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Cimmerian 2.01 by Mord

This does appear to be exactly as you said, I manually moved the bot closer to the mob (literally a yard or two) and it proceeded to use its rotation as it should.

tested this as well myself. appears to be right. its just a yard too far perhaps to go through the rotation properly. moving in just slightly does the trick each time.
 
hi,
sorry for my bad english

every time that my DK make hungering cold, it's stop to fight and die

how can I disable hungering cold??
I do not find it in the config

**Icy Touch**
**Plague Strike**
**Pestilence**
**Hungering Cold**
I died.
Activity: Retrieving Corpse
Calculating safe spot.
 
This does appear to be exactly as you said, I manually moved the bot closer to the mob (literally a yard or two) and it proceeded to use its rotation as it should.

That is the problem, however im having an issue getting it to move in closer. I know that sounds weird but the navigation move to seems to be causeing problems. I am going to try to old nav from keeping range and see if that helps.
 
The cs I loaded here has been working perfectly for me after I tinkered with it a bit. Only thing I do out of the norm though is I dont open with Death Grip... Ive been using it flawlessly now for about 8 lvls. Take a look at the one I posted and maybe it will help.
 
Hi,

if someone could help me when I set the bot to use Hysteria, Blood Fury, Lifeblood, etc.? I do not know how best to set.
 
Hi,

if someone could help me when I set the bot to use Hysteria, Blood Fury, Lifeblood, etc.? I do not know how best to set.

In the HB window go to General Settings then click CC Configuration, once in there you can select either PVE (Solo) or PVP (Solo). Pick one of those then go into the Blood tab and enable Hysteria and set a HP value.
Once done with Hysteria go into Racials\Profession and enable both Blood Fury(Orc) and Lifeblood, obviously you need to define said values in regards to HP and whether or not to burn on adds.
 
KK I think the problem is finally fixed. I am giving it a 30 minute run to be sure.

I did alot of testing and editing to get it just right.

First problem was that my range checks were too short. 3 yards is very short for melee. I have increased it to 4.75 yards. So if the target goes out of the 4.75 yards and is not fleeing, the CC will activate the move to melee logic to get back into range. Normally this never happens but when you have those targets that blink or happen to target your pet you will find yourself standing there out of range and doing nothing.

The next problem is related to the first. When you open with Death grip, HB being as fast as it is, it will think you are out of range for about a half second, depending on the range at which you pulled the target. The target will be in mid air and my check will return true and mess up the logic. I have added a debuff check to all targets. Move to melee will not activate while the target is under the debuff of death grip.

The next problem is related to my navigator move to range. I did have it set at 3 yards. Despite the short distance, HB doesnt always move to 3 yards. So the CC may get stuck in a loop. I have changed this to 2.5 yards. So if the target goes out of the 4.75 yards, my move to melee logic will move to 2.5 yards and will not move again unless the target goes out of range again. This gives you a 2.25 yard cusion and room for HB error.

Lastly my anti overshoot logic was very generous as 2.50 yards. I have changed this to 2 yards to prevent looping. The CC will only send a move stop command if you are lower than 2 yards from the target and that target is not running.

My approach detector is another issue I am thinking about now. I have removed the option all together so its always on. But I am considering removing the code from the CC. This approach detector actually came from my pally CC for ranged openers. It works great there but not so great with Cimmerian. The approach detector will actually tell the CC if the target is approaching you. So lets say you open with Icy touch and the target is running to you. Cimmerian will stand and wait for the target to get into melee range before doing anything unless the target starts to attack your pet, starts to cast a spell, or is running. The main point in this function actually goes back to the early days of HB when it was kind of slow to detect range and it would frequently overshoot the target when moving to it. These days HB is so fast and my CC is so trimmed up that I dont think I need it anymore. I would actually like to leave it in there for casting ranged abilities. But then again, now that I think it it, most if not all the abilities are instant and can be cast while running. Heh. Removing this, however would require frequent range checks of all melee spells to make sure it doesnt try to cast Plague strike while running to the target and not in melee.

In the end I think i have resolved the issue. The attached log shows 50+ kills and not a single lockup.
 

Attachments

Awesome Mordd thanks for the follow up. Also have you uploaded the new version for d/l?
 
Test it

Here is the test version im using. NO NEW FEATURES. this is simply to test the melee range logic. Let me know how it goes for you.
 

