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[A1 Inferno]FallenDev's, Bossqwerty-spiced FoM zorked edition -> MP10 E-skipping

Sprint.MinuseDelay 500
WOTB.FuryDumpMin 0.8
Whirlwind.UseRange 20
Whirlwind.ZigZagDistance 22
Whirlwind.ZigZagMaxTime 550
Rend.MinFury 30
SpellDelay.Rend 550
SpellDelay.Overpower = SpellDelay.Rend * 1 or 2 or 3 ( ex. if Rend -500ms then Ovepower 1500ms)

try differents numbers for bold settings 550-600-650 etc before u can see 3 tornados on each pack TORNADOS>>>>>>>>>>other abilities)
Whirlwind.ZigZagMaxTime=SpellDelay.Rend

bolded = done

other 4 i can't change - i'm saving in dialog box with changed values, reopen then - values are default (1200/1500/200/20 instead of 550/550/1650/30)
 
all changed-saved in plugins\Trinity\Configuration\Tvars.cs
in gui all values are default even after customizing tvars.cs and restarting DB o0
no matters.. now testing..
 
now i understand what did you mean when told about faster killing mobs )))

1 run

===== Misc Statistics =====
Total tracking time: 0h 5m 47s
Total deaths: 0 [0 per hour]
Total games (approx): 0 [0 per hour]
(your games left value may be bugged @ 0 due to profile managers/routines etc., now showing games joined instead:)
Total games joined: 1 [10,36 per hour]
Total XP gained: 2,4 million [24,88 million per hour]
Total Gold gained: 41,32 Thousand [427,85 Thousand per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 204 [2112,53 per hour]
Items dropped by ilvl:
- ilvl58: 14 [144,98 per hour] {6,86 %}
- ilvl59: 7 [72,49 per hour] {3,43 %}
- ilvl60: 29 [300,31 per hour] {14,22 %}
- ilvl61: 68 [704,18 per hour] {33,33 %}
- ilvl62: 56 [579,91 per hour] {27,45 %}
- ilvl63: 30 [310,67 per hour] {14,71 %}

Items dropped by quality:
- White: 79 [818,09 per hour] {38,73 %}
--- ilvl 58 White: 7 [72,49 per hour] {3,43 %}
--- ilvl 59 White: 1 [10,36 per hour] {0,49 %}
--- ilvl 60 White: 9 [93,2 per hour] {4,41 %}
--- ilvl 61 White: 27 [279,6 per hour] {13,24 %}
--- ilvl 62 White: 27 [279,6 per hour] {13,24 %}
--- ilvl 63 White: 8 [82,84 per hour] {3,92 %}
- Magic: 97 [1004,49 per hour] {47,55 %}
--- ilvl 58 Magic: 4 [41,42 per hour] {1,96 %}
--- ilvl 59 Magic: 4 [41,42 per hour] {1,96 %}
--- ilvl 60 Magic: 16 [165,69 per hour] {7,84 %}
--- ilvl 61 Magic: 33 [341,73 per hour] {16,18 %}
--- ilvl 62 Magic: 22 [227,82 per hour] {10,78 %}
--- ilvl 63 Magic: 18 [186,4 per hour] {8,82 %}
- Rare: 26 [269,24 per hour] {12,75 %}
--- ilvl 58 Rare: 3 [31,07 per hour] {1,47 %}
--- ilvl 59 Rare: 2 [20,71 per hour] {0,98 %}
--- ilvl 60 Rare: 4 [41,42 per hour] {1,96 %}
--- ilvl 61 Rare: 8 [82,84 per hour] {3,92 %}
--- ilvl 62 Rare: 6 [62,13 per hour] {2,94 %}
--- ilvl 63 Rare: 3 [31,07 per hour] {1,47 %}
- Legendary: 2 [20,71 per hour] {0,98 %}
--- ilvl 62 Legendary: 1 [10,36 per hour] {0,49 %}
--- ilvl 63 Legendary: 1 [10,36 per hour] {0,49 %}

Potion Drops:
Total potions: 4 [41,42 per hour]
- ilvl 60: 4 [41,42 per hour] {100 %}

Gem Drops:
Total gems: 3 [31,07 per hour]
- Ruby: 1 [10,36 per hour] {33,33 %}
--- ilvl 60 Ruby: 1 [10,36 per hour] {33,33 %}
- Amethyst: 1 [10,36 per hour] {33,33 %}
--- ilvl 60 Amethyst: 1 [10,36 per hour] {33,33 %}
- Emerald: 1 [10,36 per hour] {33,33 %}
--- ilvl 60 Emerald: 1 [10,36 per hour] {33,33 %}


