@yc201 impossible, try newest trinity and DB beta
Go to setting>bot and look for game difficulty drop down![]()
<UseObject questId="72095" stepId="51" actorId="191886" isPortal="True" destinationWorldId="62751" interactRange="30"/>
<UseObject questId="72095" stepId="41" actorId="191886" isPortal="True" destinationWorldId="62751" interactRange="20"/>
condition="CurrentLevelAreaId == 62968" >
condition="IsActiveQuest(72095) and IsActiveQuestStep(51) and CurrentWorldId == 62751">
[Trinity] [TrinityMoveTo] Started Tag; x="1947,297" y="2787,749" z="40,2" name="" questId="1" stepId="0" worldId="71150" levelAreaId="101351"
[Trinity] [TrinityMoveTo] tag finished: Within path precision x="1947,297" y="2787,749" z="40,2"
[Trinity] [TrinityMoveTo] Started Tag; x="1947,297" y="2787,749" z="40,2" name="" questId="1" stepId="0" worldId="71150" levelAreaId="101351"
[Trinity] [TrinityMoveTo] tag finished: Within path precision x="1947,297" y="2787,749" z="40,2"
[Trinity] [TrinityMoveTo] Started Tag; x="1947,297" y="2787,749" z="40,2" name="" questId="1" stepId="0" worldId="71150" levelAreaId="101351"
[Trinity] [TrinityMoveTo] tag finished: Within path precision x="1947,297" y="2787,749" z="40,2"
[Trinity] [TrinityMoveTo] Started Tag; x="1947,297" y="2787,749" z="40,2" name="" questId="1" stepId="0" worldId="71150" levelAreaId="101351"
[Trinity] [TrinityMoveTo] tag finished: Within path precision x="1947,297" y="2787,749" z="40,2"
[Trinity] [TrinityMoveTo] Started Tag; x="1947,297" y="2787,749" z="40,2" name="" questId="1" stepId="0" worldId="71150" levelAreaId="101351"
[Trinity] [TrinityMoveTo] tag finished: Within path precision x="1947,297" y="2787,749" z="40,2"
[Trinity] [TrinityMoveTo] Started Tag; x="1947,297" y="2787,749" z="40,2" name="" questId="1" stepId="0" worldId="71150" levelAreaId="101351"
[Trinity] [TrinityMoveTo] tag finished: Within path precision x="1947,297" y="2787,749" z="40,2"
[Trinity] [TrinityMoveTo] Started Tag; x="1947,297" y="2787,749" z="40,2" name="" questId="1" stepId="0" worldId="71150" levelAreaId="101351"
[Trinity] [TrinityMoveTo] tag finished: Within path precision x="1947,297" y="2787,749" z="40,2"
[Trinity] [TrinityMoveTo] Started Tag; x="1947,297" y="2787,749" z="40,2" name="" questId="1" stepId="0" worldId="71150" levelAreaId="101351"
[Trinity] [TrinityMoveTo] tag finished: Within path precision x="1947,297" y="2787,749" z="40,2"
[Trinity] [TrinityMoveTo] Started Tag; x="1947,297" y="2787,749" z="40,2" name="" questId="1" stepId="0" worldId="71150" levelAreaId="101351"
[HIDE]<!--Explore Cellar-->
<While condition="IsActiveQuest(72095) and IsActiveQuestStep(51) and CurrentWorldId == 62751">
<TrinityMoveTo questId="1" x="110.0123" y="96.52721" z="0.1" pathPrecision="8" />
<TrinityMoveTo questId="1" x="50.74572" y="95.90837" z="0.1" pathPrecision="8" />
<TrinityMoveTo questId="1" x="59.51472" y="64.26716" z="0.1" pathPrecision="8" />
</While>
<!-- Kill Captain Daltyn -->
<While condition="IsActiveQuest(72095) and IsActiveQuestStep(43) and CurrentWorldId == 62751">
<WaitTimer questId="72095" stepId="43" waitTime="260000" />
</While>
<!-- Talk to Leah -->
<If condition="IsActiveQuest(72095) and IsActiveQuestStep(45) and CurrentWorldId == 62751">
<TrinityMoveTo questId="1" x="72" y="67" z="0" pathPrecision="8" />
<TalkTo questId="72095" stepId="45" actorId="203030" x="72" y="67" z="0" />
<TrinityTownPortal questId="72095" stepId="47"/>
</If>
<LeaveGame reason="The END" stayInParty="False" />[/HIDE]
<!--Explore Cellar-->
<If condition="CurrentLevelAreaId == 62968" >
<ToggleTargeting questId="1" combat="True" looting="True" lootRadius="100" killRadius="100" />
<TrinityMoveTo questId="1" x="110.0123" y="96.52721" z="0.1" pathPrecision="8" />
<TrinityMoveTo questId="1" x="50.74572" y="95.90837" z="0.1" pathPrecision="8" />
<TrinityMoveTo questId="1" x="59.51472" y="64.26716" z="0.1" pathPrecision="8" />
<WaitTimer questId="72095" stepId="45" waitTime="1500" />
<TalkTo questId="72095" stepId="45" actorId="203030" x="72" y="67" z="0" />
<WaitTimer questId="72095" stepId="45" waitTime="150" />
<TrinityTownPortal questId="72095" stepId="47"/>
</If>
<!--leave the game without tp-->
<LeaveGame reason="The END" stayInParty="False" />
<!--Old Tristram Gate-->
<While condition="IsActiveQuest(72095) and IsActiveQuestStep(28) and CurrentWorldId == 71150">
<TrinityMoveTo questId="1" x="1947.297" y="2787.749" z="40.2" pathPrecision="8" />
<WaitTimer questId="72095" stepId="28" waitTime="5000" />
<!--Old Tristram Gate-->
<While condition="IsActiveQuest(72095) and IsActiveQuestStep(28) and CurrentWorldId == 71150">
<SafeMoveTo questId="72095" stepId="28" x="1934" y="2792" z="40" name="Old Tristram Gate" />
<WaitTimer questId="72095" stepId="28" waitTime="5000" />