Attachments

In the HB window go to General Settings then click CC Configuration, once in there you can select either PVE (Solo) or PVP (Solo). Pick one of those then go into the Blood tab and enable Hysteria and set a HP value.
Once done with Hysteria go into Racials\Profession and enable both Blood Fury(Orc) and Lifeblood, obviously you need to define said values in regards to HP and whether or not to burn on adds.

I know where it sets. Only when I do not know how many % is to use the skill :)
 
Here is the test version im using. NO NEW FEATURES. this is simply to test the melee range logic. Let me know how it goes for you.

Ok will test this out right now... Let you know what I find.

Update***
Ok just ran it for a bit and it seems to be running alot smoother, I am now using DG as an opener and my xp/hr is much much higher! Only thing is that the area im in doesnt have any casters so im not so sure as to how its goin to react to them now. But other than that this seems to be workig great. Also tested it out on adds, and it seems to be working. It doesnt AA the second mob anymore. Ill let you know if there is anything I find in the future.

Update***
It still will not attack a mob if your pet attacks it first. It will only stand there and wait for the pet to kill it or the pet dies.
 
Last edited:
Hmm,
i become this Error :


File: Deathknight.cs Line: 28 Error: Der Typ- oder Namespacename "Gui" ist im Namespace "Cimmerian" nicht vorhanden. (Fehlt ein Assemblyverweis?)

Could not compile CC from C:\Dokumente und Einstellungen\Purel\Desktop\HB2\CustomClasses\Gui!
File: FormConfiguration.cs Line: 21 Error: Der Zugriff auf "Cimmerian.Settings" ist aufgrund der Sicherheitsebene nicht m?glich.
File: FormConfiguration.Designer.cs Line: 448 Error: Der Zugriff auf "Cimmerian.Settings" ist aufgrund der Sicherheitsebene nicht m?glich.
File: FormConfiguration.Designer.cs Line: 448 Error: "Cimmerian.Settings" enth?lt keine Definition f?r "Default".
File: FormConfiguration.Designer.cs Line: 449 Error: Der Zugriff auf "Cimmerian.Settings" ist aufgrund der Sicherheitsebene nicht m?glich.
File: FormConfiguration.Designer.cs Line: 449 Error: "Cimmerian.Settings" enth?lt keine Definition f?r "Default".
File: FormConfiguration.Designer.cs Line: 475 Error: Der Zugriff auf "Cimmerian.Settings" ist aufgrund der Sicherheitsebene nicht m?glich.
File: FormConfiguration.Designer.cs Line: 475 Error: "Cimmerian.Settings" enth?lt keine Definition f?r "Default".
File: FormConfiguration.Designer.cs Line: 476 Error: Der Zugriff auf "Cimmerian.Settings" ist aufgrund der Sicherheitsebene nicht m?glich.
File: FormConfiguration.Designer.cs Line: 476 Error: "Cimmerian.Settings" enth?lt keine Definition f?r "Default".
File: FormConfiguration.Designer.cs Line: 500 Error: Der Zugriff auf "Cimmerian.Settings" ist aufgrund der Sicherheitsebene nicht m?glich.
File: FormConfiguration.Designer.cs Line: 500 Error: "Cimmerian.Settings" enth?lt keine Definition f?r "Default".
File: FormConfiguration.Designer.cs Line: 501 Error: Der Zugriff auf "Cimmerian.Settings" ist aufgrund der Sicherheitsebene nicht m?glich.
,,,,,,,,

Anyone knows where is the Problem?
 
Make sure you take out all the old files before putting in the new test version.
 
I reiterate the question of whether someone can write how best to set (%) for skill?
 
I reiterate the question of whether someone can write how best to set (%) for skill?
It's up to you.. Just input it like when you would use it.. and make sure to use lifeblood before you die so 30-50% would probably be good.. set it higher if you die easily..
 
CC seems to drop target when they heal themselves. I recall this happening in your paladin CC but i also remember you fixed it?
 
CC seems to drop target when they heal themselves. I recall this happening in your paladin CC but i also remember you fixed it?

Yea but as soon as the add hits you it picks it back up again... so is it really that big of a deal?
 
Maybe it's time to start using my lvl80 DK again.....

Great work mordd
 
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