- Tooltips describe each new UI option for managing Selling and Salvaging of Magic, Rare, and Legendary items. Note: Legendaries are never salvaged/sold when using only Trinity Scoring.
- Combat Looting re-activated. Will use Demonbuddy > Settings > Enable combat looting checkbox
- Combat Looting will no longer attempt to prioritize loot where a monster is in the path
- Whimsyshire Pinata's are now used if within Container Open range (make sure to increase this if you're in Whimsywhire!)
- Trinity has a hunger for chickens once again!
- Infernal Keys are now always combat looted regardless of Combat Looting setting
- Trinity will now repair all inventory instead of just equipped items. Tell me if you want this as an option in GUI.
- Avoidance checkbox works again
- Script rule selection screen now includes a link to the forum thread for people who don't understand what it's for or what it does.
- Monk sweeping wind weapon swap will now instantly re-swap after casting sweeping wind.
- Added logging for Weapon Swap.
- A few small performance enhancements in cache logic.
- Cache Logger now contains a performance counter.
- Lots of refactoring of Caching System and Target Handler
- Lots of refactoring for Logging, many new advanced options for logging selection
- Salvaging options (Nobody want/need that )
- Pinita works now
- Combat looting is managed