===== Item PICKUP Statistics =====
Items:
Total items picked up: 8 [82,84 per hour]
Item picked up by ilvl:
- ilvl61: 4 [41,42 per hour] {50 %}
- ilvl62: 3 [31,07 per hour] {37,5 %}
- ilvl63: 1 [10,36 per hour] {12,5 %}

Items picked up by quality:
- Rare: 6 [62,13 per hour] {75 %}
--- ilvl 61 Rare: 4 [41,42 per hour] {50 %}
--- ilvl 62 Rare: 2 [20,71 per hour] {25 %}
- Legendary: 2 [20,71 per hour] {25 %}
--- ilvl 62 Legendary: 1 [10,36 per hour] {12,5 %}
--- ilvl 63 Legendary: 1 [10,36 per hour] {12,5 %}

(note: 3 follower items ignored for being ilvl <60 or blue)
Potion Pickups:
Total potions: 2 [20,71 per hour]
- ilvl 60: 2 [20,71 per hour] {100 %}

===== End Of Report =====

thanks much for your work :)

zakne11

~ 50fps during 'laser-show' combat
 
which is your newest modified trinity for maxdecay/normal profile?
 
Im having trouble when it find the crypt and enters it keeps going in and out.
Fresh DB, latest trinity. What am i missing ?
 
Im having trouble when it find the crypt and enters it keeps going in and out.
Fresh DB, latest trinity. What am i missing ?
all decaying profiles have bad parameters for trinity explorer
open decay profile and change to

------
<If condition="ZetaDia.CurrentWorldId == 102299">
<WaitTimer questId="1" stepId="1" waitTime="100" />
<TrinityExploreDungeon questId="136656" stepId="1" boxSize="27" boxTolerance="0.18" pathPrecision="20"
timeoutType="GoldInactivity" timeoutValue="60" townPortalOnTimeout="True"
endType="ExitFound" exitNameHash="1070710596" objectDistance="150">
 
after that stand this right?

<LoadProfile profile="FoMmaximumCrypts.xml" nodelay="true" />
 
all decaying profiles have bad parameters for trinity explorer
open decay profile and change to

------
<If condition="ZetaDia.CurrentWorldId == 102299">
<WaitTimer questId="1" stepId="1" waitTime="100" />
<TrinityExploreDungeon questId="136656" stepId="1" boxSize="27" boxTolerance="0.18" pathPrecision="20"
timeoutType="GoldInactivity" timeoutValue="60" townPortalOnTimeout="True"
endType="ExitFound" exitNameHash="1070710596" objectDistance="150">


i changed that and get this

00:06:04.337 N] Failed to load profile: Das Start-Tag 'TrinityExploreDungeon' in Zeile 85 Position 4 stimmt nicht mit dem Ende-Tag 'If' ?berein. Zeile 89, Position 5.00:06:04.337 N] Failed to load profile: Das Start-Tag 'TrinityExploreDungeon' in Zeile 85 Position 4 stimmt nicht mit dem Ende-Tag 'If' ?berein. Zeile 89, Position 5.
 
after that stand this right?

<LoadProfile profile="FoMmaximumCrypts.xml" nodelay="true" />
hmm, what?




open profiles folder
find 1.5.xxx folder , whatever you use version

open FoMmaximumCrypts.xml file ( or FoMnormalCrypts.xml )
ctrl+F
<If condition="ZetaDia.CurrentWorldId == 102299">
press Find

then
replace
<TrinityExploreDungeon bla bla bla
with
<WaitTimer questId="1" stepId="1" waitTime="100" />
<TrinityExploreDungeon questId="136656" stepId="1" boxSize="27" boxTolerance="0.18" pathPrecision="20"
timeoutType="GoldInactivity" timeoutValue="60" townPortalOnTimeout="True"
endType="ExitFound" exitNameHash="1070710596" objectDistance="150">


press
ctrls+S to save
close file
 
hm lootrules...

[00:13:58.586 N] [Trinity] PICKLOG = Rare
[00:13:58.586 N] [Trinity] KEEPLOG = Rare

thats right?
 
hmm, what?




open profiles folder
find 1.5.xxx folder , whatever you use version

open FoMmaximumCrypts.xml file ( or FoMnormalCrypts.xml )
ctrl+F
<If condition="ZetaDia.CurrentWorldId == 102299">
press Find

then
replace
<TrinityExploreDungeon bla bla bla
with
<WaitTimer questId="1" stepId="1" waitTime="100" />
<TrinityExploreDungeon questId="136656" stepId="1" boxSize="27" boxTolerance="0.18" pathPrecision="20"
timeoutType="GoldInactivity" timeoutValue="60" townPortalOnTimeout="True"
endType="ExitFound" exitNameHash="1070710596" objectDistance="150">


press
ctrls+S to save
close file

after i set that..the bot run through crypt without killing any mobs :O:O wtf???



