What's new
  • Visit Rebornbuddy
  • Visit Panda Profiles
  • Visit LLamamMagic
  • Visit Resources
  • Visit Downloads
  • Visit Portal
RebornBuddy Forums

Register a free account today to become a member! Once signed in, you'll be able to participate on this site by adding your own topics and posts, as well as connect with other members through your own private inbox!

[PAID] Akatosh Garrison

Status
Not open for further replies.
A few issues to report

Hello..
I wanted to report a few bugs I have discovered. Great product btw.. makes Garrison life a bit easier :)

1. On occasion toons will log out when starting Akatosh Garrison
2. During log gathering for lumber mill toons will stop at random points such as.. After attacking KillMaw (can you route around) sometimes when going after a tree that is on a hill toon will run into side of hill and not progress any further until I either stop bot and manually run or the hearth resets and he will portal back to garrison
3. toon will stop outside of garrison and stop.. loading tiles will show on HB. Toon will stay there until hearth resets. Toon will then run back through garrison and back to the same spot and stop. I need to reset at that point.
4 toon will try to go to salvage yard and run on a direct path and get stuck.
5. often running this product will lock up HB and I will need the task manager to stop the process

Thank you
I look forward to any help

Cheers
 

Attachments

I just bought this profile and so far it's been pretty awesome, but is there anyway to disable certain profession work orders? I don't want to use my draenic dust on the temporal crystals and was wondering if there was a way to disable them or if you're going to implement such a feature in the future. Thanks in advance.
 
This needs a timer to stop all bot action or blacklist a path/node. Left bot unattended for a few minutes, came back and found it spent 2.5 minutes at a closed door. Hopefully nobody observed this.....
[18:27:10.237 V] We are stuck! (TPS: 14.28311, FPS: 53, Map: Draenor, loc: <825.4219, -285.9304, 5.464328>)!
[18:27:10.237 V] Trying dismount
[18:27:10.237 D] Stop and dismount... Reason: Stuck Handler
[18:27:10.427 N] [Demonic] Dismounted!
[18:27:10.857 N] [Demonic] Pause: I'm mounting up
[18:27:12.597 D] Skipped 2 path nodes
[18:27:13.697 V] We are stuck! (TPS: 15.13722, FPS: 50, Map: Draenor, loc: <825.4219, -285.9304, 5.464328>)!
[18:27:13.697 V] Trying dismount
[18:27:13.697 D] Stop and dismount... Reason: Stuck Handler
[18:27:13.907 N] [Demonic] Dismounted!
[18:27:14.127 D] Stopped moving. Reason: Stopping to Mount
[18:27:14.397 N] [Demonic] Pause: I'm mounting up
[18:27:16.068 D] Skipped 2 path nodes

View attachment 4072 2014-12-13 12.48.txt
 
keeps running into the mine and spamming [AkatoshGarrison] Moving to Collectable : Lady Sena's Other Materials Stash while running into a wall stuck in a loop.
 
keeps running into the mine and spamming [AkatoshGarrison] Moving to Collectable : Lady Sena's Other Materials Stash while running into a wall stuck in a loop.

I believe that's a glitch, just loot it. It's a one time treasure on outside the mine to the left.
 
yo akatosh,

thinking of buying this but wanted to ask if this addon would work just fine with a scheduling program like arelog, and does it craft the dailies (truesteel)?
 
Hi. I have continued to test and wanted to give some feedback.

Things are running much better. The big issues now are:

1) Still has trouble in starting a mission. If there are three missions available, it will pick the top one and send someone out. However, then it will report the other two missions as 0% success even though they are not and send no one.

2) Is the bot supposed to start or pick up completed work orders from buildings like the jeweler, tannery, etc?

(Alliance Toon if that helps)

Log attached

Great progress. Thank you.
 

Attachments

Last edited:
Very nice. Some work is still needed I think on some of the logic.

It first went to the herb garden, gathered all the herbs, then ran outside the garrison to get some resources that were buried. While outside it was trying to gather ore from the mines that was under it.

It corrected itself and ran to the mine / finished gathering there, to then want to collect the work order from the garden, as it came up to the garden it then changed its goal to collect the garrison stash, then ran in between 2 of my small buildings and refuses to move "waiting for interact object to appear"

My garrison has
[small]
salvage yard
blacksmith
enchanting (I do not regularly do work orders for this building)

[medium]
gladiator
lumber mill

[large]
mage
barracks

The only thing I really want this botbase to do is my lumber mill work orders (gather and submit), other than that options to have it have the ability to ignore everything else would be nice.

Edit* Forgot to mention I only have sell greys and Farm timbers checked
 

Attachments

Last edited:
Sooooo, where's the link to download/purchase this? OP doesn't say....
 
he really needs to fix level 2 mines, noone running a garrison farm is going to pay for t3 garrison since t2 already gives the best gold producing output. t3 is all just vanity
 
he really needs to fix level 2 mines, noone running a garrison farm is going to pay for t3 garrison since t2 already gives the best gold producing output. t3 is all just vanity
T3 Garrison gives you more plots for other buildings that you can make money on by converting raw matts.

T3 Mines opens a 3rd mine shaft giving more ore per day.
 
I'd like to make a suggestion:

How hard would it be to queue for a dungeon, farm garrison, switch to dungeon buddy, then back to farm/queue?

Thanks.
 
For those who are having an issue with the bot not functioning at all, check if you have Ashran Auto Accept plugin activated. It may be causing a conflict that prevents the bot from moving. The log will state it is performing an action but the bot remains stationary.
 
It'd be nice if there were more options so I could set the bot up to only do follower missions. Also when ever I run the bot it always runs into walls.
 
I guess the Dev gave up on the project?

I want the drugs that you're smoking.

The last post from Natfoth (the Dev) in this thread, was December 13th, it's now December 16th, three days...

The last post from Natfoth on the forum was today.

I'd hardly say that he's given up.
 
Have been hard at work on a lot of fixes and stability fixes. Have many many mesh fixes done and in place, quite a few mission fixes done, and fixes for the UI not opening. Will do another release today.
 
Status
Not open for further replies.
Back
Top