dots, and using drain soul above 20% for soul shards. It should open with soul burn + soul swap and haunt, but after that until you hit 20% it should only spend soul shards on haunt and refresh the other 3 dots on their own just before they run out. Drain Soul should be reserved for only sub 20%.
- Update -
Retribution has now more selfheal (when specced into selfless healer and Stackcount 3
Fire Mages now uses Evocation on Cooldown when specced into Invocation
Affliction Warlocks are using Soul Swap again
Move into Pullrange should work now
Combat Rogues can now disable Killing Spree
I added some more debugging, especially for Hunter, cause i have no Hunter and all Problems with not casting known spells, are related to not using one specific spell atm (need new logs for that)
If movement into pull range does not work ... report back pls.