Last edited:
<!--Adria's Hut-->
<If condition="IsActiveQuest(72095) and IsActiveQuestStep(39) and CurrentWorldId == 71150">
<!--stuck fix below-->
[COLOR="#000080"] <ToggleTargeting questId="1" combat="True" looting="False" lootRadius="0" killRadius="40" />[/COLOR]
<SafeMoveTo questId="1" x="1761.916" y="2911.426" z="20.3" pathPrecision="8" />
<WaitTimer questId="72095" stepId="39" waitTime="5000" />
</If>
<!--Enter the Hidden Cellar-->
<If condition="IsActiveQuest(72095) and IsActiveQuestStep(41) and CurrentWorldId == 71150">
<!--stuck fix below-->
[COLOR="#000080"] <ToggleTargeting questId="1" combat="True"[B] looting="False" lootRadius="0" [/B]killRadius="40" />[/COLOR]
<If condition="IsActiveQuest(72095) and IsActiveQuestStep(41) and CurrentWorldId == 71150">
<MoveToActor questId="72095" stepId="41" x="1771" y="2917" z="21" actorId="191886" interactRange="6" name="g_Portal_Square_Blue_Cellar-5614" isPortal="True" destinationWorldId="-1" pathPrecision="5" pathPointLimit="250" statusText="" />
<WaitTimer questId="72095" stepId="41" waitTime="1000" />
</If>
</If>
urghhh
added in FAQ again. this problem with corpses was fixed long time ago but looks like it appeared again