Millz
Well-Known Member
- Joined
- Jan 15, 2010
- Messages
- 6,495
Would it be possible to make it not try to cap the graveyards on AV? If all 4 npc's are up I'll walk right up to them and die in a fire.
It has no logic in to cap GY's in AV. It may run near to them and get in combat with the NPCs, but it certainly shouldn't interact with the GY banner and cap them. It's safer for real players to do that - each battlegroup handle GYs different.
Still an atrocity to use in AV.
It completely has 0 logic for NPCs. Hell it'll focus NPCs instead of players.
It just needs to know that no, it cannot take 4 NPCs at once and that NPCs aren't more important than players. I can tell it to ignore towers and blacklist any entrance to them, but it will still try to get to the NPCs at the top of horde towers, do one auto, then run off before repeating the whole process.
Also, not AV related, it stutters like a mad man when trying to get behind a player and attack them (when used with Vitalic CR, with all movements disabled in Vitalic CR, idk about other CRs).
Everything else seems to be fine. Maybe add a defense option to WSG flags? That's about it. AV and the stutter just needs to be fixed is all.
It switches to players when they're in range, NPCs should still be killed though, that's part of the BG. Someone needs to kill them. If you're not going into the tower and wish to run past them, then it's not ideal to go up into the tower to kill the NPC and move on. I'll try and put something in to handle this - it might fight with some CR's though, will try it out and see how it goes.
Moving behind players was having a lot of issues with being unable to stop the movement, and it just ran off into the the distance. I've changed this for now to prevent it happening, but do intend on adding the strafing method back in once I can get it reliable enough.
WSG -> Defend our flag when it hasn't been picked up by enemy? Yeah I could add an option for that.
Experiencing some major stutter stepping as a Warrior using Tuanha's with movement, targeting and facing disabled in the CR.
Playing around with some settings and I'll report back.
It seems disabling movement in the bot and enabling it within the CR has helped alot. Playing around with the targeting and facing settings now.
Can you post a log file from the stutter stepping please? Latest build should sort that out hopefully. Let me know if it's still happening with the newest build.
can I set it so I can select my own mount instead of the default it keeps choosing.
Sure -> Stop the bot -> Settings & Tools -> Change the 'Ground Mount' option -> Start bot
