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[Bounty] Hell Rift 1-2 Runs

Often not looting the "boss", possible to force loot before portal out ?

Yeah, I've been having the same problem, the bot TP's back to town before looting when it finishes its quest.

My Items looted vs Items dropped doesnt add up.

So far I've seen 5 legs that the bot skips because the bounty is done and it tps back to town instead of loot, same goes for yellows and death's breaths.

Is there something like force look for loot and then tp back ?
 
Not sure what i've done now..

I really appreciate the work behind these profiles and when it works it does so amazing, so huge kudos for the work!

However, after downloading this new one for Hardcore i keep creating a game - Leaving game, reason: No more Bounties left to do - Creating game - Leaving game, reason: No more Bounties left to do - Creating game - Leaving game, reason: No more Bounties left to do - And it goes so in eternity.

Tried another bounty profile for Hell rift, not Hardcore friendly though, and it works just fine without this error. :-/

Edit:

Updated all plugins to the versions on first page and now when starting i get:

Failed to load profile: Element HaveBounty is not supported. Please check your XML and try again. (<HaveBounty questId="364336">
<LoadProfile file="Sledge.xml" />
</HaveBounty>) Line 28
System.Exception: Element HaveBounty is not supported. Please check your XML and try again. (<HaveBounty questId="364336">
<LoadProfile file="Sledge.xml" />
</HaveBounty>) Line 28
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ..(XElement , Type )
at ...(XElement )
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at ..(XElement , PropertyInfo )
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)

Curse these updates.. Everything worked fine before! :( :cool::rolleyes:

QuestTool and Bountyprofile does not even load on startup any more with the latest update of Trinity and QuestTool. :-/
 
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Yeah, I've been having the same problem, the bot TP's back to town before looting when it finishes its quest.

My Items looted vs Items dropped doesnt add up.

So far I've seen 5 legs that the bot skips because the bounty is done and it tps back to town instead of loot, same goes for yellows and death's breaths.

Is there something like force look for loot and then tp back ?


The issue is in trinity, once the bounty is achieved the bot will try to end the run without looting.
I've updated the profiles so it will make sure it loots everything before finishing the run.
The only issue i'm encountering is that if the bot loots Cursed Chest after the bounty is achieved, it will NOT loot the cursed chest. So its better to run the profiles which Ignores cursed chest for now.
 
Code:
Hell Rift v0.4
a. Added 3 more profiles
b. Updated the profile so that it loots everything once the bounty is finished



The only issue i'm facing right now is with looting Cursed Chests once the bounty is achieved. Since it's related to Trinity, nothing can be done about it at the moment.
So it's better to run the profiles which ignores Cursed Chest i.e [Recommended] profiles.
 
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DO a fresh installation of DB with latest versions of Trinity and QuestTools

Ye thanks, figured where the error was. Had to have DB beta for the latest Trinity and QuestTool to work! Thanks :-)

As a sidenote question:

Does it matter what chest range i have in the hardcore one? Will it still open cursed chest if i have it set to 60?
 
Ye thanks, figured where the error was. Had to have DB beta for the latest Trinity and QuestTool to work! Thanks :-)

As a sidenote question:

Does it matter what chest range i have in the hardcore one? Will it still open cursed chest if i have it set to 60?

Depends on what profile you are using
 
this is best profiel i ever tested: Monk 950k dps, 10.5 toughness in T1
1.5m gph
450m xph
0.7 legs (a little low on legs)
 
The issue is in trinity, once the bounty is achieved the bot will try to end the run without looting.
I've updated the profiles so it will make sure it loots everything before finishing the run.
The only issue i'm encountering is that if the bot loots Cursed Chest after the bounty is achieved, it will NOT loot the cursed chest. So its better to run the profiles which Ignores cursed chest for now.

I still got the loot problem, just skipped a Set Item

Edit: just installed Trinity Rev 83, seems to fix it.
 
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Great job bro ThuGyY!!! I love your Hell Rift v7.0!! Finally i dont have to see the cursed chest disaster again!! i doing less then 5min per run for t4. thank you bro for your nice profile!!! :)
 
Bot opens game then leaves without doing the bounty. 4 Drones is working fine. Dunno why this one isnt?

Running T4
1.2b Xp/h
4.5m G/h
.50-.70 Legs/h

Will test T5 tonight when I regem.
 
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can someone tell me how to dl the new versions? How come i cant dl the V5-V7?
 
g. Hell Rift v7.0 (Ignore Cursed Chest, Hell Rift 1 and Clear the HellRift Bounty) [Recommended]
Ignores Demonic vessels, Cursed Chests, HellRift 1 and will only run Clear the HellRift Bounty if available

My problem with this one was that it ran into the monsters (that were in the way on the bots way to the hell rift 2 portal) and died.

I changed this: <ToggleTargeting questId="1" combat="True" looting="True" lootRadius="100" killRadius="50" />

I hope it works, just have to get the bounty now.
 
a. Hell Rift v1.0
Opens all the chest

This will complete any bounty that spawns in the Hell Rift (Including Hammer/Sledge) Correct?
Will it also do a little extra pathing to check for Cursed/Normal Chests? Or should i use a different V.
Are 'All chests' including DV's?

Thankyou for your profiles
 
a. Hell Rift v1.0
Opens all the chest

This will complete any bounty that spawns in the Hell Rift (Including Hammer/Sledge) Correct?
Will it also do a little extra pathing to check for Cursed/Normal Chests? Or should i use a different V.
Are 'All chests' including DV's?



Thankyou for your profiles

Yeah all chests including DV's will be opened
 
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