Holy shit! you fixed the map corruption! nice work
MainGridProvider is now fully reset whenever the world changes.
New build up.
Changelog 404
- API Changes
- BloodshardCount added in CPlayer.
- MarkersManager now includes open world markers. ( bounties / rift bosses )
- MainGridProvider is now fully reset whenever the world changes.
It depends on what ItemManager you use, the one that parses the lootrules for dark's pickit rules is very slow and will cause some lag when evaluating items![]()
i have all beta version for the last few years
cant post it becaue its bannale offense
cannot start the newest beta. It crashes everytime i want to start it. Win 8.1 x64 fresh install of c++
found this .NET Runtime error in windows eventlog
Where can I find 404?
405 is worse and more buggy for me :S
Where can I find 404?
405 is worse and more buggy for me :S
Do a clean install![]()
DB 405 has broken something and getting the following error quite a bit. I'll roll back to 404 until we have an update.
14:29:47.052 INFO UseWaypointTag Using Waypoint. Number:42
14:29:51.317 DEBUG GridSegmentation ========== Grid segmentation resetting!!! ============
14:29:51.326 INFO Logger [SafeMoveToTag] Initialized
14:29:51.326 DEBUG TreeHooks Replaced hook [ProfileOrderBehavior_Hook] 1ee696c1-24db-4a28-ba68-e0123048b652
14:29:51.384 INFO Logger [SafeMoveToTag] Move Failed: !
Smitie
Happening for me as well. Went back to 404 and It's working again.
Changing the tags from SafeMoveTo to MoveTo in the profiles seems to fix the problem.