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BestLEGS [2.0.3] - Legendary Road

Who cares about drops if is the only profile that can be afkble with 0 error after 10-12h of game. This is top for me.
 
try Three MUsketeers from mine signature
they also afk-ble ant more profitable

Well this run is good enough, I get an average 1.20 legs/h with a WD @ T2, I do like the three musketeers too (quite same ammount of legs/h) but I use to need more topaze and it just dont drop on this ghom :p
I use http://www.thebuddyforum.com/demonbuddy-forum/demonbuddy-profiles/other/155197-item-rules-trollingoblin-ros-item-rules-keep-updating.html with moderate rules with it

But yeah, sad to say that you are the only one makin 100% afkable profile, being tired of gettin back to work and see all stats to 0 and nothin stashed after 10 hours bottin....

What if you make LE epic run doin all act, all bounties + keywarden ? <3 I would need it but every bounties or key farm profiles are just laggy, and the char will get stuck nowhere for no reason......
 
hey man, i tried these profiles, how can i use them all in on profile? atm they work separate

its the best way to launch then separate

just thinking, what you wil loose if you will run all in one

nut anyway you can try it - with R-YAR soft
 
My WD is getting stick all the time :( just sitting there doing nothing after killing the queen :/ any help?
 
Question - I have a barbarian with full EQ set and massive fire damage.

Would this be optimal to run vs T6 Ghom which I kill in 30 seconds?
 
After downloading new DB trinity and questtools i cant run this profile...i hadnt any problem before patch...now its writing

Failed to load profile: Element TrinityMoveTo is not supported. Please check your XML and try again. (<TrinityMoveTo questId="1" x="2906.414" y="2797.841" z="24" pathPrecision="8" />) Line 53
System.Exception: Element TrinityMoveTo is not supported. Please check your XML and try again. (<TrinityMoveTo questId="1" x="2906.414" y="2797.841" z="24" pathPrecision="8" />) Line 53
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ..(XElement , Type )
at ...(XElement )
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at ..(XElement , PropertyInfo )
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)

I dont know what to do cause im noob in this....Can anyone help me?
 
After downloading new DB trinity and questtools i cant run this profile...i hadnt any problem before patch...now its writing

Failed to load profile: Element TrinityMoveTo is not supported. Please check your XML and try again. (<TrinityMoveTo questId="1" x="2906.414" y="2797.841" z="24" pathPrecision="8" />) Line 53
System.Exception: Element TrinityMoveTo is not supported. Please check your XML and try again. (<TrinityMoveTo questId="1" x="2906.414" y="2797.841" z="24" pathPrecision="8" />) Line 53
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at ..(XElement , Type )
at ...(XElement )
at System.Linq.Enumerable.WhereSelectEnumerableIterator`2.MoveNext()
at System.Collections.Generic.List`1..ctor(IEnumerable`1 collection)
at System.Linq.Enumerable.ToList[TSource](IEnumerable`1 source)
at ..(XElement , PropertyInfo )
at ..(PropertyInfo , XElement , Object )
at Zeta.XmlEngine.XmlEngine.Load(Object obj, XElement element)
at Zeta.Bot.Profile.Profile.Load(XElement element, String path)
at Zeta.Bot.Profile.Profile.Load(String path)
at Zeta.Bot.ProfileManager.Load(String profilePath, Boolean rememberPath)

I dont know what to do cause im noob in this....Can anyone help me?

I am having exactly the same issue with all profiles after the update..... =(
 
NEW VERSION UP!

Code:
v1.1
- updated for new Trinity generation
- only Long version left
- Dark Cellar fixed
- search distance for dungeons increased
- Damp Cellar updated
- old stuff in FAQ cleared
- ending of the Legacy of Cain fixed
 
After the bot finish first game and start the second and accept quest the bot getting stuck after killing first pack behind barricade...anyone knows what to do to fix this?
 
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