The .24 bundled with the latest build works now, .394
still getting this error:
Failed to load profile: Element TrinityExploreDungeon is not supported. Please check your XML and try again. (<TrinityExploreDungeon questId="1" stepId="2" until="ObjectFound" objectDistance="150" actorId="210763" boxTolerance="0.7" boxSize="10" pathPrecision="40" ignoreMarkers="False" stayAfterBounty="False">
<PrioritizeScenes>
<PriorityScene sceneName="Exit" />
</PrioritizeScenes>
<IgnoreScenes>
<IgnoreScene sceneName="_N_0" />
<IgnoreScene sceneName="_S_0" />
<IgnoreScene sceneName="_E_0" />
<IgnoreScene sceneName="_W_0" />
</IgnoreScenes>
</TrinityExploreDungeon>) Line 16
System.Exception: Element TrinityExploreDungeon is not supported. Please check your XML and try again. (<TrinityExploreDungeon questId="1" stepId="2" until="ObjectFound" objectDistance="150" actorId="210763" boxTolerance="0.7" boxSize="10" pathPrecision="40" ignoreMarkers="False" stayAfterBounty="False">
<PrioritizeScenes>
<PriorityScene sceneName="Exit" />
</PrioritizeScenes>
<IgnoreScenes>
<IgnoreScene sceneName="_N_0" />
<IgnoreScene sceneName="_S_0" />
<IgnoreScene sceneName="_E_0" />
<IgnoreScene sceneName="_W_0" />
</IgnoreScenes>
</TrinityExploreDungeon>) Line 16
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ..(XElement , Type )
at ...(XElement )
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at ..(XElement , PropertyInfo )
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)