[00:21:44.712 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:21 Grid:21 | Grid-Visited: 12] Box:27/0,18 Step:SetNodeVisited Dist:83 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
[00:21:44.772 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:BrainBehavior.DungeonExplorer.Update Dist:16 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
[00:21:44.823 N] [Trinity][ProfileTag] Current node was already marked as visited!
[00:21:44.823 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:BrainBehavior.DungeonExplorer.Update Dist:81 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
[00:21:44.852 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:81 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
[00:21:44.890 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:81 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
[00:21:44.978 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:80 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
[00:21:45.058 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:78 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
[00:21:45.091 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:76 Nav:True RayCast:True PP:20 Dir: E ZDiff:1
[00:21:45.134 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:75 Nav:True RayCast:True PP:20 Dir: E ZDiff:1
[00:21:45.165 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:74 Nav:True RayCast:True PP:20 Dir: E ZDiff:1
[00:21:45.209 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:72 Nav:True RayCast:True PP:20 Dir: E ZDiff:1
[00:21:45.267 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:70 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
[00:21:45.306 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:69 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
[00:21:45.337 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:68 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
[00:21:45.387 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:66 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
[00:21:45.432 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:65 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
[00:21:45.492 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:64 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
[00:21:45.523 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:63 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
[00:21:45.573 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:61 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
[00:21:45.613 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:62 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
[00:21:45.684 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:60 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
[00:21:45.716 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:58 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
[00:21:45.753 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:57 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
[00:21:45.788 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:56 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
[00:21:45.824 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:54 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
[00:21:45.856 N] [Trinity][ProfileTag] Nodes [Unvisited: Route:28 Grid:28 | Grid-Visited: 12] Box:27/0,18 Step:MainBehavior Dist:53 Nav:True RayCast:True PP:20 Dir: E ZDiff:0
 
i think it's better to rever back sprint tweak (using sprint only with MH)
to hard to implement fury dump, becouse trinity doesn't have baff duration check

this tweak works greate if you have high aps weapon in MH (1.3 or better)
i have 1.3 aps MH, and with EoF and bers it's
8.57 Ticks per Second for MH and 7.5 for OH with my gear
15% more DPS from MH

if i had top dps items with as% and 1.5 aps MH weapon then
( i just increase as^^ it's just for ex.)
Damage with MH ticks*: 6585969
Damage with OH ticks*: 4703475
DPS with MH ticks*: 2195323
DPS with OH ticks*: 1567825
Ticks per Second: 12 MH / 8.57 OH

it's 40% more dps from MH!!!
but i don't think that i will have so much as%

i will switch to 1.2aps weapon and get another 8% aps
i will have 8.57 ticks from both hands
Damage with MH ticks from tornados wil be 5.3kk (d3rawr.com)


i have an idea how to implement fury dump in my combat routine to prevent WOTB drop

how many times we used Rend and WW in last 15 sec
with 2.5 aps, i think <15 is low

if it's low then we didn't fight enough to prolong wotb ( i have 15 sec wotb when fighting continuously)

->>>

use Sprint for fury dump if fury>furydump min and count(rend + ww) in last 15 sec < 15
lol,i find solution while writing this post:D
 
after i set that..the bot run through crypt without killing any mobs :O:O wtf???
i thought that you using zorked profiles.....

in my profiles

<If condition="ZetaDia.CurrentWorldId == 102299">
<WaitTimer questId="1" stepId="1" waitTime="100" />
<ToggleTargeting questId="1" stepId="1" combat="True" looting="True" killRadius="65" lootRadius="35" />
<TrinityExploreDungeon questId="136656" stepId="1" boxSize="27" boxTolerance="0.18" pathPrecision="20"
timeoutType="GoldInactivity" timeoutValue="60" townPortalOnTimeout="True"
endType="ExitFound" exitNameHash="1070710596" objectDistance="150">


my 3h+ log with my ( i didn't upload it) trinity and fomnormalWWedition
Code:
===== Misc Statistics =====
Total tracking time: 3h 34,00m 47s
Total deaths: 1 [0,28 per hour]
Total games (approx): 44 [12,29 per hour]
Total XP gained: 0,00 million [0,00 million per hour]

===== Item DROP Statistics =====
Items:
Total items dropped: 7898 [2206,23 per hour]
 Legendary: 26 [7,26 per hour] {0,33 %}
--- ilvl 60 Legendary: 4 [1,12 per hour] {0,05 %}
--- ilvl 61 Legendary: 5 [1,40 per hour] {0,06 %}
--- ilvl 62 Legendary: 3 [0,84 per hour] {0,04 %}
--- ilvl 63 Legendary: 14 [3,91 per hour] {0,18 %}
1 death when pick up leg. near 5 trees:(
i will add experimental fury dump check and upload it
 
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