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BestLEGS [2.0.3] - Legendary Road

Thanks Kevin for the profile!

I'm currently running Fast on T1 with Monk and it avoids fighting Wretched Mothers; is there a particular reason they were left out? I can understand if it's due to the possibility that they aren't efficient for getting legs.
 
This is the fix i have been using due to getting stuck on the waypoint next to the gate. I replaced:



With this :



It has worked 10/10 runs so far but i will update if that changes.

Credits: Act1 Farm morther inspired by_rrrix for 2.0.xml

Brilliant. Great job. :D
 
So my fix for Captian Daltyn was just to replace the end of the script with your some of your Walking Dead.

Replaced with:

Works great for me.

its old and wrong code - you will get a lot problems with it, for example sometimes you will not kill captain, when you achieve last TrinityMove destination point

This is the fix i have been using due to getting stuck on the waypoint next to the gate. I replaced:

With this :

It has worked 10/10 runs so far but i will update if that changes.

Credits: Act1 Farm morther inspired by_rrrix for 2.0.xml

and ty for this, i will add this ti my profile
 
Its killing him at least 99% of the time for me right now where i could not get the other the work at all.

I'm going to spend more time tomorrow trying to figure out what parts making me log out as soon as i zone in. I just had a lot of other stuff going on today.
 
Its killing him at least 99% of the time for me right now where i could not get the other the work at all.

I'm going to spend more time tomorrow trying to figure out what parts making me log out as soon as i zone in. I just had a lot of other stuff going on today.

because if the bot achieve this point during fight

<TrinityMoveTo questId="1" x="59.51472" y="64.26716" z="0.1" pathPrecision="8" />

he dont know what to do because next step - to talk, but this step has anothe queststepId
and he doing next step after this - leaving the game

so in the Legendary road all right with this part
i separate the cellat on 3 parts, because there is a three QuestStepId inthe it

and in last WalkingDead v0.4 i did the same
 
Last edited:
I know, but its the new 3 step thats making some of us instantly logout once entering the basement. We have tried fresh installs and new updates and all..

Once the script hits this line it skips right to the end. It never gets to the fight.

<While condition="IsActiveQuest(72095) and IsActiveQuestStep(51) and CurrentWorldId == 62751">

I just need to figure out why that is effecting some of us and not others..
 
Hi Basically the fast profile works great except my bot gets stuck in one place, Right at the start when you get the objective "Kill the first mother" . Basically the bot spams this.

[Trinity] [TrinityMoveTo] Started Tag; x="2733.739" y="2886.819" z="18.5" name="" questId="1" stepId="0" worldId="71150" levelAreaId="202446"
[Trinity] [TrinityMoveTo] tag finished: Within path precision x="2733.739" y="2886.819" z="18.5"

And stands just past her.
 
I can't seem to enter any of the cellars running a barb with the Fast profile on normal.

Anyone else?
 
Pretty cool profile, thanks a lot buddy!

Are you guys using a specific set of rules, btw? It would be good if you could post your settings on trinity items and scoring please. Thanks!
 
Is there a way we can add killing wretched mothers to the FAST version?

same problem here. usualy it get its 3/3 kills done. but as mentioned in the video, those mobs have increased legendary dropchance.
Is your bot focusing every mother? mine kills them just randomly, if they are in a mobpack.

(have tried to set trash counter to 1 in trinity)

Cheers,
 
same problem here. usualy it get its 3/3 kills done. but as mentioned in the video, those mobs have increased legendary dropchance.
Is your bot focusing every mother? mine kills them just randomly, if they are in a mobpack.

(have tried to set trash counter to 1 in trinity)

Cheers,

Thats odd because i run the fast profile and it goes out of its way to kill every mother. I have not changed any settings to make it do that.
 
same problem here. usualy it get its 3/3 kills done. but as mentioned in the video, those mobs have increased legendary dropchance.
Is your bot focusing every mother? mine kills them just randomly, if they are in a mobpack.

(have tried to set trash counter to 1 in trinity)

Cheers,


seems some updates on trinity and maybe 0.3 updates have fixed this, allthough the bot now attacks ALL mobs(even on FAST)

cheerio

ps: nice profile anyways, thanks man!
 
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